> [!WARNING] > Review/approve this AFTER #11798 and #11800 (this PR stacks on top of rhem... ergo, it includes their commits) > Don't cheat! Start from the oldest one! 😄 I know these are almost one-liners but I am doing this mostly for documentation and karma points. ## Summary - Conditionally skip `linkLibCpp()` on MSVC since Zig's bundled libc++ headers conflict with MSVC's own C++ runtime - Add `-std=c++17` flag for C++17 features (std::variant, std::filesystem, inline variables) that glslang requires ## Context The exact same `linkLibCpp` fix was applied to `simdutf` and `highway` in commits3d581eb92andb4c529a82but glslang was missed. Without this fix, glslang fails with 297 compilation errors on MSVC. Thanks Claude for the forensic digging. A carpenter should always be thankful for his tools. Even if they are borrowed, maybe even more so. ## Stack Stacked on 011-windows/fix-oniguruma-msvc. ## Discussion points **`-std=c++17` scope:** Currently added unconditionally for all targets. Tested on all three platforms with no regressions, but since this is specifically fixing a Windows/MSVC issue, it could be gated behind `target.result.abi == .msvc`. Donno. The reason it works unconditionally is that Zig's bundled clang already defaults to C++17 on non-MSVC targets, so the flag is a no-op there. Open to either approach. **Other packages with bare `linkLibCpp()`:** The same `linkLibCpp` guard has been applied to `simdutf`, `highway`, `utfcpp`, and now `glslang`. However, `spirv-cross`, `dcimgui`, `harfbuzz`, and `breakpad` still have unconditional `linkLibCpp()` calls. These may need the same treatment when they become buildable on MSVC (some are currently blocked by other issues like freetype's `unistd.h`). Worth tracking as a follow-up? ## Test plan ### test-lib-vt | | Windows | Linux | Mac | |---|---|---|---| | **BEFORE** | 3791/3839 passed, 48 skipped | 3791/3839 passed, 48 skipped | 3807/3839 passed, 32 skipped | | **AFTER** | 3791/3839 passed, 48 skipped | 3791/3839 passed, 48 skipped | 3807/3839 passed, 32 skipped | | **Delta** | no change | no change | no change | ### all tests (`zig build test` / `zig build -Dapp-runtime=none test` on Windows) | | Windows | Linux | Mac | |---|---|---|---| | **BEFORE** | FAIL — 38/51 build steps, 5 failed | 2655/2678 passed, 23 skipped (86/86 steps) | 2655/2662 passed, 7 skipped (160/160 steps) | | **AFTER** | FAIL — 39/51 build steps, 4 failed | 2655/2678 passed, 23 skipped (86/86 steps) | 2655/2662 passed, 7 skipped (160/160 steps) | | **Delta** | +1 build step (glslang unblocked) | no change | no change | - Zero regressions on any platform - Windows improved: glslang now compiles (38 -> 39 steps, 5 -> 4 failures) - Remaining 4 Windows failures (`helpgen`, `framegen`, `freetype`, `translate-c`) are addressed by other PRs in the stack ## What I Learnt - **MSVC's clang doesn't default to C++17.** Zig's bundled clang uses C++17 by default on Linux/Mac, but when targeting MSVC, the C++ standard needs to be specified explicitly. Without `-std=c++17`, features like `std::variant`, `std::filesystem`, and `inline` variables are gated behind `_HAS_CXX17` and won't compile. - **`linkLibCpp` conflicts with MSVC headers.** Zig's `linkLibCpp` passes `-nostdinc++` and adds its own libc++/libc++abi headers, which collide with the C++ headers already provided by the MSVC SDK through `linkLibC`. On MSVC, you don't need `linkLibCpp` at all since the SDK includes both C and C++ headers. I think yesterday we dealt with something similar. Windows is fun. 🫠 Unironically and chronically. - **Grep wider.** The `linkLibCpp` guard was already applied to simdutf, highway, and utfcpp but missed glslang. When a fix follows a repeated pattern across packages, search the whole codebase before declaring it complete.
Fast, native, feature-rich terminal emulator pushing modern features.
A native GUI or embeddable library via libghostty.
About
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Download
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Documentation
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Contributing
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Developing
About
Ghostty is a terminal emulator that differentiates itself by being fast, feature-rich, and native. While there are many excellent terminal emulators available, they all force you to choose between speed, features, or native UIs. Ghostty provides all three.
libghostty is a cross-platform, zero-dependency C and Zig library
for building terminal emulators or utilizing terminal functionality
(such as style parsing). Anyone can use libghostty to build a terminal
emulator or embed a terminal into their own applications. See
Ghostling for a minimal complete project
example or the examples directory
for smaller examples of using libghostty in C and Zig.
For more details, see About Ghostty.
Download
See the download page on the Ghostty website.
Documentation
See the documentation on the Ghostty website.
Contributing and Developing
If you have any ideas, issues, etc. regarding Ghostty, or would like to contribute to Ghostty through pull requests, please check out our "Contributing to Ghostty" document. Those who would like to get involved with Ghostty's development as well should also read the "Developing Ghostty" document for more technical details.
Roadmap and Status
Ghostty is stable and in use by millions of people and machines daily.
The high-level ambitious plan for the project, in order:
| # | Step | Status |
|---|---|---|
| 1 | Standards-compliant terminal emulation | ✅ |
| 2 | Competitive performance | ✅ |
| 3 | Rich windowing features -- multi-window, tabbing, panes | ✅ |
| 4 | Native Platform Experiences | ✅ |
| 5 | Cross-platform libghostty for Embeddable Terminals |
✅ |
| 6 | Ghostty-only Terminal Control Sequences | ❌ |
Additional details for each step in the big roadmap below:
Standards-Compliant Terminal Emulation
Ghostty implements all of the regularly used control sequences and can run every mainstream terminal program without issue. For legacy sequences, we've done a comprehensive xterm audit comparing Ghostty's behavior to xterm and building a set of conformance test cases.
