ocornut
|
b4514ce64a
|
Backends: DirectX12: enable swapchain tearing if available. (#8965)
|
2025-09-29 18:36:35 +02:00 |
|
Rémy Tassoux
|
778aadca65
|
Backends: DX12: Rework synchronization logic. (docking) (#8961)
|
2025-09-29 16:27:22 +02:00 |
|
ocornut
|
1aa91ac426
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
|
2025-09-29 16:16:16 +02:00 |
|
Rémy Tassoux
|
bab3ebec14
|
Backends: DX12: Rework synchronization logic. (master) (#8961)
|
2025-09-29 16:14:53 +02:00 |
|
ocornut
|
bad3c14ff6
|
Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. (#8946, #8110, #8111, #8686)
Amend e4e3c2c .
|
2025-09-29 14:57:03 +02:00 |
|
ocornut
|
f3e85310e7
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# docs/CHANGELOG.txt
|
2025-09-26 18:33:38 +02:00 |
|
ocornut
|
3470e6112b
|
(Breaking) Backends: Vulkan: moved fields in ImGui_ImplVulkan_InitInfo: RenderPass, Subpass, MSAASamples, PipelineRenderingCreateInfo. (#8946, #8110, #8111, #8686)
|
2025-09-26 18:23:51 +02:00 |
|
ocornut
|
5fe962216a
|
(Breaking) Backends: Vulkan: added 'VkImageUsageFlags image_usage' parameter to ImGui_ImplVulkanH_CreateOrResizeWindow(). (#8946, #8110, #8111, #8686)
Default to VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT.
|
2025-09-26 18:12:47 +02:00 |
|
David Maas
|
3d937beb62
|
Examples: DX10, DX11: Disabled DXGI's Alt+Enter default behavior in examples. (#4350)
|
2025-09-25 17:35:45 +02:00 |
|
ocornut
|
cee40f8af9
|
Examples: made examples's main.cpp consistent with returning 1 on error.
|
2025-09-24 17:48:48 +02:00 |
|
Tomas Jakobsson
|
28837ec642
|
Examples: added SDL3+DirectX11 example (docking). (#8956, #8957)
|
2025-09-24 15:03:29 +02:00 |
|
ocornut
|
e285ecca09
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
|
2025-09-24 14:54:46 +02:00 |
|
ocornut
|
d701ffb478
|
Examples: added SDL3+DirectX11 example. Minor amends + fix both SDL2/SDL3+DirectX11 to allow WARP driver. (#8956, #8957)
|
2025-09-22 21:38:33 +02:00 |
|
Tomas Jakobsson
|
a00e517a81
|
Examples: added SDL3+DirectX11 example. (#8956, #8957)
|
2025-09-22 21:25:56 +02:00 |
|
ocornut
|
a1c0836bec
|
Viewports: changed default value of io.ConfigViewportsNoDefaultParent to true. (#8948, #3152, #2871)
|
2025-09-22 15:56:10 +02:00 |
|
ocornut
|
f4a3529ffc
|
Fixed bad merge which left a few examples not building in docking branch.
|
2025-09-17 19:00:27 +02:00 |
|
ocornut
|
34bff4672c
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# examples/example_glfw_metal/main.mm
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_win32_opengl3/main.cpp
# examples/example_win32_vulkan/main.cpp
# imgui.h
|
2025-09-17 18:48:39 +02:00 |
|
ocornut
|
3c6c5692b8
|
Examples: Win32+Vulkan, GLFW+Metal: Fixed not applying content scale. (#8921, #8756)
Somehow it breaks in Win32+OpenGL3 example: when enabled Win32 applies some extra scale.
|
2025-09-15 16:50:58 +02:00 |
|
ocornut
|
e044d99710
|
Examples: standardized all examples to have a base window size of 1280x800.
|
2025-09-15 16:34:36 +02:00 |
|
ocornut
|
cd476b27f8
|
Examples: GLFW+Vulkan: Fixed not applying content scale. (#8921, #8756)
|
2025-09-12 21:32:46 +02:00 |
|
ocornut
|
9f13684d70
|
Examples: GLFW+OpenGL2: Fixed not applying content scale. (#8921)
Note that this requires GLFW 3.3.
|
2025-09-12 20:57:04 +02:00 |
|
ocornut
|
37b18acdf5
|
Backends: GLFW: improve multi-viewport behavior in tiling WMs (X11). Amends. (#8884, #8474, #8289)
|
2025-09-10 20:28:30 +02:00 |
|
ikos3k
|
6b2cdf29bc
|
Backends: GLFW: improve multi-viewport behavior in tiling WMs (X11) (#8884, #8474, #8289)
- Implement _NET_WM_WINDOW_TYPE_DIALOG for viewports
- Fix override_redirect for proper WM control
- Tested on i3wm and xfce4
|
2025-09-10 20:04:04 +02:00 |
|
ocornut
|
4d216d4510
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
|
2025-08-27 18:57:56 +02:00 |
|
ocornut
|
fe03035112
|
Docs: advertise ProggyVector font as an alternative.
