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Sync SDL3 wiki -> header
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@@ -615,8 +615,8 @@ extern SDL_DECLSPEC int SDLCALL SDL_EnterAppMainCallbacks(int argc, char *argv[]
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* Most applications do not need to, and should not, call this directly; SDL
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* will call it when initializing the video subsystem.
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*
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* If `name` is NULL, SDL currently uses `(CS_BYTEALIGNCLIENT | CS_OWNDC)`
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* for the style, regardless of what is specified here.
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* If `name` is NULL, SDL currently uses `(CS_BYTEALIGNCLIENT | CS_OWNDC)` for
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* the style, regardless of what is specified here.
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*
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* \param name the window class name, in UTF-8 encoding. If NULL, SDL
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* currently uses "SDL_app" but this isn't guaranteed.
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