Sync SDL3 wiki -> header

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SDL Wiki Bot
2024-10-04 20:36:26 +00:00
parent 84ecf7fd3e
commit deeffaa8d6

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@@ -25,14 +25,15 @@
* SDL surfaces are buffers of pixels in system RAM. These are useful for
* passing around and manipulating images that are not stored in GPU memory.
*
* SDL_Surface makes serious efforts to manage images in various formats,
* and provides a reasonable toolbox for transforming the data, including
* copying between surfaces, filling rectangles in the image data, etc.
* SDL_Surface makes serious efforts to manage images in various formats, and
* provides a reasonable toolbox for transforming the data, including copying
* between surfaces, filling rectangles in the image data, etc.
*
* There is also a simple .bmp loader, SDL_LoadBMP(). SDL itself does not
* provide loaders for various other file formats, but there are several
* excellent external libraries that do, including it's own satellite library
* [SDL_image](https://github.com/libsdl-org/SDL_image).
* [SDL_image](https://github.com/libsdl-org/SDL_image)
* .
*/
#ifndef SDL_surface_h_