|
2025-08-20 20:02:49 +02:00 |
|
PTSVU
|
03e39ca7f5
|
Backends: SDL_GPU: add swapchain parameters to ImGui_ImplSDLGPU3_InitInfo. (#8892)
(docking branch commit)
|
2025-08-20 18:51:50 +02:00 |
|
PTSVU
|
7c6fa8f8f7
|
Backends: SDL_GPU: add swapchain parameters to ImGui_ImplSDLGPU3_InitInfo. (#8892)
(master branch commit, values are not used)
|
2025-08-20 18:43:04 +02:00 |
|
ocornut
|
4ebfe1cba5
|
Merge branch 'master' into docking
|
2025-08-20 18:28:39 +02:00 |
|
scribam
|
655601169b
|
Examples: Android+OpenGL3: update Gradle project, amend. (#8888, #8878)
|
2025-08-19 15:20:53 +02:00 |
|
scribam
|
361e370fe0
|
Examples: Android+OpenGL3: update Gradle project (#8888, #8878)
|
2025-08-19 15:16:15 +02:00 |
|
ocornut
|
cbf9e3f554
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
# imgui.cpp
|
2025-08-08 15:51:56 +02:00 |
|
Adem Budak
|
d163e20f63
|
Examples: Win32+OpenGL3: Replace legacy 'GL/GL.h' with 'GL/gl.h' (#8861)
|
2025-08-06 10:43:57 +09:00 |
|
ocornut
|
902b8cc39a
|
Examples: SDL3+SDL_GPU: use SDL_GPU_PRESENTMODE_VSYNC present mode. (#8830)
|
2025-08-04 15:30:25 +09:00 |
|
o:tone
|
70cfc02811
|
Examples: SDL3+SDL_GPU: use SDL_WaitAndAcquireGPUSwapchainTexture() instead of SDL_AcquireGPUSwapchainTexture(). (#8830)
|
2025-08-04 15:28:38 +09:00 |
|
ocornut
|
34debc733f
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui.h
|
2025-07-27 20:35:25 +09:00 |
|
ocornut
|
4f00774006
|
Examples: SDL3+Metal: Amend example. (#8827, #8825)
Amend 8403c49
|
2025-07-23 16:11:47 +09:00 |
|
Shi Yan
|
8403c49484
|
Examples: SDL3+Metal: Added example. (#8827, #8825)
|
2025-07-23 15:58:13 +09:00 |
|
ocornut
|
c99ac2451f
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_vulkan.cpp
|
2025-07-08 17:25:22 +02:00 |
|
Pascal Thomet
|
ed7d965818
|
Examples: GLFW+OpenGL3, GLFW+WGPU: Emscripten Makefiles uses port contrib.glfw3 (#8742)
This unofficial port offers a better support for HighDPI.
See
- https://emscripten.org/docs/compiling/Contrib-Ports.html
- https://github.com/pongasoft/emscripten-glfw
|
2025-07-08 15:57:22 +02:00 |
|
ocornut
|
1e130e045b
|
Examples: set ConfigDpiScaleFonts / ConfigDpiScaleViewports in all examples already setup for scaling.
|
2025-06-11 18:11:32 +02:00 |
|
ocornut
|
6af6cec23f
|
Merge branch 'master_fonts' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl2.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_opengl3.h
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_sdlgpu3.h
# backends/imgui_impl_vulkan.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_sdl3_sdlgpu3/main.cpp
# examples/example_sdl3_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
|
2025-06-11 18:07:19 +02:00 |
|
ocornut
|
c18301f356
|
Examples: remove explicit font sizes from AddFontXXX() calls. Add commented out style.FontSizeBase assignment.
|
2025-06-11 16:25:03 +02:00 |
|
ocornut
|
bc394410a2
|
Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style)
We don't bother with WIN32_LEAN_AND_MEAN.
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_sdl3_sdlgpu3/main.cpp
# examples/example_sdl3_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
|
2025-06-11 16:24:05 +02:00 |
|
ocornut
|
d72e66cdee
|
Examples: remove comments/references about baking and GetGlyphRangesJapanese().
|
2025-06-11 16:11:03 +02:00 |
|
ocornut
|
0f0473bf1c
|
Fonts, Textures: main code for ImGuiBackendFlags_RendererHasTextures feature.
# Conflicts:
# imgui.h
# imgui_demo.cpp
|
2025-06-11 15:03:46 +02:00 |
|
ocornut
|
e55415bfef
|
(Breaking) renamed/moved ImGuiConfigFlags_DpiEnableScaleFonts -> ioConfigDpiScaleFonts, ImGuiConfigFlags_DpiEnableScaleViewports -> io.ConfigDpiScaleViewports
|
2025-06-11 15:02:06 +02:00 |
|
ocornut
|
a92b53df7b
|
Backends: Win32: Viewports: handle WM_DPICHANGED in backend when ImGuiConfigFlags_DpiEnableScaleViewports flag is enabled.
|
2025-06-02 19:21:22 +02:00 |
|
ocornut
|
c008c7d494
|
Merge remote-tracking branch 'origin/master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
|
2025-05-15 14:45:15 +02:00 |
|
ocornut
|
c90ea1315a
|
Viewports: added per-viewport FramebufferScale, Platform_GetWindowFramebufferScale() + Backends: GLFW, SDL2, SDL3, Apple: added support. (#1065, #1542, #1676, #1786, #2826, #3757, #5081, #5580, #5592, #6465, #7273, #7779 etc.)
)
Metal backend is not in charge of writing to DpiScale/FramebufferScale (tho it was a neat workaround).
|
2025-05-15 14:43:30 +02:00 |
|
ocornut
|
b5a73033ab
|
Examples: Apple: Amend build scripts and gitignore, fix misc OSX warnings. (#8637)
# Conflicts:
# backends/imgui_impl_metal.mm
|
2025-05-14 18:23:31 +02:00 |
|