mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-05 19:08:12 +00:00
Fixed rare crash trying to interrupt SDL_WaitEvent()
Fixes https://github.com/libsdl-org/SDL/issues/12797
(cherry picked from commit 992e4c59bd
)
This commit is contained in:
@@ -738,21 +738,17 @@ static void SDL_CutEvent(SDL_EventEntry *entry)
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static int SDL_SendWakeupEvent(void)
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{
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SDL_Window *wakeup_window;
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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if (_this == NULL || !_this->SendWakeupEvent) {
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return 0;
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}
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SDL_LockMutex(_this->wakeup_lock);
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{
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if (_this->wakeup_window) {
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_this->SendWakeupEvent(_this, _this->wakeup_window);
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/* No more wakeup events needed until we enter a new wait */
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_this->wakeup_window = NULL;
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}
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/* We only want to do this once while waiting for an event, so set it to NULL atomically here */
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wakeup_window = (SDL_Window *)SDL_AtomicSetPtr(&_this->wakeup_window, NULL);
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if (wakeup_window) {
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_this->SendWakeupEvent(_this, wakeup_window);
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}
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SDL_UnlockMutex(_this->wakeup_lock);
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return 0;
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}
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@@ -1009,18 +1005,7 @@ static int SDL_WaitEventTimeout_Device(_THIS, SDL_Window *wakeup_window, SDL_Eve
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int status;
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SDL_PumpEventsInternal(SDL_TRUE);
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SDL_LockMutex(_this->wakeup_lock);
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{
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status = SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT);
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/* If status == 0 we are going to block so wakeup will be needed. */
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if (status == 0) {
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_this->wakeup_window = wakeup_window;
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} else {
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_this->wakeup_window = NULL;
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}
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}
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SDL_UnlockMutex(_this->wakeup_lock);
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status = SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT);
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if (status < 0) {
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/* Got an error: return */
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break;
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@@ -1033,8 +1018,6 @@ static int SDL_WaitEventTimeout_Device(_THIS, SDL_Window *wakeup_window, SDL_Eve
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if (timeout > 0) {
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Uint32 elapsed = SDL_GetTicks() - start;
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if (elapsed >= (Uint32)timeout) {
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/* Set wakeup_window to NULL without holding the lock. */
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_this->wakeup_window = NULL;
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return 0;
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}
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loop_timeout = (int)((Uint32)timeout - elapsed);
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@@ -1049,9 +1032,9 @@ static int SDL_WaitEventTimeout_Device(_THIS, SDL_Window *wakeup_window, SDL_Eve
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}
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}
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SDL_AtomicSetPtr(&_this->wakeup_window, wakeup_window);
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status = _this->WaitEventTimeout(_this, loop_timeout);
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/* Set wakeup_window to NULL without holding the lock. */
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_this->wakeup_window = NULL;
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SDL_AtomicSetPtr(&_this->wakeup_window, NULL);
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if (status == 0 && poll_interval != SDL_MAX_SINT16 && loop_timeout == poll_interval) {
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/* We may have woken up to poll. Try again */
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continue;
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@@ -355,8 +355,7 @@ struct SDL_VideoDevice
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SDL_bool checked_texture_framebuffer;
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SDL_bool is_dummy;
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SDL_bool suspend_screensaver;
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SDL_Window *wakeup_window;
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SDL_mutex *wakeup_lock; /* Initialized only if WaitEventTimeout/SendWakeupEvent are supported */
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void *wakeup_window;
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int num_displays;
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SDL_VideoDisplay *displays;
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SDL_Window *windows;
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@@ -3368,9 +3368,7 @@ void SDL_DestroyWindow(SDL_Window *window)
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_this->current_glwin = NULL;
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}
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if (_this->wakeup_window == window) {
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_this->wakeup_window = NULL;
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}
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SDL_AtomicCASPtr(&_this->wakeup_window, window, NULL);
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/* Now invalidate magic */
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window->magic = NULL;
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@@ -48,9 +48,6 @@ static void Cocoa_VideoQuit(_THIS);
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static void Cocoa_DeleteDevice(SDL_VideoDevice * device)
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{ @autoreleasepool
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{
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if (device->wakeup_lock) {
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SDL_DestroyMutex(device->wakeup_lock);
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}
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CFBridgingRelease(device->driverdata);
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SDL_free(device);
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}}
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@@ -76,7 +73,6 @@ static SDL_VideoDevice *Cocoa_CreateDevice(void)
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return NULL;
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}
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device->driverdata = (void *)CFBridgingRetain(data);
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device->wakeup_lock = SDL_CreateMutex();
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/* Set the function pointers */
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device->VideoInit = Cocoa_VideoInit;
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@@ -162,9 +162,6 @@ static void Wayland_DeleteDevice(SDL_VideoDevice *device)
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WAYLAND_wl_display_flush(data->display);
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WAYLAND_wl_display_disconnect(data->display);
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}
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if (device->wakeup_lock) {
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SDL_DestroyMutex(device->wakeup_lock);
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}
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SDL_free(data);
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SDL_free(device);
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SDL_WAYLAND_UnloadSymbols();
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@@ -233,7 +230,6 @@ static SDL_VideoDevice *Wayland_CreateDevice(void)
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}
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device->driverdata = data;
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device->wakeup_lock = SDL_CreateMutex();
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/* Set the function pointers */
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device->VideoInit = Wayland_VideoInit;
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@@ -93,9 +93,6 @@ static void WIN_DeleteDevice(SDL_VideoDevice *device)
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SDL_UnloadObject(data->shcoreDLL);
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}
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#endif
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if (device->wakeup_lock) {
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SDL_DestroyMutex(device->wakeup_lock);
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}
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SDL_free(device->driverdata);
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SDL_free(device);
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}
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@@ -120,7 +117,6 @@ static SDL_VideoDevice *WIN_CreateDevice(void)
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return NULL;
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}
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device->driverdata = data;
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device->wakeup_lock = SDL_CreateMutex();
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#if !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
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data->userDLL = SDL_LoadObject("USER32.DLL");
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@@ -108,9 +108,6 @@ static void X11_DeleteDevice(SDL_VideoDevice *device)
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X11_XCloseDisplay(data->request_display);
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}
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SDL_free(data->windowlist);
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if (device->wakeup_lock) {
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SDL_DestroyMutex(device->wakeup_lock);
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}
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SDL_free(device->driverdata);
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SDL_free(device);
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@@ -204,8 +201,6 @@ static SDL_VideoDevice *X11_CreateDevice(void)
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return NULL;
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}
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device->wakeup_lock = SDL_CreateMutex();
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#ifdef X11_DEBUG
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X11_XSynchronize(data->display, True);
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#endif
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