Commit Graph

  • 1751e127c8 Removed trailing commas in enums Petar Popovic 2024-09-01 07:08:50 +02:00
  • d4b8072614 GPU: Fix and generalize BytesPerRow() and BytesPerImage() (#10663) Andrei Alexeyev 2024-09-01 09:07:38 +03:00
  • b15d79a35a Fix texture_rgba_frag for metal in SDL_shaders_gpu.c coffeechriph 2024-08-31 22:57:58 +02:00
  • 35ebaf4a45 Fix multiple definitions of SDL_assert* when SDL_WIKI_DOCUMENTATION_SECTION is defined Maia 2024-08-31 23:02:32 +02:00
  • 0f59d2f8c9 SDL_test_memory.h: Added void to function prototype Petar Popovic 2024-09-01 04:02:50 +02:00
  • 88125e4d2d test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c. Ryan C. Gordon 2024-08-31 20:45:09 -04:00
  • c11b58ead7 Increase maximum line length of SDLTest_LogAllocations Anonymous Maarten 2024-09-01 02:19:39 +02:00
  • 57f1ea71ab Increase maximum line length of SDLTest_LogAllocations Anonymous Maarten 2024-09-01 02:18:47 +02:00
  • 2ae8b4c651 test: use SDL_test for parsing arguments in all non-interactive tests Anonymous Maarten 2024-08-31 19:06:24 +02:00
  • 47a525610c ci: build in RelWithDebInfo mode Anonymous Maarten 2024-08-31 16:36:58 +02:00
  • 510eda22f1 SDL_test: print stack traces of leaks on Windows Anonymous Maarten 2024-08-31 13:54:29 +02:00
  • 877c19da41 SDL_test: do late addres to name conversion, if libunwind supports it Anonymous Maarten 2024-08-31 13:41:36 +02:00
  • 622b511613 Copy sdlprocdump from SDL3 Anonymous Maarten 2024-08-30 17:43:35 +02:00
  • 564765d22b ctest: fail if there are outstanding allocations Anonymous Maarten 2024-08-30 17:41:16 +02:00
  • 1260ada519 SDL_test: use mutex based on SDL_atomic_t in memory tracking Anonymous Maarten 2024-08-30 17:25:06 +02:00
  • d1739ce3a8 Added headers to some SDL_test_*.h files Petar Popovic 2024-08-31 20:27:01 +02:00
  • b17ca32d8c Changed GPU driver names to match renderer driver names Sam Lantinga 2024-08-31 10:06:27 -07:00
  • 92d1689eb4 Added missing SDL_begin_code.h and SDL_close_code.h to SDL_gpu.h Sam Lantinga 2024-08-31 10:02:46 -07:00
  • 60760b9abb Sort headers in SDL_gpu.h Sam Lantinga 2024-08-31 10:00:11 -07:00
  • 3f05e9cd58 Added includes to SDL_gpu.h Petar Popovic 2024-08-31 18:36:54 +02:00
  • 51a0b58f75 GPU logging should be quiet by default Sam Lantinga 2024-08-31 09:52:21 -07:00
  • 6c30a0f60b Added scaleMode validation to SDL_SetTextureScaleMode() Sam Lantinga 2024-08-31 09:43:02 -07:00
  • 63e58e5d66 SDL_Log: always use WriteFile/WriteConsole on Windows Anonymous Maarten 2024-08-31 17:22:58 +02:00
  • 8ffc1c2705 SDL_Log: don't rely on printf to forward stderr to the debug stream Anonymous Maarten 2024-08-29 12:05:02 +02:00
  • f827c1322c Renamed SDL_Del* to SDL_Remove* Sam Lantinga 2024-08-31 07:23:51 -07:00
  • cf1d8e2dfd Renamed SDL_AtomicSetPtr() and SDL_AtomicGetPtr() Sam Lantinga 2024-08-31 07:20:37 -07:00
  • 00708b976a GPU Metal: Fix uninitialized memory Jan Sedivy 2024-08-31 15:31:50 +02:00
  • 2010a22f44 Removed unneeded separate return statement. Sam Lantinga 2024-08-31 07:04:14 -07:00
  • 4759a97c09 Fixed return value from D3D12_UpdateVertexBuffer() Sam Lantinga 2024-08-31 07:03:47 -07:00
  • 31a5f3b833 Fix C4090: 'function': different 'const' qualifiers Anonymous Maarten 2024-08-31 14:16:58 +02:00
  • 5d5a685a80 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol Frank Praznik 2024-03-28 10:26:16 -04:00
  • c57cf716af Document the SDL-specific custom ci commands Anonymous Maarten 2024-08-31 01:29:23 +02:00
