ocornut 
							
						 
					 
					
						
						
							
						
						29d462ebce 
					 
					
						
						
							
							Set HoveredID even when g.NavDisableMouseHover is set by gamepad/keyboard navigation. This will facilitate the use of future InputOwner API based on HoveredID/ActiveID.  
						
						... 
						
						
						
						Note that this widen the small gap between polling g.HoveredID and using IsItemHovered() the later does various filtering.
Added IsItemHovered(ImGuiHoveredFlags_NoNavOverride) to disable that specific state redirect/filter.
Side-effect: fix EndGroup() use of combining HoveredId values when gamepad/keyboard nav is active. Unlikely to have user-visible side effect since IsItemHovered() would have filtered out anyway.
Side-effect: fix IsAnyItemHovered() when gamepad/keyboard is active (but this wasn't the primary intent of this change).
Side-effect: fix using SetItemUsingMouseWheel() while hovering an item and gamepad/keyboard is active. (#2891 ) 
						
						
					 
					
						2022-02-17 18:39:03 +01:00 
						 
				 
			
				
					
						
							
							
								Borislav Stanimirov 
							
						 
					 
					
						
						
							
						
						955aacfbc5 
					 
					
						
						
							
							GCC: Disable deprecated-enum-enum-conversion for gcc as well ( #4997 )  
						
						
						
						
					 
					
						2022-02-09 09:47:11 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						88de982071 
					 
					
						
						
							
							Version 1.88 WIP  
						
						
						
						
					 
					
						2022-02-08 14:45:26 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c71a50deb5 
					 
					
						
						
							
							Version 1.87  
						
						
						
						
					 
					
						2022-02-07 18:16:54 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						35e197f413 
					 
					
						
						
							
							TestEngine: fixed InvisibleButton() and ArrowButton() not calling the info macro.  
						
						
						
						
					 
					
						2022-02-01 11:52:38 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						8555335935 
					 
					
						
						
							
							Shallow alignment of ImGuiKey stuff + moving some in internals. Internals: add offset to ImBitArray<>, simpify ActiveIdUsingKeyInputMask.  
						
						
						
						
					 
					
						2022-01-25 18:11:34 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b17b2fb732 
					 
					
						
						
							
							Popups: Fixed an issue when reopening a same popup multiple times would offset them by 1 pixel on the right. ( #4936 )  
						
						... 
						
						
						
						Passing explicit ImGuiPopupFlags_MouseButtonRight to OpenPopupOnItemClick() calls somehow document the unusual (due to legacy) default value. 
						
						
					 
					
						2022-01-24 13:24:54 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						91ae56af45 
					 
					
						
						
							
							Removed support for legacy arithmetic operators (+*/) when inputing text into a slider/drag. ( #4917 ,  #3184 )  
						
						
						
						
					 
					
						2022-01-19 15:10:42 +01:00 
						 
				 
			
				
					
						
							
							
								thedmd 
							
						 
					 
					
						
						
							
						
						3b66929301 
					 
					
						
						
							
							Inputs: Extra Keys / AddKeyEvent(): Added ImGuiKey values, io.AddKeyEvent(), GetKeyName(), IMGUI_DISABLE_OBSOLETE_KEYIO. Obsoleted GetKeyIndex(), io.KeyMap[], io.KeysDown[]. ( #2625 ,  #4858 ,  #2787 )  
						
						
						
						
					 
					
						2022-01-10 15:09:56 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						afffcd5810 
					 
					
						
						
							
							Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter ( #2625 )  
						
						
						
						
					 
					
						2022-01-06 14:25:56 +01:00 
						 
				 
			
				
					
						
							
							
								Liu Liu 
							
						 
					 
					
						
						
							
						
						de36ff043e 
					 
					
						
						
							
							Platform IME: add ImGuiPlatformImeData::InputLineHeight (unused by win32). ( #3113 )  
						
						
						
						
					 
					
						2022-01-05 13:47:21 +01:00 
						 
				 
			
				
					
						
							
							
								actboy168 
							
						 
					 
					
						
						
							
						
						29a8ee0826 
					 
					
						
						
							
							Platform IME: add ImGuiPlatformImeData::WantVisible, hide IME when not used. ( #2589 )  
						
						
						
						
					 
					
						2022-01-05 13:47:21 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2706c9d66e 
					 
					
						
						
							
							Platform IME: reworked internals to simplify adding new features.  
						
						
						
						
					 
					
						2022-01-05 13:47:20 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						89a28209e8 
					 
					
						
						
							
							Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 ( #4468 ,  #4830 )  
						
						
						
						
					 
					
						2021-12-26 20:02:02 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						512c54bbc0 
					 
					
						
						
							
							Version 1.86  
						
						
						
						
					 
					
						2021-12-22 15:31:13 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						612b787b0d 
					 
					
						
						
							
							Menus: fixed top-level menu from not consistently using style.PopupRounding. ( #4788 )  
						
						... 
						
						
						
						+ Stack tool default size. 
						
						
					 
					
						2021-12-21 15:05:10 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0636f9adac 
					 
					
						
						
							
							InputText: fixed Shift+Delete from not cutting into clipboard. ( #4818 ,  #1541 )  
						
						
						
						
					 
					
						2021-12-20 19:45:58 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						389982eb5a 
					 
					
						
						
							
							Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. ( #4468 ,  #4504 ,  #2981 ,  #3381 )  
						
						
						
						
					 
					
						2021-12-15 11:50:00 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						48f263336b 
					 
					
						
						
							
							Menus: fixed closing a menu inside a popup/modal. Fixed menu inside a popup/modal not inhibiting hovering of items in the popup/modal. ( #3496 ,  #4797 )  
						
						... 
						
