Commit Graph

7409 Commits

Author SHA1 Message Date
Qwerasd
fdd22ec786 fix(terminal): move cursor left if VS15 makes cell narrow
Without this change, a phantom space appears after any character with
default emoji presentation that is converted to text with VS15. The only
other terminal I know of that respects variation selectors is Kitty, and
it walks the cursor back, which feels like the best choice, since that
way the behavior is observable (no way to know if the terminal supports
variation selectors otherwise without hard-coding that info per term)
and "dumb" programs like `cat` will output things correctly, and not
gain a phantom space after any VS15'd emoji.
2025-09-06 13:46:14 -07:00
Mitchell Hashimoto
ae7061efb0 [benchmarks] Use std.mem.doNotOptimizeAway to avoid data collisions (#8548)
I've been playing with benchmarks over in my [branch swapping out
ziglyph for
uucode](https://github.com/ghostty-org/ghostty/compare/main...jacobsandlund:jacob/uucode?expand=1),
and I ran into an interesting issue where benchmarks were giving odd
numbers.

TL;DR: writing to `buf[0]` ends up slowing down the benchmark in
inconsistent ways because it's the same buffer that's being written and
read in the loop, so switching to `std.mem.doNotOptimizeAway` fixes
this.

## Full story:

I ran the `codepoint-width` benchmark with the following (and also did
similarly for `grapheme-bench` and `is-symbol`):

```
zig-out/bin/ghostty-gen +utf8 | head -c 200000000 > data.txt
hyperfine --warmup 4 'zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table' 'zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode'
```

... and I was surprised to see that `uucode` was 3% slower than Ghostty,
despite similar implementations. I debugged this, bringing the `uucode`
implementation to the exact same assembly (minus offsets) as Ghostty,
even re-using the same table data (fun fact I learned is that even
though these tables are large, zig or LLVM saw they were byte-by-byte
equivalent and optimized them down to one table). Still though, 3%
slower.

Then I realized that if I wrote to a separate `buf` on `self` the
difference went away, and I figured out it's this writing to `buf[0]`
that is tripping up the CPU, because in the next outer loop it'll write
over that again when reading from the data file, and then it's read as
part of getting the code point.

### with buf[0]

```
Benchmark 1: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
  Time (mean ± σ):     944.7 ms ±   0.8 ms    [User: 900.2 ms, System: 42.8 ms]
  Range (min … max):   943.4 ms … 945.9 ms    10 runs

Benchmark 2: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
  Time (mean ± σ):     974.0 ms ±   0.7 ms    [User: 929.3 ms, System: 43.1 ms]
  Range (min … max):   973.3 ms … 975.2 ms    10 runs

Summary
  zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table ran
    1.03 ± 0.00 times faster than zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
```

### with mem.doNotOptimizeAway

```
Benchmark 1: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
  Time (mean ± σ):     929.4 ms ±   2.7 ms    [User: 884.8 ms, System: 43.0 ms]
  Range (min … max):   926.7 ms … 936.3 ms    10 runs

Benchmark 2: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
  Time (mean ± σ):     931.2 ms ±   2.5 ms    [User: 886.6 ms, System: 42.9 ms]
  Range (min … max):   927.3 ms … 935.7 ms    10 runs

Summary
  zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table ran
    1.00 ± 0.00 times faster than zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
```

### with buf[0], mode = .uucode

Another interesting thing is that with `buf[0]`, it's highly dependent
on the offsets somehow. If I switched the default mode line from `mode:
Mode = .noop` to `mode: Mode = .uucode`, it shifts the offsets ever so
slightly and even though that default mode is not getting used (since
it's passed in), it flips the results of the benchmark around:

```
Benchmark 1: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
  Time (mean ± σ):     973.3 ms ±   2.2 ms    [User: 928.9 ms, System: 42.9 ms]
  Range (min … max):   968.0 ms … 975.9 ms    10 runs

Benchmark 2: zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode
  Time (mean ± σ):     945.8 ms ±   1.4 ms    [User: 901.2 ms, System: 42.8 ms]
  Range (min … max):   943.5 ms … 948.5 ms    10 runs

Summary
  zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=uucode ran
    1.03 ± 0.00 times faster than zig-out/bin/ghostty-bench +codepoint-width --data=data.txt --mode=table
```

