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SDL_render_psp.c: Fix crash in PSP_DestroyRenderer()
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@@ -1287,8 +1287,6 @@ static void PSP_DestroyRenderer(SDL_Renderer *renderer)
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return;
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}
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StartDrawing(renderer);
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sceKernelDisableSubIntr(PSP_VBLANK_INT, 0);
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sceKernelReleaseSubIntrHandler(PSP_VBLANK_INT, 0);
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sceDisplayWaitVblankStart();
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