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In this case, it means a newly-created window on a specific display won't get mouse/keyboard input (which, presumably, will continue to go to a window on a different physical display instead). This also makes SDL_SetWindowFocusable() functional on the kmsdrm backend, to change this flag later, but to be clear, there are no window focus events to jump between displays in this backend, so this is only useful to manually tweak things later. Fixes #14289.
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
You can find the latest release and additional information at: https://www.libsdl.org/
Installation instructions and a quick introduction is available in INSTALL.md
This library is distributed under the terms of the zlib license, available in LICENSE.txt.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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