Commit Graph

12235 Commits

Author SHA1 Message Date
Ryan C. Gordon
dc5dda0f31 cocoa: Ignore first mouse motion event after enabling relative mode.
Fixes #7918.
2023-08-01 18:34:03 -04:00
Ryan C. Gordon
3030fd815c x11: Blocking for window maximization should wait 100 ms, not 1000.
Reference Issue #7070.
2023-08-01 13:55:04 -04:00
Ryan C. Gordon
5c3df60ec9 Revert "x11: check if window size/position has changed during SDL_ShowWindow."
This reverts commit aa536217b3.
2023-08-01 12:10:52 -04:00
Sam Lantinga
8825fbf713 Fall back to Xlib if XRandR isn't available
This fixes video initialization on headless systems with VNC

Fixes https://github.com/libsdl-org/SDL/issues/8054

(cherry picked from commit 71099149b8)
2023-07-31 14:41:34 -07:00
Mathieu Eyraud
82cd3bfe1c Add missing break
(cherry picked from commit 0500fca00c)
2023-07-29 17:33:10 +03:00
Ozkan Sezer
7cc3248044 minor os/2 stuff merged from the bitwiseworks' fork 2023-07-28 23:55:50 +03:00
Ozkan Sezer
3e341021c3 fixed typo in prev. patch. 2023-07-28 07:35:14 +03:00
Ozkan Sezer
1ecf77d630 test/testnativecocoa.m: fixed deprecation warnings. 2023-07-28 07:21:14 +03:00
Sam Lantinga
507be6c3f8 Sorted controller list
(cherry picked from commit 3174d0b970)
2023-07-27 12:49:24 -07:00
Max Maisel
f4561db69a Add Steam Deck controller mapping to database.
This adds support for the back paddles, and the "..." key
which are not automatically detected.
* "Back" is mapped to the top left "two windows" key.
* "Start" is mapped to the top right "hambuger menu" key.
* "Guide" is mapped to the "Steam" key.
* The "..." key is just a generic button.

When looking at the screen, paddles are number
* P1: Top right
* P2: Top left
* P3: Bottom right
* P4: Botom Left

The new controller mapping was created with the SDL3 gamepadmap tool.

(cherry picked from commit 27b8abb056)
2023-07-27 12:49:24 -07:00
Anonymous Maarten
2b0ca87119 SDL_atomic.h: __ARM_ARCH is not always defined for an arm platform
e.g. riscos toolchain
(cherry picked from commit 8105f1d5b5)
2023-07-26 20:39:20 +03:00
Sam Lantinga
37d1ab83c5 Make sure the mouse and keyboard focus is cleared when a window is hidden
(cherry picked from commit a16b241b89)
2023-07-25 11:50:54 -07:00
Ozkan Sezer
e7761aec37 update docs/README-os2 after the last os/2 audio patch. 2023-07-25 20:51:32 +03:00
Ozkan Sezer
890bee64a4 os2 audio refactoring and capture support
- Fixed audio device detection and usage.
- Implemented audio capture support
- Refactored buffer handling to separate pointers to fill and drain buffers.

Based on patches by josch1710 and Lars Erdmann:
https://github.com/bitwiseworks/SDL2-os2/pull/7
2023-07-25 11:40:02 +03:00
Sam Lantinga
ba0c270c7a Removed invalid assert in testatomic
(cherry picked from commit 8adab0b88a)
2023-07-22 18:40:31 -07:00
Anonymous Maarten
322dbdde4e ci: bump mymindstorm/setup-emsdk to latest tag 2023-07-22 17:36:27 +02:00
Weng Xuetian
64294e4560 Remove the unimplemented CloseIC in fcitx module
This call is actually a left-over when porting from fcitx4 service to the new org.freedesktop.portal.Fcitx supported by both fcitx4/fcitx5. CloseIC is actually never a part of the new interface on org.freedesktop.portal.Fcitx. It cause any issue user visible effect.
2023-07-20 13:37:13 -07:00
Sam Lantinga
c4c034ca4b Don't fail to create a window if it's too large, just clamp it to the max instead
Some window is better than no window...