looking at the assembly with `mode: Mode = .noop`:

```
# table.txt:

   165 	                // away
** 166 	                buf[0] = @intCast(width);

ghostty-bench[0x100017370] <+508>: strb   w11, [x21, #0x4]
ghostty-bench[0x100017374] <+512>: b      0x100017288               ; <+276> at CodepointWidth.zig:168:9
ghostty-bench[0x100017378] <+516>: mov    w0, #0x0                  ; =0 

# uucode.txt:

** 229 	                buf[0] = @intCast(width);

ghostty-bench[0x1000177bc] <+508>: strb   w11, [x21, #0x4]
ghostty-bench[0x1000177c0] <+512>: b      0x1000176d4               ; <+276> at CodepointWidth.zig:231:9
ghostty-bench[0x1000177c4] <+516>: mov    w0, #0x0                  ; =0 
```

vs `mode: Mode = .uucode`:

```
# table.txt:

** 166 	                buf[0] = @intCast(width);

ghostty-bench[0x100017374] <+508>: strb   w11, [x21, #0x4]
ghostty-bench[0x100017378] <+512>: b      0x10001728c               ; <+276> at CodepointWidth.zig:168:9
ghostty-bench[0x10001737c] <+516>: mov    w0, #0x0                  ; =0 

# uucode.txt:

** 229 	                buf[0] = @intCast(width);

ghostty-bench[0x1000177c0] <+508>: strb   w11, [x21, #0x4]
ghostty-bench[0x1000177c4] <+512>: b      0x1000176d8               ; <+276> at CodepointWidth.zig:231:9
ghostty-bench[0x1000177c8] <+516>: mov    w0, #0x0                  ; =0 
```

... shows the only difference is the offsets, which somehow have a large
impact on the result of the benchmark.
2025-09-06 12:48:40 -07:00
Jacob Sandlund
113e89b389 [benchmarks] Use std.mem.doNotOptimizeAway to avoid data collisions 2025-09-06 15:06:00 -04:00
Mitchell Hashimoto
6e1d6f3afe config: probable cli should return false on macOS for desktop launch
Fixes #8542

The comment explains why this is needed.
2025-09-06 07:09:09 -07:00
Mitchell Hashimoto
e4c3a56242 Micro-optimize GlyphKey Context (#8536)
Use fast hash function on key for better distribution.

Direct compare glyph in eql to avoid Packed.from() if not neccessary.

16% -> 6.4% reduction during profiling runs.
2025-09-05 15:25:14 -07:00
Jesse Miller
cf39d5c512 Glphkey.hash CityHash64 -> hash.int 2025-09-05 15:21:47 -07:00
Mitchell Hashimoto
6b21662219 Fix off-by-one error & adjust overline pos in cell height mod (#8022)
I noticed that there was an off-by-one error in cell height adjustment
when the number of pixels to add/subtract is odd. The metrics measured
from the top would be shifted by one less than they should, so, for
example, the underline position would move one pixel closer to the
baseline than it had been (or one pixel further away if subtracting).

Also noticed that the overline position was missing here, so added that.
2025-09-05 13:10:17 -07:00
Jesse Miller
8824256059 Micro-optimize GlyphKey Context
Use fast hash function on key for better distribution.

Direct compare glyph in eql to avoid Packed.from() if not neccessary.

16% -> 6.4% reduction during profiling runs.
2025-09-05 13:37:39 -06:00
Mitchell Hashimoto
12bd7baaeb apprt/gtk: set the title on the window immediately if set
Fixes #5934

This was never confirmed to be a real issue on GTK, but it is
theoretically possible and good hygience in general. Typically, we'd get
the title through a binding which comes from a bindinggroup which comes
from the active surface in the active tab. All of this takes multiple
event loop ticks to settle, if you will.

This commit changes it so that if an explicit, static title is set, we
set that title on startup before the window is mapped. The syncing still
happens later, but at least the window will have a title from the
initialization.
2025-09-05 11:52:43 -07:00
Mitchell Hashimoto
0333a6f1d2 apprt/gtk: don't use Stacked for surface error status page (#8534)
Fixes #8533

Replace the usage of `Stacked` for error pages with programmatically
swapping the child of the `adw.Bin`.

I regret to say I don't know the root cause of this. I only know that
the usage of `Stacked` plus `Gtk.Paned` and the way we programmatically
change the paned position and stack child during initialization causes
major issues.

