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Sam Lantinga eea8090f84 Steam storage improvements
* Implemented EnumerateStorageDirectory()
* Implemented RemoveStoragePath()
* Fixed init failure if the application previously crashed with a write batch in progress
* Allow creation of multiple Steam storage objects, the write batch is complete when the last storage is closed
* Check to see if a file exists in GetStoragePathInfo()
2025-12-06 13:27:51 -08:00
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2025-12-06 18:52:33 +00:00
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2025-11-16 01:15:10 +03:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
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