examples, affine-textures: fix RISC-OS build.

This commit is contained in:
Ozkan Sezer
2025-03-28 20:56:50 +03:00
parent 254f348083
commit 87e6d2250f

View File

@@ -96,7 +96,9 @@ SDL_AppResult SDL_AppIterate(void *appstate)
};
float corners[16];
for (int i = 0; i < 8; i++) {
int i;
for (i = 0; i < 8; i++) {
const float x = (i & 1) ? -0.5f : 0.5f;
const float y = (i & 2) ? -0.5f : 0.5f;
const float z = (i & 4) ? -0.5f : 0.5f;
@@ -107,7 +109,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
SDL_RenderClear(renderer);
for (int i = 1; i < 7; i++) {
for (i = 1; i < 7; i++) {
const int dir = 3 & ((i & 4) ? ~i : i);
const int odd = (i & 1) ^ ((i & 2) >> 1) ^ ((i & 4) >> 2);
if (0 < (odd ? 1.0f : -1.0f) * mat[5 + dir]) continue;