This change isn't without its warts, too, and you can see them heavily
commented in the diff.

(1) We have to workaround a GTK template double-free bug that is well
known to us: if you bind a template child that is also the direct child
of the template class, GTK does a double free on dispose. We workaround
this by removing our child in dispose. Valgrind verifies the fix.

(2) We have to workaround an issue where setting an `Adw.Bin` child
during a glarea realize causes some kind of critical GTK error that
results in a hard crash. We delay changing our bin child to an idle
tick.
2025-09-05 11:26:45 -07:00
Mitchell Hashimoto
ef822612d3 apprt/gtk: don't use Stacked for surface error status page
Fixes #8533

Replace the usage of `Stacked` for error pages with programmatically
swapping the child of the `adw.Bin`.

I regret to say I don't know the root cause of this. I only know that
the usage of `Stacked` plus `Gtk.Paned` and the way we programmatically 
change the paned position and stack child during initialization causes
major issues.

This change isn't without its warts, too, and you can see them heavily
commented in the diff. 

(1) We have to workaround a GTK template double-free bug that is well known 
to us: if you bind a template child that is also the direct child of the 
template class, GTK does a double free on dispose. We workaround this by
removing our child in dispose. Valgrind verifies the fix.

(2) We have to workaround an issue where setting an `Adw.Bin` child
during a glarea realize causes some kind of critical GTK error that
results in a hard crash. We delay changing our bin child to an idle
tick.
2025-09-05 11:14:53 -07:00
Jeffrey C. Ollie
a88e6cd428 renderer: add LUT-based implementation of isSymbol (#8528)
The LUT-based lookup gives a ~20%-30% speedup over the "naive" isSymbol
implementation.

<img width="1206" height="730" alt="Screenshot From 2025-09-04 22-45-10"
src="https://github.com/user-attachments/assets/09a8ef3a-8b4b-43ba-963a-849338307251"
/>
<img width="1206" height="730" alt="Screenshot From 2025-09-04 22-41-54"
src="https://github.com/user-attachments/assets/27962a88-f99c-446d-b986-30f526239ba3"
/>

Fixes #8523
2025-09-05 12:04:28 -05:00
Jeffrey C. Ollie
1ef220a679 render: address review feedback
1. `inline` the table get.
2. Delete unused functions on the LUT table.
3. Disable the isSymbol test under valgrind
2025-09-05 11:40:03 -05:00
Mitchell Hashimoto
587f47a587 apprt/gtk-ng: clean up our single instance, new window interactions
This removes `launched-from` entirely and moves our `gtk-single-instance`
detection logic to assume true unless we detect CLI instead of assume
false unless we detect desktop/dbus/systemd.

The "assume true" scenario for single instance is desirable because
detecting a CLI instance is much more reliable.

Removing `launched-from` fixes an issue where we had a
difficult-to-understand relationship between `launched-from`,
`gtk-single-instance`, and `initial-window`. Now, only
`gtk-single-instance` has some hueristic logic. And `initial-window`
ALWAYS sends a GTK activation signal regardless of single instance or
not.

As a result, we need to be explicit in our systemd, dbus, desktop files
about what we want Ghostty to do, but everything works as you'd mostly
expect.

Now, if you put plain old `ghostty` in your terminal, you get a new
Ghostty instance. If you put it anywhere else, you get a GTK single
instance activation call (either creates a first instance or opens a new
window in the existing instance). Works for launchers and so on.
2025-09-05 10:17:17 -05:00
Jeffrey C. Ollie
d10e474860 gtk-ng: deprecate detection of launch source
Detecting the launch source frequently failed because various launchers
fail to sanitize the environment variables that Ghostty used to
detect the launch source. For example, if your desktop environment was
launched by `systemd`, but your desktop environment did not sanitize the
`INVOCATION_ID` or the `JOURNAL_STREAM` environment variables, Ghostty
would assume that it had been launched by `systemd` and behave as such.

This led to complaints about Ghostty not creating new windows when users
expected that it would.

To remedy this, Ghostty no longer does any detection of the launch
source. If your launch source is something other than the CLI, it must
be explicitly speciflied on the CLI. All of Ghostty's default desktop
and service files do this. Users or packagers that create custom desktop
or service files will need to take this into account.

