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d710e0be2743a5241766cd8368e5b66dbe190a93
Battle for Wesnoth apparently relies on being able to disable rendering of UI elements by setting the clip rectangle to be empty. Resolves: https://github.com/libsdl-org/SDL/issues/6896 Fixes:00f05dcf"render: only enable clipping when the rectangle is valid" Signed-off-by: Simon McVittie <smcv@collabora.com> (cherry picked from commit8ad043fc38)
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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