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f8bace9b9b61d61fe407a11d786b6e9e91f7f4ef

This made sense when switching between a window and an exclusive fullscreen video mode of the same dimensions, but it causes user confusion when the window changes size, and doesn't work well with Wayland. I've gotten this feedback from several sources, so we'll just go ahead and remove this behavior for now. Fixes https://github.com/libsdl-org/SDL/issues/11577
fix: Blending rendering anomaly when using the software renderer with SDL_WINDOW_TRANSPARENT on Windows. (#13866)
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
You can find the latest release and additional information at: https://www.libsdl.org/
Installation instructions and a quick introduction is available in INSTALL.md
This library is distributed under the terms of the zlib license, available in LICENSE.txt.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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