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944dc4701cd758b84447aa638990acf27ee896b1
Previously, each backend would allocate and free the renderer struct. Now
the higher level does it, so the backends only manage their private resources.
This removes some boilerplate and avoids some potential accidents.
(Manually cherry-picked from 39c8434f5f)
Reference Issue #10174.
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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