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wayland: Cleanup an outdated conditional and comment
There may have been a reason for not attaching a null buffer when destroying a popup at some point in the past, but that is unnecessary now, as is the comment about ShowWindow crashing, as ShowWindow assures that a null buffer is attached before (re)creating the window.
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@@ -2164,11 +2164,9 @@ void Wayland_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
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}
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}
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// Be sure to detach after this is done, otherwise ShowWindow crashes!
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if (wind->shell_surface_type != WAYLAND_SHELL_SURFACE_TYPE_XDG_POPUP) {
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wl_surface_attach(wind->surface, NULL, 0, 0);
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wl_surface_commit(wind->surface);
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}
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// Attach a null buffer to unmap the surface.
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wl_surface_attach(wind->surface, NULL, 0, 0);
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wl_surface_commit(wind->surface);
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SDL_zero(wind->shell_surface);
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wind->show_hide_sync_required = true;
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