Sam Lantinga
84af0bb53a
Updated the 8BitDo Ultimate 2 Wireless Controller dongle update rate
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The latest dongle firmware appears to update at 1000Hz
2025-09-02 09:53:09 -07:00
Sam Lantinga
a562e40d2c
Revert "Disable rumble for the Ultimate 2 Wireless Controller in dongle mode"
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This reverts commit 065fdca953 .
8BitDo has fixed the rumble issue with dongle firmware update V1.05
2025-09-02 09:53:09 -07:00
Sam Lantinga
b47572c9bb
Fixed build warning with Visual Studio
2025-09-02 09:53:09 -07:00
Ethan Lee
689049f8ec
gpu: VK_KHR_get_physical_device_properties2 can be optional
2025-09-02 09:53:01 -07:00
Sam Lantinga
1f007ad5cd
Added support for the player LED on Nintendo Switch 2 controllers
2025-09-01 21:11:16 -07:00
Sam Lantinga
4b93e7488f
Added support for the Switch 2 Joy-Cons with charging grip
2025-09-01 21:11:16 -07:00
Ryan C. Gordon
7323104f97
openslES: Patched to compile.
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(whoops.)
2025-09-01 11:10:02 -04:00
Ryan C. Gordon
0b2a003a35
openslES: OpenSL ES on Android only supports two formats, limit to that.
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(Three with the floating point extension, which we use.)
This is according to:
https://developer.android.com/ndk/guides/audio/opensl/opensl-for-android
Previously, this would accept a request for Sint8 or Sint32 and disaster
would ensue.
Fixes #13779 .
2025-09-01 10:30:29 -04:00
Frank Praznik
1c8f1e0b4c
wayland: Update pointer warp protocol checks and error message
2025-08-31 13:19:32 -04:00
Sam Lantinga
7c8df4ea52
Fixed warnings building with Visual Studio
2025-08-30 10:15:58 -07:00
Sam Lantinga
3cf2350f21
Fixed build
2025-08-30 10:15:32 -07:00
Jordan Saunders
265236d952
Fix two uninitialized variables
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Found when running in valgrind looking at another issue.
- RenderPass' depth_stencil_target
Tripped in SDL_BindGPUFragmentSamplers when not binding a DS target
- VulkanCommandBuffer's swapchainRequested
Tripped in VULKAN_Submit for the end transition barrier when
creating an image. The field is only reset when reused, not on first
use
2025-08-30 06:05:22 -07:00
Frank Praznik
fdfde42db1
fs: Fix OpenBSD path retrieval
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Set the path start pointer to point to a valid string.
2025-08-29 19:03:44 -04:00
Frank Praznik
1049426a76
wayland: Add a sigtimedwait() implementation for OpenBSD
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sigtimedwait() is an optional part of POSIX.1-2001, and OpenBSD doesn't implement it. Add a replacement implementation based on https://comp.unix.programmer.narkive.com/rEDH0sPT/sigtimedwait-implementation
2025-08-29 18:32:29 -04:00
Vicki Pfau
184f6fa231
switch2: Read calibration data
2025-08-29 05:46:19 -07:00
William Horvath
d15e531bad
dialog: Fix compilation with pre-Vista headers.
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Closes #13823
2025-08-29 05:26:01 -07:00
Sam Lantinga
fa52949529
Added a note that we dynamically load libusb
2025-08-28 09:13:01 -07:00
Sam Lantinga
1a653f7f89
Exported SDL_hid_get_properties()
2025-08-28 09:13:01 -07:00
Sam Lantinga
ac5ccbe386
Moved Nintendo Switch 2 Controller initialization from hid.c to SDL_hidapi_switch2.c
2025-08-28 09:10:47 -07:00
Sam Lantinga
65c1fc1b42
Added SDL_hid_get_properties()
2025-08-28 09:10:47 -07:00
Sam Lantinga
09ca7e8f64
Move libusb support into a shared location
2025-08-28 09:10:47 -07:00
Sam Lantinga
cdae0d10d1
Fixed button mapping for the Nintendo Switch 2 Pro Controller
2025-08-28 09:10:47 -07:00
Sam Lantinga
fb9fcfa37b
Fixed controller name when hotplugging the Nintendo Switch 2 Pro Controller
2025-08-28 09:10:47 -07:00
Sam Lantinga
2bb51e1340
Claim the interface before doing bulk transfers
2025-08-28 09:10:47 -07:00
Ethan Lee
a798da2ec7
hidapi: Add support for NSO GameCube controller via libusb.
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Thanks to Nohzockt for the initial libusb init and hidapi polling work!
2025-08-28 09:10:47 -07:00
Ethan Lee
efea62ed61
hidapi: Add a stub driver for Switch 2.
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Thanks to kiddkaffeine for the Xcode updates!