  • ea0ab2647a SDL_test: print no procname when SDL_TRACKMEM_SYMBOL_NAMES is false Anonymous Maarten 2024-08-30 23:29:09 +02:00
  • 36b84e7e00 blit_testRandomToRandomSVGAMultipleIterations: avoid 250000 allocations Anonymous Maarten 2024-08-30 22:22:49 +02:00
  • f5f10a8cd1 ci: increase timeout multiplier on Linux Anonymous Maarten 2024-08-30 21:50:03 +02:00
  • 384afa378c SDL_test: fix proc names on older libunwind Anonymous Maarten 2024-08-30 21:29:54 +02:00
  • 9ca8a6e50b ci: install libunwind for printing traces of leaks Anonymous Maarten 2024-08-30 20:17:23 +02:00
  • 1bc81c7e30 Add GPU files to xcodeproj kanjitalk755 2024-08-31 19:10:18 +09:00
  • a724aae728 ci: build xcode project targeting macos Anonymous Maarten 2024-08-31 11:34:19 +02:00
  • 0e08d15cca GPU: Fix unhandled R16G16_UNORM in SDL_GPUTextureFormatTexelBlockSize() (#10638) Andrei Alexeyev 2024-08-31 03:05:17 +03:00
  • f13dc502c6 Sort exported functions Sam Lantinga 2024-08-30 15:45:30 -07:00
  • 12ecdb9dde GPU: Rename some awkwardly named functions (#10642) Evan Hemsley 2024-08-30 15:31:10 -07:00
  • bef07023d6 Fixed memory leak if the GPU renderer can't be initialized Sam Lantinga 2024-08-30 14:48:08 -07:00
  • c38d3f0fe4 examples/game/01-snake: Remove RNG abstraction. Ryan C. Gordon 2024-08-30 17:13:51 -04:00
  • 29b9b163b9 example/game/01-snake: Make the "food" rectangles lighter blue. Ryan C. Gordon 2024-08-30 15:12:22 -04:00
  • f6fc5e2881 examples: Smush game/01-snake into one source file, clean up some things. Ryan C. Gordon 2024-08-30 13:41:51 -04:00
  • 906044569d GPU D3D12: Fix command buffer leak cosmonaut 2024-08-30 10:29:56 -07:00
  • b602c449e5 Remove SDL_SCALEMODE_BEST Sam Lantinga 2024-08-30 10:30:14 -07:00
  • 4bbf0d45fd GPU D3D12: Fix teardown and leaks on device creation failure (#10639) Evan Hemsley 2024-08-30 10:24:02 -07:00
  • 40d85109ac Fixed crash when using the dummy video driver Sam Lantinga 2024-08-30 07:00:46 -07:00
  • 580a496391 Adjust rounding when calculating resampled output frames Sam Lantinga 2024-08-30 06:42:39 -07:00
  • 04845bd39c Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-30 13:27:33 +00:00
  • 138f3a3c91 Fixed documentation for SDL_SetAudioStreamGetCallback() Sam Lantinga 2024-08-30 06:26:23 -07:00
  • ec85d2f74f sdlprocdump: fix minidump filename Anonymous Maarten 2024-08-30 14:18:03 +02:00
  • 88fe52df7b SDL_test: add --gpu option Anonymous Maarten 2024-08-30 13:43:38 +02:00
  • 8ce2074d08 cmake: fix SDL_RENDER_GPU report at end of configuration Anonymous Maarten 2024-08-30 13:35:13 +02:00
  • d1a2c57fb9 GPU: Fix memory leak in VULKAN_CreateDevice (#10631) Andrei Alexeyev 2024-08-30 08:15:08 +03:00
  • 16fb8e54cb Fixed the colorspace for YUV textures using native RGB representations Sam Lantinga 2024-08-29 20:51:03 -07:00
  • efc98062af Fixed warning C4310: cast truncates constant value Sam Lantinga 2024-08-29 19:31:23 -07:00
  • 5518aca054 Use stdbool internally in SDL Sam Lantinga 2024-08-29 18:45:30 -07:00
  • dfcabc3db8 Fixed drawing debug text Sam Lantinga 2024-08-29 18:21:48 -07:00
  • f1b4c2bbbb Removed Unicode BOM from SDL_gpu.h Sam Lantinga 2024-08-29 18:03:59 -07:00
  • 980a67d5e2 Added configuration dependencies for SDL_RENDER_GPU (#10627) Sam Lantinga 2024-08-29 17:58:54 -07:00
  • 9f0b23d3ad Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-30 00:35:24 +00:00
  • 683e5b8d52 Removed Unicode BOM Sam Lantinga 2024-08-29 17:24:05 -07:00
