mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-02-13 15:23:34 +00:00
0810c5ac0da88850875f607da6c3239f2736e5cb
The default varies between OpenGL and OpenGL ES, so try to force it to what
the app actually requested with SDL_GL_FRAMEBUFFER_SRGB_CAPABLE.
Fixes #14898.
(cherry picked from commit 083c6b8872)
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
You can find the latest release and additional information at: https://www.libsdl.org/
Installation instructions and a quick introduction is available in INSTALL.md
This library is distributed under the terms of the zlib license, available in LICENSE.txt.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
85.7%
C++
6.6%
Objective-C
3.4%
CMake
1.6%
Perl
0.7%
Other
1.7%