(cherry picked from commit 4a18893c73)
2023-07-17 17:48:56 -07:00
Sam Lantinga
f7dc8c0eaa Fixed LED pending check failing when the controller timestamp is very large
In this case we know the controller has been on for a while and the Bluetooth connection LED cycle is complete.

Also fixed the timestamp being zero the first time it is checked

(cherry picked from commit bd4f155bbb)
2023-07-17 17:40:17 -07:00
Sam Lantinga
bb036ef544 Don't send k_EPS5FeatureReportIdCapabilities to Sony PS5 controllers
This report is for third party controllers only.

(cherry picked from commit 16dd5f0da4)
2023-07-17 17:39:33 -07:00
Sam Lantinga
910dad505a Don't tickle Bluetooth PS5 controllers in simple mode with an effects packet
That will put the PS5 controller into enhanced mode, which breaks DirectInput games

(cherry picked from commit 2fef0be2f6)
2023-07-17 17:36:41 -07:00
Ozkan Sezer
4b2b475ac2 remove unused vulkan/*.hpp files.
(cherry picked from commit 611b3dd1fd)
2023-07-17 00:11:51 +03:00
Sam Lantinga
a4ad293d4a Relicensed testutils to match other test code
Permission granted in 76a7b629bf (commitcomment-121408342)

(cherry picked from commit 6c2472d459)
2023-07-16 04:37:15 -07:00
Sam Lantinga
6089b35706 Fixed getting the CRC of virtual joysticks without a VID/PID
(cherry picked from commit b40fb5c51e)
2023-07-16 04:36:06 -07:00
Frank Praznik
a999100858 wayland/video: Validate the returned window display pointer before dereferencing it
If, in the case where all displays has been disconnected, and some window state change occurs before an active display is re-added and finalized, the pointer returned by SDL_GetDisplayForWindow() will be null necessitating that the returned pointer be checked for validity before dereferencing it.
2023-07-14 10:43:54 -04:00
Anonymous Maarten
57e9a9eee6 ci: move 'set -eu' to after source_cmd 2023-07-14 15:02:10 +02:00
Ryan C. Gordon
b9d16dac4e pulseaudio: Some fixes that seem to avoid an assertion in libpulse.
- Make sure the hotplug thread has hit its main loop before letting
  DetectDevices continue.
- Don't unref the context subscription operation until it completes
  (or we are shutting down).

I'm not sure which change fixed the problem, but at least one of them
appears to have done so.

Reference Issue #7971.
2023-07-12 23:29:39 -04:00
Ozkan Sezer
776a5e0d25 pulseaudio: eliminate <pulse/simple.h> include. 2023-07-13 01:51:10 +03:00
Ozkan Sezer
376c6a9dd1 apply commit 3aba9d4473 to autotools, too. 2023-07-13 01:51:02 +03:00
Ryan C. Gordon
3aba9d4473 pulseaudio: We should be using libpulse, not libpulse-simple.
This probably worked by a quirk of the dynamic loader...?

(cherry picked from commit 6aef14fb2d)
2023-07-12 16:43:05 -04:00
Ryan C. Gordon
832b524180 pulseaudio: don't wait on pa_context_subscribe in hotplug thread.
This risks blocking the thread if disaster ensues, and we can wait in the
thread's main loop for subscription as well anywhere else.

Reference Issue #7971.

(cherry picked from commit 956b18f50c)
2023-07-12 16:05:09 -04:00
Ozkan Sezer
29d461b628 need pulseaudio >=0.9.15. call pa_threaded_mainloop_set_name only if available. 2023-07-12 21:39:41 +03:00
Sam Lantinga
e8b6edd5a0 RAWINPUT_RegisterNotifications() should return int, for consistency
(cherry picked from commit 1903d7b1bf)
2023-07-11 10:52:57 -07:00
Sam Lantinga
34c5bde355 Improved RAWINPUT <-> XInput/WGI device correlation
If there is only one controller slot available, assume that's the one matching new RAWINPUt devices. This will be right most of the time, and uncorrelation will fix any bad guesses.