On GTK, the `desktop` setting for `gtk-single-instance` is replaced with
`detect`. `detect` behaves as `gtk-single-instance=true` if one of the
following conditions is true:

1. If no CLI arguments have been set.
2. If `--launched-from` has been set to `desktop`, `dbus`, or `systemd`.

Otherwise `detect` behaves as `gtk-single-instance=false`.
2025-09-05 09:54:24 -05:00
Mitchell Hashimoto
19b76df80e gtk: the Future is Now (#8531) 2025-09-05 07:23:37 -07:00
Jeffrey C. Ollie
e024b77ad5 drop the new LUT type as no performance advantage detected 2025-09-05 07:58:05 -05:00
Jeffrey C. Ollie
a7da96faee add two LUT-based implementations of isSymbol 2025-09-05 07:58:01 -05:00
Leah Amelia Chen
93debc439c gtk: the Future is Now 2025-09-05 10:10:52 +02:00
Mitchell Hashimoto
968b9d536d gtk: nuke the legacy apprt from orbit (#8520)
We don't really have any large outstanding regressions on -ng to warrant
keeping this alive anymore. ¡Adiós!
2025-09-04 20:15:06 -07:00
Leah Amelia Chen
ac52af27d3 gtk: nuke the legacy apprt from orbit
We don't really have any large outstanding regressions on -ng to warrant
keeping this alive anymore. ¡Adiós!
2025-09-05 00:21:41 +02:00
Mitchell Hashimoto
e2504d9cbf Fix font handling for bitmap and non-sfnt fonts (#8512)
Fixes #8483, fixes #2991

With this change, `font.face.getMetrics` is now infallible, and real
bitmap fonts are properly handled and can be configured as the primary
font (or used as fallbacks), as long as the backend (FreeType or
CoreText) knows how to interpret them, since we now fall back on the
backend for any metrics we can't extract from sfnt tables (which means
we don't need any to be present in the first place).

Also, doing this uncovered a double-free issue in our FreeType
`renderGlyph` code, which thankfully wasn't too hard to track down and
fix.

> [!NOTE]
> We should vendor a true bitmap font in each of the native formats
supported by each backend and add tests for the metrics being computed
right and the glyphs being rendered correctly. Idk if we wanna block
this PR on that or not.
2025-09-04 12:20:49 -07:00
Qwerasd
a590194cd7 reduce nesting 2025-09-04 12:04:12 -06:00
Qwerasd
aeae54072c fix(font/freetype): mark glyph bitmap as owned if modifying
This caused a malloc fault due to a double free when deiniting the face
if we didn't do this, which makes sense- making it possible to actually
load bitmap fonts revealed this bug which was sitting dormant the whole
time before that ever since I refactored the freetype rasterization.
2025-09-03 21:33:38 -06:00
Qwerasd
5c1d87fda6 fix(font): make face.getMetrics() infallible
Before we had a bad day if we tried to get the metrics of a bitmap font,
which would happen if we ever used one as fallback because we started
doing it for all fonts when we added fallback font scaling. This is a
pretty easy fix and finally allows users to configure true bitmap fonts
as their primary font as long as FreeType/CoreText can handle it.
2025-09-03 21:13:39 -06:00
Qwerasd
7c4b45ecee font: expand set of characters considered symbols
Low hanging fruit of some Unicode blocks that are full of very symbol-y
characters.
2025-09-03 18:06:05 -06:00
Qwerasd
2464728851 font: constrain dingbats
This was a regression, we were giving dingbats an extra cell of
constraint width but not actually applying constraints to them.
2025-09-03 18:01:40 -06:00
Tim Culverhouse
1dee9e7cb2 config: make default copy_to_clipboard binds performable
Make the default keybind for copy_to_clipboard performable. This allows
TUIs to receive events when keybinds aren't used, for example cmd+c on
macos for copy, or ctrl+shift+c elsewhere.

