Commit Graph

  • 3b12019892 Fix an inverted condition in Wayland pen tip handling hwsmm 2025-12-04 22:47:53 +09:00
  • c61497b744 Account for indexed formats when matching texture formats Sam Lantinga 2025-12-03 21:21:52 -08:00
  • d83fa92d58 Added notes on main callbacks with other language bindings Sam Lantinga 2025-12-03 20:50:59 -08:00
  • b8618dd405 GPU: Remove erroneous buffer usage flag from defrag process cosmonaut 2025-12-03 14:18:08 -08:00
  • aae2f74ae6 GPU: Remove erroneous buffer usage flag from defrag process cosmonaut 2025-12-03 14:18:08 -08:00
  • 70c2f576c8 fixed issue where video events could be posted while system was quitting (#14572) milkmull 2025-12-03 17:17:11 -05:00
  • f97e53509e Removed SDL_MAIN_AVAILABLE on platforms that don't benefit from it Sam Lantinga 2025-12-03 14:11:25 -08:00
  • 36b85ce909 Sync SDL3 wiki -> header SDL Wiki Bot 2025-12-03 20:01:41 +00:00
  • 5ae68e9a0f Docs: GPU: Added documentation on the WinPixEventRuntime.dll requirement to affected functions. Jakub Wasilewski 2025-12-03 13:03:56 +01:00
  • 0c5ad99ec1 GPU: D3D12: Use WinPixEventRuntime.dll for debug events when available. Jakub Wasilewski 2025-12-03 12:01:06 +01:00
  • 2430122b21 alsa: fix signature of snd_pcm_hw_params_get_rate() Ozkan Sezer 2025-12-03 21:40:32 +03:00
  • ddb497e815 testver: Assert that SDL_GetRevision() starts with SDL- Simon McVittie 2025-12-03 15:37:28 +00:00
  • 6a42180dbf build-scripts: Include SDL- prefix in SDL_REVISION when built from tarball Simon McVittie 2025-12-03 15:13:40 +00:00
  • 223a3dc461 release: verify SDL_REVISION contains SDL- Anonymous Maarten 2025-12-03 17:13:06 +01:00
  • 65ef4df6d4 testver: Assert that SDL_GetRevision() starts with SDL- Simon McVittie 2025-12-03 15:37:28 +00:00
  • cc681ffeda build-scripts: Include SDL- prefix in SDL_REVISION when built from tarball Simon McVittie 2025-12-03 15:13:40 +00:00
  • 3313cb9c4b release: verify SDL_REVISION contains SDL- Anonymous Maarten 2025-12-03 17:13:06 +01:00
  • 13373ef501 Added Keychron V5 System Control to the controller blacklist Toast 2025-12-03 12:26:51 +01:00
  • 1dea7c801b Added Keychron V5 System Control to the controller blacklist Toast 2025-12-03 12:26:51 +01:00
  • adb0013470 Added the Keychron Link reciever to the controller blacklist Toast 2025-12-02 20:44:19 +01:00
  • 18c96e27d2 Guard use of @available in SDL_cocoaevents.m Joshua Root 2025-09-08 09:20:11 +10:00
  • 0dcfa78be6 SDL2: Fill the SDL_AudioSpec in add_device() vanfanel 2025-07-20 14:23:45 +02:00
  • bffc4ccc50 Improved keycode documentation Sam Lantinga 2025-12-02 15:31:34 -08:00
  • a7de0d9a3e Updated to version 3.2.29 for development Sam Lantinga 2025-12-02 13:02:25 -08:00
  • 505cd6cd22 testautomation_video: Don't do fullscreen toggling tests on Emscripten. Ryan C. Gordon 2025-12-02 14:32:40 -05:00
  • 866ec367ad Fixed error messages for Steam storage Sam Lantinga 2025-12-02 09:43:58 -08:00
  • 7f3ae3d574 Updated to version 3.2.28 for release release-3.2.28 Sam Lantinga 2025-12-02 07:47:05 -08:00
  • f92435cdb9 Vulkan windows get the Vulkan GPU backend in the gpu renderer by default Sam Lantinga 2025-12-02 07:29:04 -08:00
  • 1961b16b78 Sync SDL3 wiki -> header SDL Wiki Bot 2025-12-02 15:26:04 +00:00
  • dedab7b72c cocoa: Add SDL_HINT_MAC_PRESS_AND_HOLD hint Ethan Lee 2025-11-30 21:44:49 -05:00
  • 6217672bde Sync SDL3 wiki -> header SDL Wiki Bot 2025-12-02 12:36:00 +00:00
  • e1edeab0c9 Added touch subsystem locking Sam Lantinga 2025-12-01 22:17:18 -08:00
  • 22decf4783 Fixed some clang thread-safety warnings Sam Lantinga 2025-12-01 21:52:54 -08:00
  • 737be31c63 emscripten: Prevent fullscreen transitions while one is already in progress. Ryan C. Gordon 2025-12-01 23:33:30 -05:00
