Backends: DirectX11: removed obsolete comment that got left in this backend only.

This commit is contained in:
ocornut
2026-07-27 21:49:46 +02:00
parent a9e7a8c880
commit ff135cf5e5

View File

@@ -574,7 +574,6 @@ bool ImGui_ImplDX11_CreateDeviceObjects()
}
// Create texture sampler
// (Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling)
{
D3D11_SAMPLER_DESC desc;
ZeroMemory(&desc, sizeof(desc));