Commit Graph

13058 Commits

Author SHA1 Message Date
Ryan C. Gordon
c83b68ef26 jack: renamed _this to device. 2023-07-30 11:56:07 -04:00
Ryan C. Gordon
3f4f004794 audio: Remove an assertion that no longer makes sense.
One may happen to call SDL_AudioThreadFinalize when thread_alive is not set.
2023-07-30 11:56:07 -04:00
Ryan C. Gordon
86243b2589 jack: Use ProvidesOwnCallbackThread.
We were firing a semaphore from the JACK-provided thread to otherwise work
within the standard SDL2 device thread, but there's no need for this in SDL3.
2023-07-30 11:56:07 -04:00
Ryan C. Gordon
18906a32b8 jack: First shot at updating for SDL3 audio API. 2023-07-30 11:56:07 -04:00
Ryan C. Gordon
a2b488359e dsp: Removed debug logging 2023-07-30 11:56:06 -04:00
Ryan C. Gordon
6fd71185cd dsp: Updated for new SDL3 audio API. 2023-07-30 11:56:06 -04:00
Ryan C. Gordon
3482d1215a alsa: Don't ever block in CaptureFromDevice. 2023-07-30 11:56:06 -04:00
Ryan C. Gordon
65d296ef1a audio: Use SDL_powerof2 instead of reinventing it. 2023-07-30 11:56:06 -04:00
Ryan C. Gordon
409b544505 alsa: Updated for new SDL3 audio API 2023-07-30 11:56:06 -04:00
Ryan C. Gordon
0999a090a7 audio: More tweaking of device->thread_alive 2023-07-30 11:56:05 -04:00
Ryan C. Gordon
f94ffd6092 audio: Fixed logic error 2023-07-30 11:56:05 -04:00
Ryan C. Gordon
4deb2970c9 alsa: Renamed _this to device 2023-07-30 11:56:05 -04:00
Ryan C. Gordon
0fb9e4baae audio: Remove no-longer-used SupportsNonPow2Samples 2023-07-30 11:56:05 -04:00
Ryan C. Gordon
c653e57768 coreaudio: rewritten for SDL3 audio redesign! 2023-07-30 11:56:04 -04:00
Ryan C. Gordon
533777eff5 audio: SDL_sysaudio.h comment conversion. 2023-07-30 11:56:04 -04:00
Ryan C. Gordon
8473e522e0 audio: unify device thread naming. 2023-07-30 11:56:04 -04:00
Ryan C. Gordon
258bc9efed audio: PlayDevice now passes the buffer, too, for convenience. 2023-07-30 11:56:04 -04:00
Ryan C. Gordon
e518149d14 audio: Fixed locking in SDL_AudioDeviceDisconnected 2023-07-30 11:56:03 -04:00
Ryan C. Gordon
22afa5735f audio: FreeDeviceHandle should pass the whole device, for convenience. 2023-07-30 11:56:03 -04:00
Ryan C. Gordon
9e3c5f93e0 coreaudio: Change _this to device 2023-07-30 11:56:03 -04:00
Ryan C. Gordon
e969160de0 audio: unset a freed variable to NULL 2023-07-30 11:56:03 -04:00
Ryan C. Gordon
1fc01b0300 audio: Try to definitely have a default device set up. 2023-07-30 11:56:03 -04:00
Ryan C. Gordon
b60a56d368 audio: take first reported device if no default was specified. 2023-07-30 11:56:02 -04:00
Ryan C. Gordon
a8323ebe68 audio: Better handling of ProvidesOwnCallbackThread backends. 2023-07-30 11:56:02 -04:00
Ryan C. Gordon
1dffb72c1d pipewire: Hooked up default device change notifications. 2023-07-30 11:56:02 -04:00
Ryan C. Gordon
a93fcf2444 audio: fixed flushed stream reporting bytes but not being able to get them.
This would happen when you had ~1 frame of audio left in the stream, and
resampling needs would cause this to not be enough to produce audio.