  • 80f82acdf8 quit: don't call signal() if we're using sigaction() Cameron Gutman 2025-12-01 17:31:55 -06:00
  • c636332031 quit: don't call signal() if we're using sigaction() Cameron Gutman 2025-12-01 17:31:55 -06:00
  • 1d852d1c28 quit: don't call signal() if we're using sigaction() Cameron Gutman 2025-12-01 17:31:55 -06:00
  • 6d99204a82 quit: don't call signal() if we're using sigaction() Cameron Gutman 2025-12-01 17:31:55 -06:00
  • 2b1904a849 GPU: Prefer D3D12 over Vulkan when available Evan Hemsley 2025-12-01 14:50:23 -08:00
  • c1db2b4bb0 Revert "hints: Added SDL_HINT_AUDIO_ENFORCE_MINIMUM_SPEC." Ryan C. Gordon 2025-12-01 14:37:53 -05:00
  • 29213efa65 Sync SDL3 wiki -> header SDL Wiki Bot 2025-12-01 04:28:01 +00:00
  • b7c8b2f29a hints: Added SDL_HINT_AUDIO_ENFORCE_MINIMUM_SPEC. unknown 2025-11-30 23:26:02 -05:00
  • ea1514ab63 testthread: verify that child threads aren't SDL_IsMainThread() Sam Lantinga 2025-11-30 10:51:19 -08:00
  • 955698c635 testthread: SDL performs thread initialization automatically Sam Lantinga 2025-11-30 10:37:20 -08:00
  • 1c46c8a3dc Set SDL_MAIN_AVAILABLE for all platforms Sam Lantinga 2025-11-30 10:23:48 -08:00
  • 778f70c906 Clarify which thread is the main thread Sam Lantinga 2025-11-30 09:52:28 -08:00
  • 9c6c2387b9 stb_image.h: apply patches from mainstream PRs 1839, 1862 and 1863. Ozkan Sezer 2025-11-30 23:11:20 +03:00
  • 78146bb14c Correct the sensor axis ordering with the Linux Nintendo driver Sam Lantinga 2025-11-30 11:35:36 -08:00
  • 5e9163592f Correct the sensor axis ordering with the Linux Nintendo driver Sam Lantinga 2025-11-30 11:35:36 -08:00
  • b9d794bb37 Fixed pen mouse motion when SDL_HINT_PEN_MOUSE_EVENTS is off (thanks @frenzibyte!) Sam Lantinga 2025-11-30 10:54:54 -08:00
  • 7af479bc53 Fix iOS text input not working with password integration 2 Salman Alshamrani 2025-11-30 11:13:55 -05:00
  • c61f97dbce events: fix SDL_PeepEvents() returning 0 on error Amelia Clarke 2025-11-27 21:59:24 +01:00
  • defd7895da events: fix SDL_PeepEvents() returning 0 on error Amelia Clarke 2025-11-27 21:59:24 +01:00
  • 625d090243 Sync SDL3 wiki -> header SDL Wiki Bot 2025-11-26 20:41:22 +00:00
  • fdcd548612 Added SDL_PROP_WINDOW_CREATE_WINDOWSCENE_POINTER Sam Lantinga 2025-11-26 12:37:58 -08:00
  • 54b15532d3 Set window controller interaction on all windows Sam Lantinga 2025-11-26 11:50:54 -08:00
  • c823f837c0 ci: bump macos-13 to macos-14 Anonymous Maarten 2025-10-16 19:19:20 +02:00
  • f8252fcc91 JNI_Unload must return the JNI version needed by the native library Anonymous Maarten 2025-11-26 13:44:29 +01:00
  • eda8d1d842 JNI_Unload must return the JNI version needed by the native library Anonymous Maarten 2025-11-26 13:44:29 +01:00
  • 21f93e127b wikiheaders: generalize some previously-SDL-specific things Ryan C. Gordon 2025-11-25 23:11:13 -05:00
  • 1edb850639 Add script to generate macOS and iOS tbds Anonymous Maarten 2025-11-25 23:57:02 +01:00
  • 98ed8b98b1 blit: Check MSVC's _M_ARM64 define in addition to __aarch64__. Ryan C. Gordon 2025-11-24 13:36:27 -05:00
  • 5f5a73a8f6 blit: Check MSVC's _M_ARM64 define in addition to __aarch64__. Ryan C. Gordon 2025-11-24 13:36:27 -05:00
  • 50be2a7e56 blit: Change ifdefs on NEON functions that use an aarch64-specific opcode. Ryan C. Gordon 2025-11-24 09:37:10 -05:00
  • 52a4366e54 x11: don't grab the pointer while buttons are pressed Sam Lantinga 2025-11-25 14:29:05 -08:00
  • 7e5f3330ff Added libxi and libxfixes to the Arch Linux package recommendations Sam Lantinga 2025-11-25 14:27:09 -08:00
  • 9b348ef6e8 android: Better parsing of command line arguments. Ryan C. Gordon 2025-11-24 15:16:42 -05:00
  • da863ff5f9 uikit: Don't copy argv; the original lives the whole time we need it. Ryan C. Gordon 2025-11-24 15:29:39 -05:00
