Commit Graph

12 Commits

Author SHA1 Message Date
ocornut
a2b7d6e792 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_metal4.mm
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdlgpu3.cpp
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
2026-09-07 19:52:24 +02:00
ocornut
4898533613 Backends: DX10, DX11, DX12, Metal/4, OpenGL2/3, SDLGPU3, Vulkan: round framebuffer dimensions instead of truncating. (#9538, #9515, #8628) 2026-09-07 12:47:03 +02:00
ocornut
de4a2990a2 Backends: Metal, Metal4: fixed resizing windows losing framebuffer scale. (#6828, #8856)
Untested for Metal4
2026-08-06 22:18:41 +02:00
Jonathan Hoffstadt
df71e28084 Backends: Metal4: added multi-viewport support (#9465, #9451) 2026-07-10 15:05:31 +02:00
ocornut
a23e9fb1b5 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
2026-07-08 15:10:22 +02:00
Kian
481f2cea17 Backends: Metal4: added ImTextureID tex_id to residency set. (#9461, #9458, #9451)
This will resolve runtime errors identified by XCode's Metal Shader Validator.
2026-07-07 16:35:23 +02:00
Kian
520a29dd51 Backends: Metal4: added metal-cpp support. (#9461)
with amends.
2026-07-07 16:29:02 +02:00
ocornut
e616ace74d CI, Backends: Metal4: fixed CI, added comments. (#9458) 2026-07-03 17:48:11 +02:00
ocornut
d098bf9657 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2026-07-03 16:59:31 +02:00
ocornut
caddd26fb9 Backends: Metal4: minor tweaks/comments. (#9458, #9451) 2026-07-02 12:09:06 +02:00
Amélie Heinrich
fc6395365d Backends: Metal4: Added Metal 4 backend. Added SDL3+Metal4 example. (#9458, #9451) 2026-07-02 12:00:10 +02:00
ocornut
93dd4c1567 Backends: Metal4: copy imgui_imp_metal.* to imgui_impl_metal4.*, unmodified. (#9458, #9451) 2026-07-02 11:59:36 +02:00