Sam Lantinga
345d9bfe19
A zero source rect is valid for blitting
...
A zero sized source rect draws pixels sourced from a 0x0 region on the source surface.
Fixes https://github.com/libsdl-org/SDL/issues/8580
2024-09-25 22:36:55 -07:00
Sam Lantinga
1aea43846e
Don't use BlitARGBto555PixelAlpha() for SDL_PIXELFORMAT_ARGB1555
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This didn't properly take into account destination alpha.
Fixes https://github.com/libsdl-org/SDL/issues/8401
2024-09-25 21:54:05 -07:00
SDL Wiki Bot
59d69a3ba3
Sync SDL3 wiki -> header
2024-09-26 04:21:40 +00:00
Sam Lantinga
d9a7da4fac
Optimized SDL_HasEvent() and SDL_HasEvents()
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Also document the counting behavior of SDL_PEEKEVENT.
Fixes https://github.com/libsdl-org/SDL/issues/6209
2024-09-25 21:20:00 -07:00
Ryan C. Gordon
3abb213083
opengl: Fixed SDL_RENDERCMD_SETDRAWCOLOR code checking the wrong variable.
2024-09-25 23:14:32 -04:00
Ryan C. Gordon
961cd51611
opengl: Removed a FIXME (this is documented as not-thread-safe now.
2024-09-25 23:14:32 -04:00
Anonymous Maarten
80cf3f7c38
ci: Fix check_stdlib_usage.py and run on ci
2024-09-25 23:59:35 +02:00
Anonymous Maarten
76f28ea120
Fix stdlib usage
2024-09-25 23:59:35 +02:00
Simon McVittie
80da805688
build: Fix testprocess invocation during "as-installed" tests
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During build-time testing, we can use `$<TARGET_FILE:childprocess>` to
pass the just-built childprocess executable to it as an argument, but
during "as-installed" testing we need to use the installed path of
the childprocess executable instead.
Signed-off-by: Simon McVittie <smcv@debian.org >
2024-09-25 14:48:26 -07:00
SDL Wiki Bot
81644d260f
Sync SDL3 wiki -> header
2024-09-25 20:31:24 +00:00
Ryan C. Gordon
122cd4db2b
include: Added \threadsafety
notes to all SDL_render.h functions.
2024-09-25 16:30:04 -04:00
SDL Wiki Bot
276969cd58
Sync SDL3 wiki -> header
2024-09-25 20:27:11 +00:00
Ryan C. Gordon
4c48ff51f8
render: SDL_RenderPresent now behaves when a render target is currently set.
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It'll temporarily unbind it, draw letterboxing if necessary, present, and
then rebind the previous render target.
2024-09-25 16:26:36 -04:00
Ryan C. Gordon
7a6a0becb8
render: Fixed a FIXME for SDL_SetRenderViewport with a negative size.
2024-09-25 16:26:36 -04:00
Ryan C. Gordon
54459def69
render: Remove the logical presentation render target.
...
Now we render directly to the window, scaling as appropriate. This fixes some
concerns the render target introduced, like the quality of the final scaled
output, how to step outside of the logical size temporarily to draw some
things sharply at the native resolution, and loss of sub-pixel precision.
Fixes #8736 .
2024-09-25 16:26:36 -04:00
Ryan C. Gordon
bf7a48cdcc
render/gpu: Change some memcpy calls to SDL_memcpy.
2024-09-25 16:26:36 -04:00
Ryan C. Gordon
b48f29dd9b
examples: Fix name of renderer/17-read-pixels binary.
2024-09-25 16:26:36 -04:00
cosmonaut
925e47a077
GPU: Fix backwards LogError and SetError calls
2024-09-25 12:47:40 -07:00
Anonymous Maarten
1561d7c089
Fix warnings in build-scripts/check_stdlib_usage.py
2024-09-25 20:34:32 +02:00
Anonymous Maarten
2070adb262
android: add python script checking Android JNI bindings
2024-09-25 20:34:32 +02:00
Anonymous Maarten
cf4049cfde
ci: check versioning on ci
2024-09-25 20:34:32 +02:00
cosmonaut
557c6dfb18
GPU: call SDL_SetError where appropriate
2024-09-25 10:47:14 -07:00
Cameron Gutman
6ec8b1a173
Throttle tickle reports to PS4/PS5 controllers
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UpdateDevice() can be called at an arbitrary rate, so we need to
pace ourselves to avoid filling up the rumble queue with these.