  • 29f3844b01 Fix assert in SDL_BeginGPURenderPass Antti Ala-Fossi 2025-11-25 20:21:24 +02:00
  • 74653b3cd5 Send the normal sensor data for the right Joy-Con controller in combined mode Sam Lantinga 2025-11-25 10:37:58 -08:00
  • 24fe3c48a0 Fixed events for windows that have had their window proc hooked at creation time Sam Lantinga 2025-11-24 19:29:13 -08:00
  • 6ad5a966ea Revert "Use DefWindowProc for the initial SDL window proc" Sam Lantinga 2025-11-24 19:06:13 -08:00
  • 55a566a6b4 Steam expects the gyro data to come before the accelerometer data Sam Lantinga 2025-11-24 18:04:11 -08:00
  • e221905195 Fix check_stdlib_usage.py libc call matching Anonymous Maarten 2025-11-24 23:49:02 +01:00
  • 9896dc18e7 Fixed setting SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER for the initial display Sam Lantinga 2025-11-24 13:38:21 -08:00
  • 8fa93d64ab Reset the window icon when returning from fullscreen mode Sam Lantinga 2025-11-24 13:28:36 -08:00
  • 56269cd010 Support PNG icons in the SDL test code Sam Lantinga 2025-11-24 13:16:00 -08:00
  • 4e79d2ad64 blit: Check MSVC's _M_ARM64 define in addition to __aarch64__. Ryan C. Gordon 2025-11-24 13:36:27 -05:00
  • 6534345d9a Only process events for the window being created at creation time Sam Lantinga 2025-11-24 12:47:05 -08:00
  • 7f0d0d0046 blit: Check MSVC's _M_ARM64 define in addition to __aarch64__. Ryan C. Gordon 2025-11-24 13:36:27 -05:00
  • f7ded3db5e Add fribidi and libthai packages to README-linux.md eafton 2025-11-24 19:45:56 +03:00
  • ebd3aa5289 testgpu_spinning_cube: fixed error handling if texture creation fails Sam Lantinga 2025-11-24 08:31:38 -08:00
  • ba919832e4 testgpu_spinning_cube: removed duplicate calls to clear and present Sam Lantinga 2025-11-24 08:24:43 -08:00
  • 1fdc7975cb visualc: Fixed corrupted SDL.vcxproj.filters file. Ryan C. Gordon 2025-11-24 10:33:46 -05:00
  • 15f98b2a61 blit: Change ifdefs on NEON functions that use an aarch64-specific opcode. Ryan C. Gordon 2025-11-24 09:37:10 -05:00
  • 17ab859907 main: Unify command line handling between standard Windows and GDK targets. Ryan C. Gordon 2025-11-24 01:59:17 -05:00
  • ff44bad9bd main: Restored lost call to SDL_SetMainReady() in Windows SDL_RunApp(). Ryan C. Gordon 2025-11-24 01:37:06 -05:00
  • 4fdbac7207 video: Explicitly call DestroyWindowTexture when destroying a window. Ethan Lee 2025-11-24 01:04:49 -05:00
  • 54ef731534 video: Explicitly call DestroyWindowTexture when destroying a window. Ethan Lee 2025-11-24 01:04:49 -05:00
  • a37d3f96f4 main: SDL_RunApp now explicitly handles NULL argv in all implementations. Ryan C. Gordon 2025-11-21 11:42:04 -05:00
  • ce5e46c37d Add SDL_(Get|Set)iSurfaceClipRect automation test Anonymous Maarten 2025-11-22 11:43:46 +01:00
  • 7d5ec38953 main: Restore MINGW32_FORCEALIGN to SDL_RunApp on Windows. Ryan C. Gordon 2025-11-23 17:05:31 -05:00
  • c0a2ae2a4a opengles2: fixed swapped colors when using indexed textures Sam Lantinga 2025-11-23 11:38:35 -08:00
  • 7388054fa2 main: Restore public domain comment in Windows code. Ryan C. Gordon 2025-11-23 13:41:08 -05:00
  • d0e70c37ab main: Rewrite the Windows implementation of SDL_RunApp() Carl Åstholm 2025-10-26 15:12:46 +01:00
  • f0d958d850 Validate parameters to SDL_ReadStorageFile() and SDL_WriteStorageFile() Sam Lantinga 2025-11-22 18:41:03 -08:00
  • 6a1218c1cc Fix missing whitespace in surface extension missing error messages luckyxxl 2025-11-22 08:46:11 +01:00
  • 8199076878 vulkan gpu: set the sample count for depth prepass Sam Lantinga 2025-11-22 07:53:16 -08:00
  • 1fc093491a vulkan gpu: set the sample count for depth prepass Sam Lantinga 2025-11-22 07:53:16 -08:00
  • a65111bd2d Add SDL_(Get|Set)ClipRect automation test Anonymous Maarten 2025-11-22 11:43:46 +01:00