But since we're already flushed, we can just add silence padding to let the
app extract these last bits.
2023-07-30 11:56:02 -04:00
Ryan C. Gordon
ad6c1781fc pulseaudio: Minor cleanups. 2023-07-30 11:56:02 -04:00
Ryan C. Gordon
cfc8a0d17d pipewire: First shot at moving to the new SDL3 audio interfaces.
This needs a little work still, but it mostly works.
2023-07-30 11:56:01 -04:00
Ryan C. Gordon
13202642a3 aaudio: Fixed capitialization, plus some minor cleanups. 2023-07-30 11:56:01 -04:00
Ryan C. Gordon
3e9991b535 audio: Make sure we don't write to a NULL pointer.
(This _probably_ never happens in the current codebase, but just in case.)
2023-07-30 11:56:01 -04:00
Ryan C. Gordon
943351affb pulseaudio: GetDefaultAudioInfo isn't a thing anymore. 2023-07-30 11:56:01 -04:00
Ryan C. Gordon
11dfc4d737 test: Update testautomation_audio for SDL3 audio API. 2023-07-30 11:56:00 -04:00
Ryan C. Gordon
29afc2e42b test: Update testresample for SDL3 audio API. 2023-07-30 11:56:00 -04:00
Ryan C. Gordon
3a02eecced test: Update testsurround for SDL3 audio API. 2023-07-30 11:56:00 -04:00
Ryan C. Gordon
e1c78718d4 test: testaudiocapture is updated for the SDL3 audio API. 2023-07-30 11:56:00 -04:00
Ryan C. Gordon
f48cb716c2 pulseaudio: a couple minor tweaks. 2023-07-30 11:55:59 -04:00
Ryan C. Gordon
dac25fe9eb audio: Seperate audio capture into Wait/Read operations.
Before it would just block in read operations, but separating this out
matches what output devices already do, and also lets us separate out the
unlocked waiting part from the fast part that holds the device lock.
2023-07-30 11:55:59 -04:00
Ryan C. Gordon
3e10c0005d audio: Capture devices should respect logical device pausing. 2023-07-30 11:55:59 -04:00
Ryan C. Gordon
7e700531c5 audio: Allow SDL_OpenAudioDevice to accept a NULL spec.
This means "I don't care what format I get at all" and will just use
the device's current (and/or default) format.

This can be useful, since audio streams cover the differences anyhow.
2023-07-30 11:55:59 -04:00
Ryan C. Gordon
bb1cbbd33a test: Update testaudioinfo for SDL3 audio API. 2023-07-30 11:55:58 -04:00
Ryan C. Gordon
883aee32c5 audio: Let default formats differ for output and capture devices. 2023-07-30 11:55:58 -04:00
Ryan C. Gordon
62cf24eeb9 pulseaudio: Listen for server events in addition to sources and sinks.
This gets us default device change notifications more efficiently, presumably.
2023-07-30 11:55:58 -04:00
Ryan C. Gordon
924f370bd7 pulseaudio: Fix deadlock in HotplugThread.
If we wait for context subscription to finish, we might miss the signal
telling us to terminate the thread...this can happen if an app initializes
the audio subsystem and then quits immediately.

So just go right into the main loop of the thread; the subscription will
finish when it finishes and then events will flow.
2023-07-30 11:55:58 -04:00
Ryan C. Gordon
5d4e9e5f80 test: Updated testaudiostreamdynamicresample to SDL3 audio API. 2023-07-30 11:55:58 -04:00
Ryan C. Gordon
f883b9fc64 test: Updated testaudiohotplug to SDL3 audio API. 2023-07-30 11:55:57 -04:00
Ryan C. Gordon
2be5f726d4 audio: Removed debug logging. 2023-07-30 11:55:57 -04:00
Ryan C. Gordon
323ecce123 docs: Added migration note about SDL_AUDIODEVICEREMOVED. 2023-07-30 11:55:57 -04:00
Ryan C. Gordon
47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. 2023-07-30 11:55:57 -04:00
Ryan C. Gordon
0e5a1d4f29 pulseaudio: Removed debug logging. 2023-07-30 11:55:57 -04:00
Ryan C. Gordon
f598626e46 test: loopwave shouldn't use an audiostream callback. 2023-07-30 11:55:56 -04:00