ocornut
f2ce2def09
Backends: OSX: fixed reporting backing scale as content scale (dpiscale).
...
Was possibly harmless because DpiScale is only used by user or certain opt-in feature.
But, Metal backend wrongly used viewport->DpiScale in ImGui_ImplMetal_SetWindowSize() so it might affect it cc #6828
2026-08-06 21:46:03 +02:00
ocornut
2a08c87b8c
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# examples/example_glfw_metal/main.mm
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_sdlrenderer2/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_directx11/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_sdl3_sdlgpu3/main.cpp
# examples/example_sdl3_sdlrenderer3/main.cpp
# examples/example_sdl3_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/example_win32_opengl3/main.cpp
# examples/example_win32_vulkan/main.cpp
# imgui_internal.h
2026-01-23 16:05:50 +01:00
ocornut
9ce41a92c3
Misc/shallow merges from docking branch to reduce small drift.
2026-01-08 14:31:25 +01:00
ocornut
a0a6639fb5
Viewports: rename ImGuiBackendFlags_HasParentViewportId->ImGuiBackendFlags_HasParentViewport. ( #8948 )
...
Introduced yesterday by 50a8bb2 .
2025-10-02 16:20:24 +02:00
ocornut
50a8bb2711
Viewports: added ImGuiBackendFlags_HasParentViewportId backend flag. ( #8948 )
2025-09-30 17:38:06 +02:00
ocornut
a1c0836bec
Viewports: changed default value of io.ConfigViewportsNoDefaultParent to true. ( #8948 , #3152 , #2871 )
2025-09-22 15:56:10 +02:00
ocornut
aa9476a38a
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). ( #8945 , #2769 )
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# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# imgui.h
2025-09-18 17:02:44 +02:00
ocornut
d4f722d5b2
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). ( #8945 , #2769 )
2025-09-18 16:58:50 +02:00
ocornut
ee8fd5325a
Backends: OSX: Fixed multi-viewport handling broken in 1.92.0. ( #8644 , #8777 )
2025-07-08 13:38:37 +02:00
ocornut
3ec62dfeff
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.h
2025-06-27 16:59:03 +02:00
Christian Fillion
22ad62c90c
Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. ( #8739 )
...
Yet another undocumented standard cursor.
Amend 8a35386 .
2025-06-27 13:35:03 +02:00
ocornut
d896eab166
Backends: OSX: ImGui_ImplOSX_HandleEvent() only process event for window containing our viewports. Amend 7ac99a4 for docking. ( #8644 )
2025-06-13 17:48:20 +02:00
ocornut
4cf85ee543
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_wgpu.cpp
# backends/imgui_impl_wgpu.h
2025-06-13 17:43:30 +02:00
ocornut
7ac99a4366
Backends: OSX: ImGui_ImplOSX_HandleEvent() only process event for window containing our view. ( #8644 )
2025-06-12 15:44:18 +02:00
ocornut
c008c7d494
Merge remote-tracking branch 'origin/master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
2025-05-15 14:45:15 +02:00
ocornut
c90ea1315a
Viewports: added per-viewport FramebufferScale, Platform_GetWindowFramebufferScale() + Backends: GLFW, SDL2, SDL3, Apple: added support. ( #1065 , #1542 , #1676 , #1786 , #2826 , #3757 , #5081 , #5580 , #5592 , #6465 , #7273 , #7779 etc.)
...
)
Metal backend is not in charge of writing to DpiScale/FramebufferScale (tho it was a neat workaround).
2025-05-15 14:43:30 +02:00
ocornut
63554bcee5
Backends: OSX: rename internal struct for consistency with other backends.
2025-05-15 14:31:55 +02:00
ocornut
b5a73033ab
Examples: Apple: Amend build scripts and gitignore, fix misc OSX warnings. ( #8637 )
...
# Conflicts:
# backends/imgui_impl_metal.mm
2025-05-14 18:23:31 +02:00
ocornut
88d2df24be
Merge branch 'master' into docking
2025-04-16 20:31:18 +02:00
519q
d3bb3336f5
Backends: OSX: remove duplicate variable. ( #8565 )
2025-04-14 14:12:48 +02:00
ocornut
df5690d91a
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
2025-03-30 16:42:28 +02:00
tanksdude
f5003aff69
Docs: Fix some typos ( #8505 )
2025-03-21 16:23:09 +01:00
ocornut
979c7d76ab
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. ( #8508 )
2025-03-21 15:42:47 +01:00
ocornut
6972b6c380
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
2025-03-10 20:02:36 +01:00
fdsa
3c3d943fb1
Docs: Fix some typos ( #8473 )
2025-03-09 16:42:16 +01:00
ocornut
773060155f
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
2025-02-21 19:56:20 +01:00
ocornut
eec097fe35
Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
...