2024-09-25 07:20:35 -07:00
Anthony
53bf2baac3
Change JNI calls to comply with recent Boolean changes
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Android OpenURL and Toast methods return Booleans now, so let's use the correct interface.
2024-09-24 14:45:24 -07:00
Ryan C. Gordon
fcab6c99fb
examples: Fixed some window titles.
2024-09-24 15:36:49 -04:00
Ryan C. Gordon
9881c4e582
examples: Added renderer/17-read-pixels
2024-09-24 15:31:21 -04:00
Ryan C. Gordon
62389ada6f
examples/renderer/02-primitives: seed the RNG.
2024-09-24 13:55:29 -04:00
Ryan C. Gordon
95134f6d58
examples: Added renderer/15-cliprect
2024-09-24 13:55:28 -04:00
Frank Praznik
ad3a4c677b
wayland: Clean up cursor scaling
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Handle named and custom cursor scaling in a cleaner manner, and account for edge cases where named cursor sizes may not exactly match the required size.
2024-09-24 11:46:56 -04:00
Petar Popovic
e5d3a1b6f5
Remove casts from typed pointer to void * for printf %p in test projects
2024-09-24 14:40:32 +03:00
Cameron Gutman
57418475ce
kmsdrm: Keep fd around if we can drop master
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Modern kernels (v5.8+) allow non-root usage of drmDropMaster(), so
we can hold on to our fd after dropping master on it. This fixes
populating drm_fd in the KMSDRM SysWMinfo when using Vulkan.
Also add a missing error check for open() while we're here
2024-09-24 12:55:02 +03:00
Cameron Gutman
13f88df190
kmsdrm: Fix KMSDRM_Vulkan_CreateSurface() return value
2024-09-23 23:33:15 -05:00
Cameron Gutman
8f55f48337
kmsdrm: Move property initialization a bit further down
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KMSDRM_GBMInit() must be called first to set drm_fd and gbm_dev.
2024-09-23 23:00:14 -05:00
Ryan C. Gordon
1ed3dac021
examples: Added renderer/14-viewport
...
(This intentionally skips a few example numbers, as I intend to fill in some
other topics before this, later.)
2024-09-23 14:16:32 -04:00
Ryan C. Gordon
e00ea27d25
examples/renderer/01-clear: No longer needs vsync.
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This now chooses the next color based on time, so it won't go wild if the
framerate is unbounded.
2024-09-23 14:16:32 -04:00
Petar Popovic
004ac40226
Fix warning: no function prototype
2024-09-23 10:03:18 -07:00
Ethan Lee
4a3faf20ac
gpu: Replace high-level logs with SetError
2024-09-23 10:57:10 -04:00
Petar Popovic
043c876a15
Move default colorspace aliases into enum
2024-09-23 07:37:02 -07:00
mausimus
0685b96469
GPU: fix build when SDL_GPU_DISABLED is set
2024-09-23 08:09:17 -04:00
Ryan C. Gordon
e973b687cd
examples: Added renderer/11-color-mods
2024-09-23 01:21:40 -04:00
Susko3
0478a6ee3b
Move endian pixel format aliases into enum
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Matches the same thing in `SDL_AudioFormat`.
2024-09-22 16:34:42 -07:00
Ryan C. Gordon
1828bde49f
examples/renderer/01-clear: Use the color-cycle code from testvulkan.c
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(and testgpu_simple_clear.c, of course!)
2024-09-22 16:10:57 -04:00
Ryan C. Gordon
3bc2bd790c
build-web-examples.pl: Added a FIXME.
2024-09-22 10:35:59 -04:00
Ozkan Sezer
b736285053
examples/renderer/08-rotating-textures: Fix compiler warning on MSVC .
2024-09-22 12:02:50 +03:00
Ryan C. Gordon
37d62deca1
examples/renderer/10-geometry: Fixes and cleanups.
2024-09-22 01:15:19 -04:00
Ryan C. Gordon
0758b2a0c4
examples: Added renderer/10-geometry
2024-09-22 01:10:33 -04:00
Ryan C. Gordon
1a90e09262
examples: Added renderer/09-scaling-textures
2024-09-22 01:10:32 -04:00
Ryan C. Gordon
4fdeb6861b
examples: a few renderer fixes.
2024-09-22 01:10:32 -04:00
Ryan C. Gordon
66b92e95ac
examples: renamed renderer sources to match other example directories.
2024-09-22 01:10:32 -04:00
Ryan C. Gordon
ffcf372d27
examples: Added renderer/08-rotating-textures
2024-09-22 01:10:31 -04:00