Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot
2024-08-01 05:37:11 +00:00
parent a5f18048b2
commit 2e058ba7a4
2 changed files with 9 additions and 7 deletions

View File

@@ -1932,7 +1932,8 @@ extern SDL_DECLSPEC int SDLCALL SDL_RenderTextureTiled(SDL_Renderer *renderer, S
* \param left_width the width, in pixels, of the left corners in `srcrect`.
* \param right_width the width, in pixels, of the right corners in `srcrect`.
* \param top_height the height, in pixels, of the top corners in `srcrect`.
* \param bottom_height the height, in pixels, of the bottom corners in `srcrect`.
* \param bottom_height the height, in pixels, of the bottom corners in
* `srcrect`.
* \param scale the scale used to transform the corner of `srcrect` into the
* corner of `dstrect`, or 0.0f for an unscaled copy.
* \param dstrect a pointer to the destination rectangle, or NULL for the

View File

@@ -1105,11 +1105,11 @@ extern SDL_DECLSPEC int SDLCALL SDL_BlitSurfaceTiledWithScale(SDL_Surface *src,
* Perform a scaled blit using the 9-grid algorithm to a destination surface,
* which may be of a different format.
*
* The pixels in the source surface are split into a 3x3 grid, using the different
* corner sizes for each corner, and the sides and center making up the
* remaining pixels. The corners are then scaled using `scale` and fit into
* the corners of the destination rectangle. The sides and center are then
* stretched into place to cover the remaining destination rectangle.
* The pixels in the source surface are split into a 3x3 grid, using the
* different corner sizes for each corner, and the sides and center making up
* the remaining pixels. The corners are then scaled using `scale` and fit
* into the corners of the destination rectangle. The sides and center are
* then stretched into place to cover the remaining destination rectangle.
*
* \param src the SDL_Surface structure to be copied from.
* \param srcrect the SDL_Rect structure representing the rectangle to be used
@@ -1117,7 +1117,8 @@ extern SDL_DECLSPEC int SDLCALL SDL_BlitSurfaceTiledWithScale(SDL_Surface *src,
* \param left_width the width, in pixels, of the left corners in `srcrect`.
* \param right_width the width, in pixels, of the right corners in `srcrect`.
* \param top_height the height, in pixels, of the top corners in `srcrect`.
* \param bottom_height the height, in pixels, of the bottom corners in `srcrect`.
* \param bottom_height the height, in pixels, of the bottom corners in
* `srcrect`.
* \param scale the scale used to transform the corner of `srcrect` into the
* corner of `dstrect`, or 0.0f for an unscaled blit.
* \param scaleMode scale algorithm to be used.