Go to file
Ryan C. Gordon de1b52f161 cmake: Adjust Enabled Backends list for render drivers to catch opengles2.
This happens to work here because we don't have anything too complex, afaik.
Rejecting strings with underscores was crucial for other things, like video
with all its X11 variables, so this can't be applied to the other subsystems.

(Also, renaming the `SDL_VIDEO_RENDER_OGL_ES2` variable might be nice, too,
but let's keep this simple for now.)

Fixes #13938.
2025-09-13 11:28:57 -04:00
2025-08-30 01:55:02 +03:00
2025-09-13 00:23:10 +00:00
2025-01-13 16:42:50 -08:00
2025-01-13 16:42:50 -08:00
2025-03-06 16:25:17 -08:00
2025-01-01 07:45:52 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 209 MiB
Languages
C 86.4%
C++ 5.8%
Objective-C 3.4%
CMake 1.6%
Perl 0.8%
Other 1.7%