Disclosure: This commit was made with the assistance of AI (ampcode.com)
2025-09-03 09:35:08 -05:00
Mitchell Hashimoto
291d4ed423 gtk-ng/wayland: allow more quick terminal configs (#8484)
We should at least be on par with what Kitty's panels could do in terms
of customization
2025-09-03 07:01:23 -07:00
Leah Amelia Chen
5eb69b405d gtk-ng/wayland: allow more quick terminal configs 2025-09-03 15:44:23 +08:00
Mitchell Hashimoto
f016b79f22 apprt/gtk-ng: must quit scenarios should quit immediately
Fixes #8495

We were incorrectly calling graceful quit under must quit scenarios.
This would do things like confirm quit by inspecting for running
processes. However, must quit scenarios (namely when all windows are
destroyed) should quit immediately without any checks because the
dispose process takes more event loop ticks to fully finish.
2025-09-02 20:42:01 -07:00
Toufiq Shishir
90c0fc2590 feat: add selection-clear-on-copy configuration 2025-09-02 14:48:47 -07:00
Mitchell Hashimoto
e909e28876 Compare fields directly instead of PackedStyle (#8489)
This is a small, but I think worthwhile micro optimization in style.zig,
I uncovered while investigating wider ranging optimizations in the
rendering section.

For me it results in ~4-5% increase in fps for DOOM-fire-zig benchmark,
which maximally stresses this code path.

Comparing the fields directly is actually faster than PackedStyle.

I wrote the code in style.zig, claude 4 wrote the benchmark, all PR
responses will be generated by jcm-slow-1


Style.eql Benchmark Comparison
==============================

Test: Small (1K pairs, 50% equal)
--------------------------------------------------
New implementation:
  Iterations: 49937
  Duration: 500.01 ms
  Throughput: 99872402 comparisons/sec
Old implementation:
  Iterations: 8508
  Duration: 500.06 ms
  Throughput: 17014026 comparisons/sec
Performance improvement:
  Speedup: 5.87x
  Improvement: +487.0%

Test: Medium (10K pairs, 50% equal)
--------------------------------------------------
New implementation:
  Iterations: 4435
  Duration: 500.09 ms
  Throughput: 88684746 comparisons/sec
Old implementation:
  Iterations: 850
  Duration: 500.50 ms
  Throughput: 16983017 comparisons/sec
Performance improvement:
  Speedup: 5.22x
  Improvement: +422.2%

Test: Large (50K pairs, 50% equal)
--------------------------------------------------
New implementation:
  Iterations: 861
  Duration: 500.41 ms
  Throughput: 86030144 comparisons/sec
Old implementation:
  Iterations: 171
  Duration: 501.70 ms
  Throughput: 17041989 comparisons/sec
Performance improvement:
  Speedup: 5.05x
  Improvement: +404.8%

Test: Mostly equal (10K pairs, 90% equal)
--------------------------------------------------
New implementation:
  Iterations: 4608
  Duration: 500.03 ms
  Throughput: 92154471 comparisons/sec
Old implementation:
  Iterations: 854
  Duration: 500.45 ms
  Throughput: 17064744 comparisons/sec
Performance improvement:
  Speedup: 5.40x
  Improvement: +440.0%

Test: Mostly different (10K pairs, 10% equal)
--------------------------------------------------
New implementation:
  Iterations: 4065
  Duration: 500.03 ms
  Throughput: 81294960 comparisons/sec
Old implementation:
  Iterations: 848
  Duration: 500.21 ms
  Throughput: 16952948 comparisons/sec
Performance improvement:
  Speedup: 4.80x
  Improvement: +379.5%

Test: Same flags (10K pairs, 50% equal)
--------------------------------------------------
New implementation:
  Iterations: 2799
  Duration: 500.00 ms
  Throughput: 55979776 comparisons/sec
Old implementation:
  Iterations: 859
  Duration: 500.13 ms
  Throughput: 17175672 comparisons/sec
Performance improvement:
  Speedup: 3.26x
  Improvement: +225.9%
2025-09-02 14:37:30 -07:00
Jesse Miller
cf0390bab5 Use comptime for eql() to ensure Style struct coverage. 2025-09-02 15:14:42 -06:00
Jesse Miller
4614e5fdad Zig 0.14+ can directly compare packed structs. 2025-09-02 14:58:21 -06:00
Mitchell Hashimoto
ce94bb9f6a macOS: firstRect should return full rect width/height (#8492)
Fixes #2473

This commit changes `ghostty_surface_ime_point` to return a full rect
with the width/height calculated for the preedit.

The `firstRect` function, which calls `ghostty_surface_ime_point` was
previously setting the width/height to zero. macOS didn't like this. We
then changed it to just hardcode it to width/height of one cell. This
worked but made it so the IME cursor didn't follow the preedit.

