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5907bf25559a233e4d814795d1da6350313797ff
It always fails, because we don't set the needed link library, i.e. shcore. Besides, SDL3.dll doesn't link to shcore.dll, it links to it at runtime, so it is unnecessary to check for that symbol here. Reference issue: https://github.com/libsdl-org/SDL/pull/13904
fix: Blending rendering anomaly when using the software renderer with SDL_WINDOW_TRANSPARENT on Windows. (#13866)
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
You can find the latest release and additional information at: https://www.libsdl.org/
Installation instructions and a quick introduction is available in INSTALL.md
This library is distributed under the terms of the zlib license, available in LICENSE.txt.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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