  • 858589919a Temporarily use the GPU renderer by default so we get testing feedback Sam Lantinga 2024-08-29 17:20:30 -07:00
  • d86f504637 Fix potential cases where we define SDL_GPU_* as an undefined symbol Sam Lantinga 2024-08-29 17:17:24 -07:00
  • b356c65005 Sort exported symbols Sam Lantinga 2024-08-29 17:02:43 -07:00
  • 62f6e6b701 Removed the preferLowPower parameter from SDL_CreateGPUDevice() Sam Lantinga 2024-08-29 16:35:28 -07:00
  • 3046335f28 Fixed device creation property documentation formatting Sam Lantinga 2024-08-29 16:23:47 -07:00
  • b8e7ef27f3 Renamed GPU device creation properties Sam Lantinga 2024-08-29 16:20:26 -07:00
  • d70578b9aa Renamed Gpu to GPU Sam Lantinga 2024-08-29 16:08:10 -07:00
  • 717f4f6fb4 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-29 23:54:57 +00:00
  • 8ea38ebedc gpu: Fix wiki category capitalization. Ryan C. Gordon 2024-08-29 19:45:03 -04:00
  • 68038394d1 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-29 22:58:01 +00:00
  • 2e7d5bb429 Add the SDL_GPU API cosmonaut 2024-03-18 11:43:23 -07:00
  • 8ddb099d3e testautomation: use a larger destination buffer than needed in audio_resampleLoss Sam Lantinga 2024-08-29 10:57:13 -07:00
  • d6ad28a4cb Dynamically generate __main__.py of Android aar package Anonymous Maarten 2024-08-29 13:50:51 +02:00
  • a5866809bb cmake: also test ARM neon on non-gcc compilers Anonymous Maarten 2024-08-29 12:38:56 +02:00
  • d9b3b9ad91 Add neon SIMD alpha blending blitter Mārtiņš Možeiko 2024-08-28 20:29:05 -07:00
  • 9ab140fad8 offscreen: Fix bogus surface pointer assignment Ethan Lee 2024-08-28 20:34:39 -04:00
  • 1a007ab88d Fixed SDL_GetDisplayIndex() Sam Lantinga 2024-08-28 16:30:21 -07:00
  • 7055001d85 Fixed SDL_GetPrimaryDisplay() Sam Lantinga 2024-08-28 15:59:13 -07:00
  • 0cdb4833d5 Removed unnecessary inclusion of stdint.h Sam Lantinga 2024-08-28 15:54:56 -07:00
  • 37b4aac3ac Removed unnecessary inclusion of stdbool.h Sam Lantinga 2024-08-28 13:58:03 -07:00
  • 91eabf1b4d Fixed SDL_EGL_ChooseConfig() Sam Lantinga 2024-08-28 13:37:00 -07:00
  • 3bf7b4ff31 Fixed SDL_EGL_LoadLibrary() Sam Lantinga 2024-08-28 13:21:02 -07:00
  • 8d65942b9c Faster sse4 and avx2 SIMD blitters Mārtiņš Možeiko 2024-08-27 22:31:14 -07:00
  • c4b35488c2 Fixed warning C6385: Reading invalid data from 'one_blitkey'. Sam Lantinga 2024-08-28 10:38:31 -07:00
  • abd8ea09de Fixed warning C6001: Using uninitialized memory 'devices'. Sam Lantinga 2024-08-28 10:34:34 -07:00
  • 940f7535ef Remove SDL_PEN hints that are no longer used hwsmm 2024-08-28 22:48:46 +09:00
  • ace6920d44 Fixed returning -1 in a function returning bool Sam Lantinga 2024-08-27 22:34:35 -07:00
  • 36a091cc43 Use SDL_GetError() for SDL_ttf errors Sam Lantinga 2024-08-27 19:02:28 -07:00
  • 5dc5b4b83c pthread: Fixed logic bug in SDL_WaitConditionTimeoutNS due to boolization work. Ryan C. Gordon 2024-08-27 17:00:47 -04:00
  • a24c164956 Fix trailing doc comments Maia 2024-08-27 21:44:52 +02:00
  • 85bbc6028a Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-27 17:33:28 +00:00
  • 47926d7bd0 Added a cleanup function for virtual joysticks Sam Lantinga 2024-08-26 20:11:09 -07:00
  • 00c409cff8 Additional cleanup exposed by building with a C++ compiler Sam Lantinga 2024-08-25 21:32:29 -07:00
  • f08ac438ed Use stdbool for SDL_bool Sam Lantinga 2024-08-26 16:49:57 -07:00
  • 9ff3446f03 Use SDL_bool instead an int return code in the SDL API Sam Lantinga 2024-08-22 17:33:49 -07:00