Fixed build

This commit is contained in:
Sam Lantinga
2024-06-07 09:05:10 -07:00
parent 22c14442e2
commit 2e8bd8f1f3

View File

@@ -1046,12 +1046,13 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
{
SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
if (skip_bad_lcrtl(wParam, lParam)) {
returnCode = 0;
break;
}
SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
/* Detect relevant keyboard shortcuts */
if (keyboardState[SDL_SCANCODE_LALT] == SDL_PRESSED || keyboardState[SDL_SCANCODE_RALT] == SDL_PRESSED) {
@@ -1072,12 +1073,13 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_SYSKEYUP:
case WM_KEYUP:
{
SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
if (skip_bad_lcrtl(wParam, lParam)) {
returnCode = 0;
break;
}
SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
if (code != SDL_SCANCODE_UNKNOWN) {
if (code == SDL_SCANCODE_PRINTSCREEN &&