updated dynapi after latest api addition

This commit is contained in:
Ozkan Sezer
2025-10-24 21:11:50 +03:00
parent 1edb3283b0
commit c9889fb013
3 changed files with 5 additions and 0 deletions

View File

@@ -872,3 +872,4 @@
++'_SDL_DestroyWindowSurface'.'SDL2.dll'.'SDL_DestroyWindowSurface'
# ++'_SDL_GDKGetDefaultUser'.'SDL2.dll'.'SDL_GDKGetDefaultUser'
++'_SDL_GameControllerGetSteamHandle'.'SDL2.dll'.'SDL_GameControllerGetSteamHandle'
# ++'_SDL_WinRTGetProtocolActivationURI'.'SDL2.dll'.'SDL_WinRTGetProtocolActivationURI'

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@@ -898,3 +898,4 @@
#define SDL_DestroyWindowSurface SDL_DestroyWindowSurface_REAL
#define SDL_GDKGetDefaultUser SDL_GDKGetDefaultUser_REAL
#define SDL_GameControllerGetSteamHandle SDL_GameControllerGetSteamHandle_REAL
#define SDL_WinRTGetProtocolActivationURI SDL_WinRTGetProtocolActivationURI_REAL

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@@ -985,3 +985,6 @@ SDL_DYNAPI_PROC(int,SDL_DestroyWindowSurface,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_GDKGetDefaultUser,(XUserHandle *a),(a),return)
#endif
SDL_DYNAPI_PROC(Uint64,SDL_GameControllerGetSteamHandle,(SDL_GameController *a),(a),return)
#if defined(__WINRT__)
SDL_DYNAPI_PROC(char*,SDL_WinRTGetProtocolActivationURI,(void),(),return)
#endif