testgpu_spinning_cube: removed duplicate calls to clear and present

This commit is contained in:
Sam Lantinga
2025-11-24 08:24:43 -08:00
parent 1fdc7975cb
commit ba919832e4

View File

@@ -313,12 +313,9 @@ static void RenderSprites(SpriteRenderState *rs, SpriteWindowState *ws)
const SDL_FRect *positions = ws->positions;
int i;
SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_TRANSPARENT);
SDL_RenderClear(renderer);
for (i = 0; i < NUM_SPRITES; ++i) {
SDL_RenderTexture(renderer, sprite, NULL, &positions[i]);
}
SDL_RenderPresent(renderer);
}
static void UpdateSpriteOverlay(SpriteRenderState *rs, SpriteWindowState *ws, int w, int h)