Add more 'see also's to header comments in SDL_gpu.h

(cherry picked from commit 1f922d7c06)
This commit is contained in:
Crispin
2026-08-26 20:06:04 +12:00
committed by Sam Lantinga
parent 0a80aefd49
commit 6ccd26184a

View File

@@ -1411,6 +1411,7 @@ typedef struct SDL_GPUViewport
*
* \sa SDL_UploadToGPUTexture
* \sa SDL_DownloadFromGPUTexture
* \sa SDL_GPUTransferBuffer
*/
typedef struct SDL_GPUTextureTransferInfo
{
@@ -1429,6 +1430,7 @@ typedef struct SDL_GPUTextureTransferInfo
*
* \sa SDL_UploadToGPUBuffer
* \sa SDL_DownloadFromGPUBuffer
* \sa SDL_GPUTransferBuffer
*/
typedef struct SDL_GPUTransferBufferLocation
{
@@ -1444,6 +1446,7 @@ typedef struct SDL_GPUTransferBufferLocation
* \since This struct is available since SDL 3.2.0.
*
* \sa SDL_CopyGPUTextureToTexture
* \sa SDL_GPUTexture
*/
typedef struct SDL_GPUTextureLocation
{
@@ -1465,6 +1468,7 @@ typedef struct SDL_GPUTextureLocation
* \sa SDL_UploadToGPUTexture
* \sa SDL_DownloadFromGPUTexture
* \sa SDL_CreateGPUTexture
* \sa SDL_GPUTexture
*/
typedef struct SDL_GPUTextureRegion
{
@@ -1485,6 +1489,7 @@ typedef struct SDL_GPUTextureRegion
* \since This struct is available since SDL 3.2.0.
*
* \sa SDL_BlitGPUTexture
* \sa SDL_GPUTexture
*/
typedef struct SDL_GPUBlitRegion
{
@@ -1709,6 +1714,7 @@ typedef struct SDL_GPUStencilOpState
*
* \since This struct is available since SDL 3.2.0.
*
* \sa SDL_SetGPUBlendConstants
* \sa SDL_GPUColorTargetDescription
* \sa SDL_GPUBlendFactor
* \sa SDL_GPUBlendOp
@@ -2100,6 +2106,11 @@ typedef struct SDL_GPUDepthStencilTargetInfo
* \since This struct is available since SDL 3.2.0.
*
* \sa SDL_BlitGPUTexture
* \sa SDL_GPUBlitRegion
* \sa SDL_GPULoadOp
* \sa SDL_FColor
* \sa SDL_FlipMode
* \sa SDL_GPUFilter
*/
typedef struct SDL_GPUBlitInfo {
SDL_GPUBlitRegion source; /**< The source region for the blit. */