Pino Toscano 248bcf6b29 ime: fcitx: use SDL_GetExeName() in GetAppName()
Use the existing SDL_GetExeName(), available for all the UNIX
platforms, in the internal GetAppName(); this has few advantanges:
- SDL_GetExeName() (and SDL_GetAppID() that builds on top of it) are
  used in various places already; since it caches the executable name,
  this may remove one extra read of the application name
- SDL_GetExeName() has a non-dummy implementation in more OSes than
  GetAppName(), thus providing a small improvement for this IME

As drive-by change: since SDL_GetExeName() provides a constant string,
there is no more need to allocate a new string in GetAppName(), which
is used as constant string anyway. Hence, return a constant string in
GetAppName() too.
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2025-01-13 16:42:50 -08:00
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Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
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