Commit Graph

126 Commits

Author SHA1 Message Date
Ryan C. Gordon
f7cadcba84 examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable.
The "available" side is at the mercy of whatever format the hardware wants,
but we control what we queued.

Fixes #12403.
2025-02-27 11:46:56 -05:00
Petar Popovic
c70f54e28b Remove redundant casts 2025-02-21 10:09:10 -08:00
captain0xff
b03332b68d updated bytepusher demo to be C++ compatible 2025-02-11 13:38:29 -08:00
captain0xff
5dd2492645 updated the snake demo to be C++ compatible 2025-02-11 13:38:29 -08:00
Christian Walter
e29ebb9f18 Update geometry renderer example
This PR updates the geometry renderer example such that the `color` values of `vertices[3]` are set correctly in `SDL_AppIterate`.
2025-02-09 10:53:14 -08:00
Sam Lantinga
235022fe2f Fixed error C2059: syntax error: '}'
Fixes https://github.com/libsdl-org/SDL/issues/12155
2025-02-01 15:32:58 -08:00
Aki
943579a545 Fix inverted pen Y tilt on macOS and add tilt display to example
- Negate tilt.y in Cocoa pen handling to correct inverted Y tilt axis
- Update drawing example to display X/Y tilt values for visualization
- see 0f128fd7c5/src/plugins/platforms/cocoa/qnsview_tablet.mm (L63)
- see https://source.chromium.org/chromium/chromium/src/+/main:components/input/web_input_event_builders_mac.mm;drc=0af5ffa1e4cc4cc4f818725f8fee93ec57855e4b;l=421
2025-01-29 22:09:02 -08:00
Klayism
bb3c5b4f3a Fix multiple occurences of typo "an simple" to "a simple" 2025-01-21 14:00:54 -08:00
Nicolas Firmo
842f6dc402 Fixed wrong type of phase (#12014)
`phase` should be a `float` value that ranges between `0` and `1`.
2025-01-17 18:12:47 -08:00
Nicolas Firmo do Patrocinio Barra
b95989d14a Fixed sine wave distortion over time.
Audio distortion after a while caused by loss of precision in dividing a large floating point number resolved by keeping `current_sine_sample` (formelly named `total_samples_generated`) between 0 and freq - 1.
2025-01-17 17:41:56 -08:00
expikr
569de84907 better numerical precision for playback example 2025-01-13 10:29:51 -08:00
mausimus
03a3c19c27 examples: use doubles to generate sine waves and avoid distortion 2025-01-13 09:50:45 -05:00
Sam Lantinga
c4f2f7b352 Removed redundant information in example pages
This is large text and is already covered by the header and breadcrumb
2025-01-12 15:57:48 -08:00
Semphris
dcc645e413 Fix HTML examples template tabs
Tab labels now follow their drawer again. Also, to avoid tabs covering
up code or debugging logs, the tab label that's on top (and therefore
not automatically hidden behind the other drawer when that drawer
opens) will now automatically hide itself when the other drawer is
opened.
2025-01-05 11:39:20 -08:00
Ryan C. Gordon
c030e6f782 examples/pen/01-drawing-lines: Match render target size to renderer output.
Otherwise, on HiDPI displays (like a retina iPad), the lines you draw don't
match where the pen is touching.
2024-12-28 15:36:02 -05:00
Carl Åstholm
a0e537b9c0 examples: Fix dead links in app metadata 2024-12-27 17:10:52 -08:00
Ryan C. Gordon
4d4a2786bb render: Updates to format-string versions of SDL_RenderDebugText.
- Removes SDL_RenderDebugTextV
- Changes SDL_RenderDebugTextF to SDL_RenderDebugTextFormat and tweaks it to
  work in a world without SDL_RenderDebugTextV.
- Tweaked rendering position of formatted text in the example program.
2024-12-18 10:40:31 -05:00
williamist
6abebca943 Fix format string in debug-text example
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-12-18 10:40:31 -05:00
williamistGitHub
1d0e28a5b3 Add SDL_RenderDebugTextF & SDL_RenderDebugTextV
This should make it easier to quickly put important numbers and such on
the screen without having to format them into a string manually.
2024-12-18 10:40:31 -05:00
Ryan C. Gordon
bbd4eeb287 examples/audio/04-multiple-streams: Note about web browser audio in README. 2024-12-11 14:13:52 -05:00
Ryan C. Gordon
3f425b6f20 examples/audio/04-multiple-streams: Patched to compile on Visual Studio. 2024-12-11 13:25:43 -05:00
Ryan C. Gordon
1fbb8e1824 examples/audio/04-multiple-streams: Remove drag-and-drop support.
I'm going to reuse that code for an actual drag/drop example later, but for
simplicity and accessibility of the examples, this is just going to load two
wavs and loop them, so you get the music with a sword-clinking sound mixed
over it.
2024-12-10 23:10:43 -05:00
Ryan C. Gordon
0f228de48a examples: Add some metadata to the generated webpages. 2024-12-06 13:08:26 -05:00
Nicolas Allemand
1a5b0796b4 examples: fix canvas size for small screens 2024-12-06 06:58:10 -08:00
Ryan C. Gordon
90efb63e52 examples: Improve webpage generation in various ways, add thumbnails, etc. 2024-12-05 23:58:23 -05:00
Ryan C. Gordon
e50dc7265b examples: Fix some window titles in the demos. 2024-12-05 23:58:23 -05:00
Nicolas Allemand
a0b8b57afe examples: add empty placeholder image 2024-12-05 00:29:03 -08:00
Nicolas Allemand
58f8e259d1 examples: fixup URLs for project subfolder 2024-12-04 19:37:50 -05:00
Nicolas Allemand
56da4e81d8 examples: added homepage + categories pages + added CSS (similar to wiki) 2024-12-04 19:37:50 -05:00
Ryan C. Gordon
e79ce2a200 asyncio: Added async i/o APIs. 2024-12-03 17:32:20 -05:00
Ryan C. Gordon
1720fc77fe examples: Added input/02-joystick-events 2024-11-24 22:49:07 -05:00
Ryan C. Gordon
a07a88c1b4 examples: added input/01-joystick-polling 2024-11-24 22:49:06 -05:00
Ryan C. Gordon
10e2ce9ba4 examples: Added audio/04-multiple-streams 2024-11-24 15:05:44 -05:00
Ryan C. Gordon
61ba8010d3 examples: Emscripten builds should allow memory growth.
Otherwise you either need to preallocate a bunch or run out of memory fast.

