Three issues when linking the static library with the MSVC linker:
Use the LLVM backend on Windows to produce valid COFF objects.
The self-hosted backend generates compiler_rt objects with invalid
COMDAT sections that the MSVC linker rejects (LNK1143).
Disable bundling ubsan_rt on Windows. Zig's ubsan runtime emits
/exclude-symbols linker directives that MSVC does not understand
(LNK4229).
Add ntdll and kernel32 as transitive link dependencies for the
static library on Windows. The Zig standard library uses NT API
functions (NtClose, NtCreateSection, etc.) that consumers must
link.
On Windows, shared libraries (DLLs) require an import library (.lib)
for linking, and the DLL itself is placed in bin/ rather than lib/ by
the Zig build. The CMake wrapper was missing IMPORTED_IMPLIB on the
shared imported target, causing link failures, and assumed the shared
library was always in lib/.
Add GHOSTTY_VT_IMPLIB for the import library name, set IMPORTED_IMPLIB
on the ghostty-vt target, and fix the shared library path to use bin/
on Windows. Install the DLL and PDB to bin/ and the import library to
lib/ following standard Windows conventions. Apply the same fixes to
ghostty-vt-config.cmake.in for the find_package path.
Expose both shared and static libraries as separate CMake imported
targets (ghostty-vt and ghostty-vt-static) rather than toggling
between them with BUILD_SHARED_LIBS. The zig build already produces
both in a single invocation, so both are always available.
The find_package config template is updated to export both targets
as ghostty-vt::ghostty-vt and ghostty-vt::ghostty-vt-static.
Add a c-vt-cmake-static example that demonstrates linking the static
library via FetchContent with -Dsimd=false to avoid C++ runtime
dependencies.
Remove the dedicated `zig build lib-vt` step and replace it with a
`-Demit-lib-vt` build option. This fixes two problems:
1. We can default XCFramework, app, etc. steps to false if emit-lib-vt
is true, so that the lib-vt build doesn't pull in unrelated
artifacts. **Most importantly, lib-vt alone can be build without
full Xcode installations.**
2. We can build lib-vt as part of a bundle with other artifacts if we
really want.
Add a top-level CMakeLists.txt that wraps `zig build lib-vt` so that
CMake-based downstream projects can consume libghostty-vt without
needing to interact with the Zig build system directly. A custom
command triggers the zig build during `cmake --build`, and the
resulting shared library is exposed as an IMPORTED target.
Downstream projects can pull in the library via FetchContent, which
fetches the source and builds it as part of their own CMake build, or
via find_package after a manual install step. The package config
template in dist/cmake/ sets up the ghostty-vt::ghostty-vt target
with proper include paths and macOS rpath handling.
A c-vt-cmake example demonstrates the FetchContent workflow, creating
a terminal, writing VT sequences, and formatting the output as plain
text. CI is updated to auto-discover and build CMake-based examples
alongside the existing Zig-based ones.
As far as I understand ghostty integrates with systemd already nowadays,
and manages its own scopes/cgroups for tabs. As such, explicitly moving
launching ghostty into a separate systemd scope from nautilus no longer
seems necessary.
This removes `launched-from` entirely and moves our `gtk-single-instance`
detection logic to assume true unless we detect CLI instead of assume
false unless we detect desktop/dbus/systemd.
The "assume true" scenario for single instance is desirable because
detecting a CLI instance is much more reliable.
Removing `launched-from` fixes an issue where we had a
difficult-to-understand relationship between `launched-from`,
`gtk-single-instance`, and `initial-window`. Now, only
`gtk-single-instance` has some hueristic logic. And `initial-window`
ALWAYS sends a GTK activation signal regardless of single instance or
not.
As a result, we need to be explicit in our systemd, dbus, desktop files
about what we want Ghostty to do, but everything works as you'd mostly
expect.
Now, if you put plain old `ghostty` in your terminal, you get a new
Ghostty instance. If you put it anywhere else, you get a GTK single
instance activation call (either creates a first instance or opens a new
window in the existing instance). Works for launchers and so on.