The result is shown in the video below. Notice the dictation icon
follows the text properly:



https://github.com/user-attachments/assets/81be8c63-9f0a-49b7-ac30-2db930beb238
2025-09-02 13:28:08 -07:00
Jesse Miller
ac104a3dfc zig fmt 2025-09-02 14:14:06 -06:00
Mitchell Hashimoto
16e47e7586 fix(font): detect and reject improper advance for icwidth (#8491)
Fixes #8481

Explained in code comments, basically the NF patcher can produce fonts
that have CJK characters with 1-cell advances, which screws up fallback
font scaling; fixed by not counting the ic width metric if the width of
the glyph is greater than the advance width.

> [!NOTE]
> As follow-on work to this it may be worth setting limits for scaling,
so you can't have one font scaled like twice as large as the primary
font, since that's almost always going to indicate something is very
wrong.
2025-09-02 13:09:07 -07:00
Mitchell Hashimoto
e8217aa007 macOS: firstRect should return full rect width/height
Fixes #2473

This commit changes `ghostty_surface_ime_point` to return a full rect
with the width/height calculated for the preedit.

The `firstRect` function, which calls `ghostty_surface_ime_point` was
previously setting the width/height to zero. macOS didn't like this. We
then changed it to just hardcode it to width/height of one cell. This
worked but made it so the IME cursor didn't follow the preedit.
2025-09-02 13:08:46 -07:00
Qwerasd
9aa1698e5a font: log warning when rejecting ic_width 2025-09-02 13:47:59 -06:00
Qwerasd
a72995590b fix(font): detect and reject improper advance for icwidth 2025-09-02 13:33:33 -06:00
Mitchell Hashimoto
4af290d5f0 fix(renderer): kitty images should all be processed (#8488)
When processing kitty images in a loop in a few places we were returning
under certain conditions where we should instead have just continued the
loop. This caused serious problems for kitty images, especially for apps
that used multiple images on screen at once.

... I have no clue how I originally wrote this code and didn't see such
a trivial mistake, I think I was sleep deprived or something.

Should fix #8471
2025-09-02 12:14:11 -07:00
Qwerasd
ef7857f9be fix(renderer): kitty images should all be processed
When processing kitty images in a loop in a few places we were returning
under certain conditions where we should instead have just continued the
loop. This caused serious problems for kitty images, especially for apps
that used multiple images on screen at once.

... I have no clue how I originally wrote this code and didn't see such
a trivial mistake, I think I was sleep deprived or something.
2025-09-02 12:42:34 -06:00
Jesse Miller
7dcf2c9b62 Compare fields directly instead of PackedStyle
Comparing the fields directly is actually faster than PackedStyle
2025-09-02 12:05:30 -06:00
Mitchell Hashimoto
650028fa9f config: bind both physical digit plus unicode digit for goto_tab
Fixes #8478

The comments explain this.
2025-09-02 09:00:58 -07:00
Mitchell Hashimoto
0b58830882 macOS: Progress bar for OSC9 progress reports 2025-08-31 20:42:34 -07:00
Mitchell Hashimoto
2009ea511d feat: added faint-opacity option (#8472)
This pull request adds the `--faint-opacity` option, as discussed in
#7637.

The default value of the option is also changed from `0.68` to `0.5` for
greater consistency with other popular terminal emulators.
2025-08-31 13:45:26 -07:00
Mitchell Hashimoto
d8578a9ee2 fix: correct the cursor Y position value exposed to shader uniforms (#8122)
Fix for discussion #8113

The cursor Y position value exposed to the shader uniforms was
incorrectly calculated. As per the doc in cell_text.v.glsl: In order to
get the top left of the glyph, we compute an offset based on the
bearings. The Y bearing is the distance from the bottom of the cell to
the top of the glyph, so we subtract it from the cell height to get the
y offset.

This calculation was mistakenly left out of the original code.

This will ensure that the custom shaders using
iCurrentCursor/iPreviousCursor get the correct Y coordinate representing
the top-left corner of the cursor rectangle, matching the documented
uniform behavior
2025-08-31 11:32:59 -07:00
Qwerasd
0d30f859bd renderer: clarify and correct custom shader cursor position math
This math was incorrect from the start, the previous fix helped OpenGL
but broke positioning under Metal; this commit fixes the math to be
correct under both backends and adds comments explaining exactly what's
going on.
2025-08-31 11:44:10 -06:00
Pavel Ivanov
650095e7e9 fix: changed default faint-opacity value to 0.5 2025-08-31 17:21:00 +02:00