opengles2: Restore previous default texture_formats.

They were inadvertently byteswapped when making the rest of the backend
bigendian-friendly.

Fixes #11031.
This commit is contained in:
Ryan C. Gordon
2024-10-04 02:32:24 -04:00
parent 643437f5b0
commit 9f7ccbe8d4

View File

@@ -2220,8 +2220,8 @@ SDL_RenderDriver GLES2_RenderDriver = {
{ "opengles2",
(SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE),
4,
{ SDL_PIXELFORMAT_RGBA32,
SDL_PIXELFORMAT_BGRA32,
{ SDL_PIXELFORMAT_BGRA32,
SDL_PIXELFORMAT_ABGR32,
SDL_PIXELFORMAT_BGRX32,
SDL_PIXELFORMAT_RGBX32 },
0,