Amend 8a35386
2025-02-18 18:52:08 +01:00
ocornut
8a35386ba7
Added ImGuiMouseCursor_Wait mouse cursor (busy/wait/hourglass shape) + support in SDL2,SDL3,Win32,Allegro5 backends.
2025-02-18 18:40:47 +01:00
ocornut
6e94f6cefb
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
# imgui_internal.h
2025-01-20 18:04:31 +01:00
Julian Rachele
aa1b4ea861
Backends: OSX: Remove notification observer when shutting down. ( #8331 )
2025-01-20 09:24:43 +01:00
ocornut
960a6f14bf
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_metal.mm
# imgui.cpp
2025-01-08 14:36:14 +01:00
ocornut
a9cd0f5e42
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_allegro5.cpp
# backends/imgui_impl_allegro5.h
# backends/imgui_impl_android.cpp
# backends/imgui_impl_android.h
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_dx9.h
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_metal.h
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl2.h
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_opengl3.h
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl2.h
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdl3.h
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# backends/imgui_impl_win32.h
# imgui.cpp
2024-12-11 12:27:25 +01:00
ocornut
43fbd7ce84
Backends: standardized top of file comments.
2024-12-05 12:43:04 +01:00
ocornut
368123ab06
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_metal.mm
# imgui_draw.cpp
2024-11-07 19:58:23 +01:00
ocornut
419a9ada16
Ignore clang warning Wnontrivial-memaccess ( #8129 , #8135 )
...
Amend 88e2327
Use void* cast in backend where the memset are infrequent.
2024-11-07 19:08:37 +01:00
ocornut
83660e37e3
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glut.cpp
# backends/imgui_impl_glut.h
# backends/imgui_impl_metal.mm
# imgui.cpp
# imgui_demo.cpp
2024-11-06 17:58:35 +01:00
ocornut
6f287dd16d
(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. ( #4921 )
2024-11-06 17:54:59 +01:00
Maya Warrier
88e232739b
Ignore clang warning Wnontrivial-memaccess ( #8129 )
...
Produced when memset(this, ..) is used on a non-trivially copyable type
2024-11-05 10:44:39 +01:00
ocornut
942b64abfc
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
2024-10-24 18:15:51 +02:00
ocornut
a908d73c16
Backends: avoid missing -Wmissing-declaration warning. ( #8087 , #7997 )
2024-10-24 17:24:47 +02:00
ocornut
22503bfe75
Backends: changed all backends to allow enabling ImGuiConfigFlags_ViewportsEnable after initialization. ( #5371 )
2024-10-08 20:47:24 +02:00
ocornut
bc77cccd31
Merge branch 'master' into docking
2024-09-19 14:52:43 +02:00
ocornut
cfae5ac71b
Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. ( #7997 )
...
Backends: Win32: Refactor ImGui_ImplWin32_KeyEventToImGuiKey() logic.
Ref #7672
2024-09-19 14:10:00 +02:00
ocornut
fed4841bd4
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2024-08-22 20:26:59 +02:00
ocornut
214977e5fd
IO: (BREAKING) moved io.GetClipboardTextFn, io.SetClipboardTextFn to platform_io.Platform_GetClipboardTextFn, platform_io.Platform_SetClipboardTextFn.
2024-08-22 20:12:23 +02:00
ocornut
9ff60ae31d
IO: (BREAKING) moved GetIO().PlatformSetImeDataFn to GetPlatformIO(.Platform_SetImeDataFn. ( #7660 )
2024-08-22 20:11:55 +02:00
chenqiudu
aa0f6b37bd
Backends: OSX: fixed NSAppKitVersion version limit for setWantsBestResolutionOpenGLSurface usage. ( #7814 )
2024-07-23 15:20:38 +02:00
ocornut
3f61da7e8b
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdl3.h
# imgui.cpp
# imgui.h
# imgui_internal.h
2024-07-02 17:48:38 +02:00
ocornut
fb799bba7f
(Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context.
2024-07-02 15:48:32 +02:00
ocornut
0c2650e833
Backends: OSX: build fix. Amend 32f9dfc
2024-06-26 16:23:42 +02:00