Fixed building for Xbox One

Fixes https://github.com/libsdl-org/SDL/issues/12714

(cherry picked from commit 756b455d3a)
This commit is contained in:
Sam Lantinga
2025-04-03 09:08:56 -07:00
parent d308df6d62
commit 2dd20ce8e7

View File

@@ -1218,18 +1218,22 @@ void WIN_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window)
static void WIN_UpdateCornerRoundingForHWND(SDL_VideoDevice *_this, HWND hwnd, DWM_WINDOW_CORNER_PREFERENCE cornerPref)
{
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
SDL_VideoData *videodata = _this->internal;
if (videodata->DwmSetWindowAttribute) {
videodata->DwmSetWindowAttribute(hwnd, DWMWA_WINDOW_CORNER_PREFERENCE, &cornerPref, sizeof(cornerPref));
}
#endif
}
static void WIN_UpdateBorderColorForHWND(SDL_VideoDevice *_this, HWND hwnd, COLORREF colorRef)
{
#if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
SDL_VideoData *videodata = _this->internal;
if (videodata->DwmSetWindowAttribute) {
videodata->DwmSetWindowAttribute(hwnd, DWMWA_BORDER_COLOR, &colorRef, sizeof(colorRef));
}
#endif
}
/**