2025-08-28 09:10:47 -07:00
Frank Praznik
5972b5295d
video: Don't attempt to reconfigure external windows
2025-08-28 12:08:49 -04:00
Frank Praznik
78bea90b18
wayland: Remove an unnecessary surface commit
2025-08-28 10:01:53 -04:00
wankey
6176235a90
fix wrong index in HandleStatePacket with flydigi controller ( #13819 )
2025-08-28 04:08:54 -07:00
Anonymous Maarten
625a8335b5
Don't compile helper function when building without audio/video/joystick support
2025-08-27 23:19:50 +02:00
Anonymous Maarten
c50e4b22ab
dlopennot: ngage's g++ compiler does not support variadic macros
2025-08-27 18:53:35 +02:00
Frank Praznik
a904af1b43
tray: Save icons on *nix platforms to PNG instead of BMP
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PNG has better compatibility with certain desktops.
This requires the stb_image_write header for PNG writing functionality.
2025-08-27 09:20:42 -07:00
Sam Lantinga
285df94623
Renamed SDL_GPURenderStateDesc to SDL_GPURenderStateCreateInfo for consistency with GPU API conventions
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Fixes https://github.com/libsdl-org/SDL/issues/12817
2025-08-27 09:14:19 -07:00
Anonymous Maarten
0a6b80717c
Record dynamic dependencies in .note.dlopen elf section
2025-08-27 16:11:39 +00:00
Frank Praznik
152ba829a1
video: Try to reconfigure the window for OpenGL without destroying it
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When attaching a renderer (GL based specifically) to a window that was not created with the appropriate flags, the window would be destroyed and recreated to configure it for the desired rendering backend. While most of the issues with this have been mitigated over time, there can still be some undesirable side effects from doing so on certain platforms.
If the window was just created and was never configured for any graphics context, it is possible that the reconfiguration can be done without destroying the window first.
The Wayland implementation fixes an issue when creating a window with the fullscreen flag on wlroots based Wayland compositors, and can likely be extended to other platforms to avoid unnecessarily destroying/recreating a window in the very common case where a window is created, followed immediately by attaching a renderer.
2025-08-27 12:10:48 -04:00
Sam Lantinga
da6e9bbf7c
Allow building the tray subsystem without the video subsystem
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Fixes https://github.com/libsdl-org/SDL/issues/13235
2025-08-27 08:15:24 -07:00
Sam Lantinga
42f634ff7a
Added SDL_AddAtomicU32()
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Fixes https://github.com/libsdl-org/SDL/issues/13496
2025-08-27 06:44:51 -07:00
Jaan Soulier
0bbdd86b86
Fix device suitability checks in Vulkan GPU backend to always adhere to priority arrays
2025-08-27 05:15:24 -07:00
Sam Lantinga
5291e9bbbd
Minor cleanup
2025-08-26 19:28:59 -07:00
Frank Praznik
5a06ef5c8f
keyboard: Don't clear the keymap when it is set to auto release
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Don't unset the keymap when it is set to auto release, or it will infinitely recurse.
2025-08-26 22:16:21 -04:00
takase1121
95c44dcdc3
process(windows): fallback to GenerateConsoleCtrlEvent and TerminateProcess if necessary
2025-08-26 17:01:37 -07:00
takase1121
c709b8ed98
process(windows): try sending WM_CLOSE for graceful process termination
2025-08-26 17:01:37 -07:00
Semphris
355c001a54
Implement IFileDialog for Windows
2025-08-26 16:48:08 -07:00
Frank Praznik
6516f7a9e8
keyboard: Release bound keymaps during the destruction process
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If a bound keymap is being destroyed, unbind it to ensure that the keyboard state won't be left pointing to an invalid keymap. Backends now no longer need to manually do this when destroying keymaps during keyboard removal and shutdown.
2025-08-26 12:56:29 -04:00
Frank Praznik
f53f054fd6
x11: Enable the relative mouse system scale hint.
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Use the scaled motion values if the relative system scale hint is set, and a custom transformation function is not set.
2025-08-26 11:55:02 -04:00
Sam Lantinga
065fdca953
Disable rumble for the Ultimate 2 Wireless Controller in dongle mode
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The dongle appears to stop sending input reports with some combination of rumble patterns, easily reproduced with Forza Horizon 5. We'll disable rumble temporarily until @8BitDo can investigate.
2025-08-26 08:39:00 -07:00
Sam Lantinga
66ab91a314
Added SDL_FLIP_HORIZONTAL_AND_VERTICAL
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Closes https://github.com/libsdl-org/SDL/pull/13788
2025-08-26 05:50:51 -07:00
Nintorch
1fbed16cb0
Add Emscripten joystick rumble support
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Adds support for Emscripten (Web) joystick rumble support via EM_ASM_INT macros and HTML5's Gamepad API.
2025-08-25 12:58:59 -07:00
Sam Lantinga
b13416d74f
Fixed relative motion having desktop mouse scale on Wayland
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Fixes https://github.com/libsdl-org/SDL/issues/13753
2025-08-25 11:47:56 -07:00
Merlyn Morgan-Graham
385715c0dd
Introduce enum for SDL_GetCameraPermissionState result
2025-08-25 14:43:31 -04:00