(cherry picked from commit 41882a1acb)
2023-07-11 10:46:37 -07:00
Sam Lantinga
9117b2e300 Fixed crash if RAWINPUT is not initialized
We shouldn't be doing any of this work in that case

(cherry picked from commit dfc5e6964e)
2023-07-11 10:46:37 -07:00
Sam Lantinga
6bf5f5a221 Don't send k_ePS4FeatureReportIdCapabilities to Sony PS4 controllers
This report is for third party controllers only, and might be causing issues with fake PS4 controllers.

Reference https://github.com/libsdl-org/SDL/issues/7960

(cherry picked from commit 092a4b780c)
2023-07-10 09:48:43 -07:00
Sam Lantinga
92fd2938e7 Minor cleanup 2023-07-10 09:42:12 -07:00
Andre Barata
9cd7cbe134 Added support for absolute mice with evdev 2023-07-10 09:37:45 -07:00
Christopher Wellons
8231278817 Unaligned stacks on i686-w64-mingw32, may lead to crashes (#7607)
Co-authored-by: Ozkan Sezer <sezeroz@gmail.com>
2023-07-10 03:05:32 +03:00
Ozkan Sezer
0ad822eb70 SDL_RWFromMem, SDL_RWFromConstMem: reject negative size parameters. 2023-07-10 00:14:35 +03:00
Sam Lantinga
156c7badf5 Re-added mappings for older Xbox One controllers on Linux
The xpad kernel driver doesn't know about these controllers and ends up using BTN_C and BTN_Z and the automatic mapping doesn't work correctly.

It turns out VID 0x045e and PID 0x02e0 is used by the 8BitDo SN30 Pro when connecting via Bluetooth in XInput mode.

Fixes https://github.com/libsdl-org/SDL/issues/7925

(cherry picked from commit 80e1c75e1c)
2023-07-09 09:50:46 -07:00
Joshua Barnett
547c8c288b Add kernel32 to SDL_EXTRA_LIBS required for cross-compilation to Win32 native
Linking error experienced while compiling with the following toolchain
due to lack of kernel32.lib

d35e5f8dde/cmake/platforms/WinMsvc.cmake (L317-L321)
2023-07-09 14:02:32 +02:00
Sam Lantinga
4b1dd54a56 Fixed mapping BTN_TR2 to right trigger
(cherry picked from commit ea60da5b94)
2023-07-08 18:18:48 -07:00
Alex Maese
acdde129bb X11: Use XFixes to detect clipboard updates
Currently, SDL_CLIPBOARDUPDATE events are only sent when an SDL window
has its selection cleared.  This change sends the event anytime the
XFixesSelectionNotify event is raised, and when the selection is either
the clipboard or the primary selection.
2023-07-08 13:17:40 -07:00
Sam Lantinga
f8a0135edf Added WGI gamepad added/removed listeners for RAWINPUT
This fixes WGI correlation on startup when the WGI gamepad list isn't populated yet

(cherry picked from commit f047e178b6)
2023-07-08 10:40:12 -07:00
Sam Lantinga
1f7bc08884 Don't tickle Bluetooth PS4 controllers in simple mode with an effects packet
That will put the PS4 controller into enhanced mode, which breaks DirectInput games

(cherry picked from commit efed24850a)
2023-07-08 10:30:31 -07:00
Sam Lantinga
de849d5e6f Lazily initialize the WGI gamepad support
Initializing "Windows.Gaming.Input.Gamepad" will put Bluetooth PS4 controllers into enhanced report mode, which breaks any game using DirectInput. Let's wait to do this until absolutely necessary.

(cherry picked from commit 785f57eb91)
2023-07-08 10:30:14 -07:00
Sam Lantinga
a6228e7aaf Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 2023-07-08 09:34:58 -07:00
Sam Lantinga
e16a83d393 Prefer using XInput for rumble over WGI, as it allows rumble in the background 2023-07-07 09:47:49 -07:00
Sam Lantinga
a0a3957eb6 Continue running XInput detection while RAWINPUT is active
This allows us to re-enable XInput correlation for RAWINPUT devices without reintroducing the controller shutdown bug for controllers using the wireless adapter in https://github.com/libsdl-org/SDL/issues/3468.

Fixes https://github.com/libsdl-org/SDL/issues/7940
2023-07-07 09:47:48 -07:00