examples/demo/04-bytepusher runs out of memory at startup without this.
2024-11-23 00:01:18 -05:00
Ryan C. Gordon
212f0dcdb1 examples: Fix output name of demos.
Otherwise, build-web-examples.pl will fail.
2024-11-22 17:29:43 -05:00
Ryan C. Gordon
f9ddb0bdea examples/demo/04-bytepusher: No need to check NULL before destroying things. 2024-11-22 17:12:14 -05:00
Ozkan Sezer
7bf3cae02e examples: fix cmake after commit 51637495 2024-11-23 00:56:40 +03:00
Ryan C. Gordon
51637495e4 examples: Rename "game" to "demo". 2024-11-22 15:56:09 -05:00
Maia
566f3dc138 Add BytePusher example 2024-11-22 15:54:45 -05:00
ChillerDragon
7f14eb33c6 snake: improve comment 2024-11-14 22:40:07 -08:00
Wouter Wijsman
e31e3caece PSP: Fix building examples in parallel 2024-11-01 09:55:20 -07:00
expikr
d6b60bcc53 typo in player spawnpos, mov drawcall out of loop 2024-10-30 11:22:29 -04:00
Sam Lantinga
bdf16628fb Added 03-infinite-monkeys example game
This isn't really a game, more of an exercise of that age old question...
2024-10-29 13:08:59 -07:00
Sam Lantinga
2b92dc9baa Minor updates to woodeneye-008.c from template.c 2024-10-29 13:08:59 -07:00
Sam Lantinga
9a77ee2008 Added instructions for creating Visual Studio projects for examples 2024-10-29 13:08:59 -07:00
expikr
1e7c186461 Splitcreen FPS example with multiple mouse and keyboard (#11317) 2024-10-29 07:30:10 -07:00
Anonymous Maarten
590e1196d0 snake: check allocated memory before use 2024-10-25 17:47:26 +02:00
Michael Palomas
21c91d5535 examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
Ryan C. Gordon
e254c99b38 examples/game/01-snake: Update game logic in AppIterate, don't use a timer.
Reference Issue #11210.
2024-10-14 23:17:23 -04:00
Ryan C. Gordon
c20918b0fb render: Add SDL_RenderDebugText().
Fixes #11201.
2024-10-14 02:45:33 -04:00