Sync SDL3 wiki -> header

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SDL Wiki Bot
2025-01-30 19:31:13 +00:00
parent 943c4abcb4
commit 50b8c6cdfb

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@@ -1583,6 +1583,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PauseAudioStreamDevice(SDL_AudioStream *str
* previously been paused. Once unpaused, any bound audio streams will begin
* to progress again, and audio can be generated.
*
* Remember, SDL_OpenAudioDeviceStream opens device in an unpaused state, so
* this function call is required for audio playback to begin on such device.
*
* \param stream the audio stream associated with the audio device to resume.
* \returns true on success or false on failure; call SDL_GetError() for more
* information.