PTSVU
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7c6fa8f8f7
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Backends: SDL_GPU: add swapchain parameters to ImGui_ImplSDLGPU3_InitInfo. (#8892)
(master branch commit, values are not used)
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2025-08-20 18:43:04 +02:00 |
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ocornut
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9ee3d731b5
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Backends: SDL_GPU3: changed ImTextureID type from SDL_GPUTextureSamplerBinding* to SDL_GPUTexture*. Added ImGui_ImplSDLGPU3_RenderState. (#8866, #8163, #7998, #7988)
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2025-08-08 15:51:16 +02:00 |
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ocornut
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df068ce11e
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Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section.
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2025-06-11 18:50:16 +02:00 |
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ocornut
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16fe666e36
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Backends: SDLGPU3: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_sdlgpu3.h
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2025-06-11 15:38:14 +02:00 |
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puugz
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a806d2f9b8
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Backends: SDLGPU: Fixed typo in function name Imgui_ImplSDLGPU3_PrepareDrawData() -> ImGui_ImplSDLGPU3_PrepareDrawData(). (#8509, 8163, #7998, #7988)
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2025-03-21 20:16:56 +01:00 |
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tanksdude
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f5003aff69
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Docs: Fix some typos (#8505)
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2025-03-21 16:23:09 +01:00 |
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ocornut
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b4a5d1dc53
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Backends: SDLGPU3: Rename GpuDevice->Device. Expose ImGui_ImplSDLGPU3_CreateDeviceObjects(), ImGui_ImplSDLGPU3_DestroyDeviceObjects(). Misc renaming. (#8163, #7998, #7988)
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2025-01-16 12:43:06 +01:00 |
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ocornut
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e799849272
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Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988)
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2025-01-09 16:55:03 +01:00 |
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Delta
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8bbccf7a97
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Backends: SDLGPU3: Added sdl_gpu backend. (#8163, #7998, #7988)
+Squashed: Optimized shader source code encoding by ocornut (#8163, #7998, #7988)
(squashed to avoid storing both in git history, 130 KB->62 KB)
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2025-01-09 16:55:03 +01:00 |
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