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265236d952dea4f50cf2e1340311848d6892b137

Found when running in valgrind looking at another issue. - RenderPass' depth_stencil_target Tripped in SDL_BindGPUFragmentSamplers when not binding a DS target - VulkanCommandBuffer's swapchainRequested Tripped in VULKAN_Submit for the end transition barrier when creating an image. The field is only reset when reused, not on first use
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
You can find the latest release and additional information at: https://www.libsdl.org/
Installation instructions and a quick introduction is available in INSTALL.md
This library is distributed under the terms of the zlib license, available in LICENSE.txt.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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