The XDG Freedesktop Portal has a _major_ undocumented requirement for
programs that are launched/controlled by `systemd` to interact with the
Portal. The unit _must_ be named `app-<appid>.service`. The Portal uses
the systemd unit name figure out what the program's application ID is
and it will only look at unit names that begin with `app-`. I can find
no place that this is documented other than by inspecting the code or the
issue and PR that introduced this feature. See the following code:
7d4d48cf07/src/xdp-utils.c (L152-L220)
This may fix many people's issues with getting global shortcuts
to work.
Note that this is a breaking change if you have been using Ghostty
compiled from source since #7433 was merged. You will need to ensure
that any Ghosty systemd unit files _not_ prefixed with `app-` are
deleted.
Original discussion/PR in the XDG Desktop Portal repository:
https://github.com/flatpak/xdg-desktop-portal/issues/579https://github.com/flatpak/xdg-desktop-portal/pull/719
Originally discussed on Discord:
https://discord.com/channels/1005603569187160125/1394845362186879026
Co-authored-by: ambareeshbalaji@gmail.com
This allows `systemctl` to send SIGUSR2 to Ghostty to trigger a reload,
which is more convenient than scripting `ps` and `kill` to find the
Ghostty main PID.
Fixes#7673
This adds `Ctrl+Alt+T` as a KDE shortcut to the desktop file. If Konsole
is installed (or any other prorgam that has the same shortcut) the user
will need to go into the KDE system settings and manually reassign the
`Ctrl+Alt+T` shortcut to Ghostty.
If Ghostty is the only terminal installed that claims that shortcut KDE
_should_ automatically enable the shortcut (but YMMV).
Non-KDE systems will ignore this setting and if the user desires a
global shortcut to open a Ghostty window it will need to be accomplished
in other ways.
This will allow users to enable Ghostty startup on login. Users will
need to explicitly enable startup on login via this command:
```sh
systemctl enable --user com.mitchellh.ghostty.service
```
Replaces #7676
When building as a flatpak, don't install the systemd user services
since flatpaks can't use them. Remove references to the systemd service
from the DBus service.
Also, customize the app metadata depending on the debug mode.
Co-authored-by: Leorize <leorize+oss@disroot.org>
This replaces #7433. The improvements are:
1) Install the systemd user service in the proper directory depending
on if it's a 'user' install or a 'system' install. This is controlled
either by using the `--system` build flag (as most packages will) or by
the `-Dsystem-package` flag.
2) Add the absolute path to the `ghostty` binary in the application
file, the DBus service, and the systemd user service. This is done so
that they do not depend on `ghostty` being in the `PATH` of whatever
is launching Ghostty. That `PATH` is not necessarily the same as the
`PATH` in a user shell (especially for DBus activation and systemd user
services).
3) Adjust the DBus bus name that is expected by the system depending on
the optimization level that Ghostty is compiled with.
Reverts two commits:
977cd530c7820b7e432b
These break build from source on Linux for two reasons:
1.) The systemd user service needs to be installed in the `share`
prefix, not the `lib` prefix. This lets it get picked up in `~/.local`
but is also correct for just standard FHS paths.
2.) The `ghostty` path in the systemd user service needs to be absolute.
We should interpolate in the build install prefix to form an absolute
path.
This updates the Ghostty icon to be compatible with macOS Tahoe
(supports glass effects, light/dark, tinting, etc.). This icon is made
in the new Apple Icon Composer as the source format, and all other
formats are exported from it.
This commit also updates the icon for non-Apple platforms because the
icon is fundamentally the same and I don't see any reason to maintain
multiple icons of fundamentally the same design and style.
This commit also includes updates to the macOS app so that the About
Window and so on will use the new icon.
This should make testing Flatpak builds a lot easier.
To build, enter `flatpak/` directory and run:
flatpak-builder --repo=repo builddir com.mitchellh.ghostty.yml
alternatively, using org.flatpak.Builder flatpak:
flatpak run -p org.flatpak.Builder \
--repo=repo \
builddir \
com.mitchellh.ghostty.yml
The resulting flatpak can be installed using
flatpak install ./repo com.mitchellh.ghostty
Credit of AppStream metadata goes to @yorickpeterse.