In addition to legacy sequences (what you'd call real "terminal" emulation), Ghostty also supports more modern sequences than almost any other terminal emulator. These features include things like the Kitty graphics protocol, Kitty image protocol, clipboard sequences, synchronized rendering, light/dark mode notifications, and many, many more.
We believe Ghostty is one of the most compliant and feature-rich terminal emulators available.
Terminal behavior is partially a de jure standard (i.e. ECMA-48) but mostly a de facto standard as defined by popular terminal emulators worldwide. Ghostty takes the approach that our behavior is defined by (1) standards, if available, (2) xterm, if the feature exists, (3) other popular terminals, in that order. This defines what the Ghostty project views as a "standard."
Competitive Performance
Ghostty is generally in the same performance category as the other highest performing terminal emulators.
"The same performance category" means that Ghostty is much faster than traditional or "slow" terminals and is within an unnoticeable margin of the well-known "fast" terminals. For example, Ghostty and Alacritty are usually within a few percentage points of each other on various benchmarks, but are both something like 100x faster than Terminal.app and iTerm. However, Ghostty is much more feature rich than Alacritty and has a much more native app experience.
This performance is achieved through high-level architectural decisions and low-level optimizations. At a high-level, Ghostty has a multi-threaded architecture with a dedicated read thread, write thread, and render thread per terminal. Our renderer uses OpenGL on Linux and Metal on macOS. Our read thread has a heavily optimized terminal parser that leverages CPU-specific SIMD instructions. Etc.
Rich Windowing Features
The Mac and Linux (build with GTK) apps support multi-window, tabbing, and splits with additional features such as tab renaming, coloring, etc. These features allow for a higher degree of organization and customization than single-window terminals.
Native Platform Experiences
Ghostty is a cross-platform terminal emulator but we don't aim for a least-common-denominator experience. There is a large, shared core written in Zig but we do a lot of platform-native things:
- The macOS app is a true SwiftUI-based application with all the things you would expect such as real windowing, menu bars, a settings GUI, etc.
- macOS uses a true Metal renderer with CoreText for font discovery.
- macOS supports AppleScript, Apple Shortcuts (AppIntents), etc.
- The Linux app is built with GTK.
- The Linux app integrates deeply with systemd if available for things like always-on, new windows in a single instance, cgroup isolation, etc.
Our goal with Ghostty is for users of whatever platform they run Ghostty on to think that Ghostty was built for their platform first and maybe even exclusively. We want Ghostty to feel like a native app on every platform, for the best definition of "native" on each platform.
Cross-platform libghostty for Embeddable Terminals
In addition to being a standalone terminal emulator, Ghostty is a
C-compatible library for embedding a fast, feature-rich terminal emulator
in any 3rd party project. This library is called libghostty.
Due to the scope of this project, we're breaking libghostty down into
separate actually libraries, starting with libghostty-vt. The goal of
this project is to focus on parsing terminal sequences and maintaining
terminal state. This is covered in more detail in this
blog post.
libghostty-vt is already available and usable today for Zig and C and
is compatible for macOS, Linux, Windows, and WebAssembly. The functionality
is extremely stable (since its been proven in Ghostty GUI for a long time),
but the API signatures are still in flux.
libghostty is already heavily in use. See examples
for small examples of using libghostty in C and Zig or the
Ghostling project for a
complete example. See awesome-libghostty
for a list of projects and resources related to libghostty.
We haven't tagged libghostty with a version yet and we're still working on a better docs experience, but our Doxygen website is a good resource for the C API.
Ghostty-only Terminal Control Sequences
We want and believe that terminal applications can and should be able to do so much more. We've worked hard to support a wide variety of modern sequences created by other terminal emulators towards this end, but we also want to fill the gaps by creating our own sequences.
We've been hesitant to do this up until now because we don't want to create more fragmentation in the terminal ecosystem by creating sequences that only work in Ghostty. But, we do want to balance that with the desire to push the terminal forward with stagnant standards and the slow pace of change in the terminal ecosystem.
We haven't done any of this yet.
Crash Reports
Ghostty has a built-in crash reporter that will generate and save crash
reports to disk. The crash reports are saved to the $XDG_STATE_HOME/ghostty/crash
directory. If $XDG_STATE_HOME is not set, the default is ~/.local/state.
Crash reports are not automatically sent anywhere off your machine.
Crash reports are only generated the next time Ghostty is started after a crash. If Ghostty crashes and you want to generate a crash report, you must restart Ghostty at least once. You should see a message in the log that a crash report was generated.
Note
Use the
ghostty +crash-reportCLI command to get a list of available crash reports. A future version of Ghostty will make the contents of the crash reports more easily viewable through the CLI and GUI.
Crash reports end in the .ghosttycrash extension. The crash reports are in
Sentry envelope format. You can
upload these to your own Sentry account to view their contents, but the format
is also publicly documented so any other available tools can also be used.
The ghostty +crash-report CLI command can be used to list any crash reports.
A future version of Ghostty will show you the contents of the crash report
directly in the terminal.
To send the crash report to the Ghostty project, you can use the following CLI command using the Sentry CLI:
SENTRY_DSN=https://e914ee84fd895c4fe324afa3e53dac76@o4507352570920960.ingest.us.sentry.io/4507850923638784 sentry-cli send-envelope --raw <path to ghostty crash>
Warning
The crash report can contain sensitive information. The report doesn't purposely contain sensitive information, but it does contain the full stack memory of each thread at the time of the crash. This information is used to rebuild the stack trace but can also contain sensitive data depending on when the crash occurred.