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The spec states that xdg_surface must have seen an initial configure event before attaching a buffer, however, this was only being done when initially showing the window, and not after show->hide->show cycle. Always wait for the initial configure event when (re)creating an xdg_surface as part of the show window sequence.
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
You can find the latest release and additional information at: https://www.libsdl.org/
Installation instructions and a quick introduction is available in INSTALL.md
This library is distributed under the terms of the zlib license, available in LICENSE.txt.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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