						
						
						Fixed sub-menu items inside a popups from closing the popup (debatable). 
						
						
					 
					
						2021-12-14 16:54:23 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d7350668d1 
					 
					
						
						
							
							Fix OSX warnings + Examples/Apple+GL2 calls super reshape. ( #4759 ,  #1873 )  
						
						
						
						
					 
					
						2021-12-13 12:31:15 +01:00 
						 
				 
			
				
					
						
							
							
								xndcn 
							
						 
					 
					
						
						
							
						
						8a9fe26866 
					 
					
						
						
							
							Menus: fixed closing a menu by clicking on its menu-bar item when inside a popup. ( #3496 ,  #4797 )  
						
						
						
						
					 
					
						2021-12-10 18:58:41 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						bdd2a94315 
					 
					
						
						
							
							InputTextMultiline: fixed vertical tracking with large values of FramePadding.y. ( #3781 ,  #4794 )  
						
						
						
						
					 
					
						2021-12-09 11:30:42 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						072caa4a90 
					 
					
						
						
							
							InputText: fixed incorrect padding when FrameBorder > 0. ( #4794 ,  #3781 )  
						
						
						
						
					 
					
						2021-12-09 11:25:58 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6e141a9cae 
					 
					
						
						
							
							Internals: made ScrollbarEx() use ImS64 to facilitate use with larger ranges (not fully tested) + clipper tweaks ( #3609 ,  #3962  +  https://github.com/ocornut/imgui_club/issues/20 )  
						
						... 
						
						
						
						This does NOT fix all problems with large ranges and floating point precision, it merely attenuate them. 
						
						
					 
					
						2021-12-06 12:09:38 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						eea836135a 
					 
					
						
						
							
							InputText: fix buffer modifications in callbacks while using resize callback ( #4784 )  
						
						... 
						
						
						
						Regressed by 5ac25e7c7#4762 ) 
						
						
					 
					
						2021-12-05 19:03:40 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						aa41f16589 
					 
					
						
						
							
							Separator: fixed cover all columns while called inside a table. ( #4787 ,  #205 )  
						
						
						
						
					 
					
						2021-12-05 18:47:28 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						c5db276521 
					 
					
						
						
							
							InputText, Nav: fixed tabbing through InputTextMultiline(). ( #4761 ,  #3092 )  
						
						... 
						
						
						
						Messy... Broken by 66f0fb9 
						
						
					 
					
						2021-11-30 15:17:18 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9d704d99d3 
					 
					
						
						
							
							Internals: wrapped ImQsort() in an inline function + added a define guard.  
						
						
						
						
					 
					
						2021-11-30 12:59:00 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						66f0fb986c 
					 
					
						
						
							
							Inputtext, Nav: fixed using SetKeyboardFocusHere() on InputTextMultiline(). ( #4761 )  
						
						
						
						
					 
					
						2021-11-29 16:25:45 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						65f4be1a10 
					 
					
						
						
							
							InputText: Internals: moved "apply_new_text" application code to reduce noise in a future commit (will be for  #4714 ) + removed unused fields.  
						
						... 
						
						
						
						The move would ideally be no-op. technically we now clear state->Flags before calling ResizeCallback but those are unrelated. The 2 unused fields were incorrectly added by 24ff25981 
						
						
					 
					
						2021-11-25 15:12:23 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5ac25e7c7a 
					 
					
						
						
							
							InputText: fixed ReadOnly flag preventing callbacks from receiving the text buffer. ( #4762 )  
						
						
						
						
					 
					
						2021-11-25 15:12:08 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f8a806ad9f 
					 
					
						
						
							
							Tooltips, Internal: (Breaking) swapped parameter order to accomodate for future tooltip api rework.  
						
						
						
						
					 
					
						2021-11-10 17:53:58 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						8361ed1f54 
					 
					
						
						
							
							Nav: wrap abs<>rel rectangle conversions before we attempt to switch the reference point from window->Pos to window->DC.CursorStartPos. This commit should have no effect.  
						
						... 
						
						
						
						Current point makes rectangle invalid right after a scroll, for interactive actions it's rarely a problem but e.g. clipper will want to use g.NavID rect rel while scrolling. (#3841 ) 
						
						
					 
					
						2021-10-27 12:28:45 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						99552420a2 
					 
					
						
						
							
							InputText: triple-click avoid scroll + include end of line character. ( #2244 )  
						
						
						
						
					 
					
						2021-10-25 17:14:00 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						126a6f894f 
					 
					
						
						
							
							InputText: made double-click select word, triple-line select line. Word delimitation logic differs slightly from the one used by CTRL+arrows. ( #2244 )  
						
						
						
						
					 
					
						2021-10-25 16:34:56 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9c78fc928a 
					 
					
						
						
							
							Inputs: Mouse: Amend c8e3a01 for tracking multiple clicks, renaming. ( #3229 )  
						
						
						
						
					 
					
						2021-10-25 14:30:20 +02:00 
						 
				 
			
				
					
						
							
							
								Chris Savoie 
							
						 
					 
					
						
						
							
						
						2318c764cf 
					 
					
						
						
							
							Inputs: Mouse: Add support for tracking multiple clicks more than just double ( #3229 )  
						
						
						
						
					 
					
						2021-10-25 14:30:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e3bd9434b1 
					 
					
						
						
							
							1.86 WIP + internals: tweaks table temp data code.  
						
						
						
						
					 
					
						2021-10-14 16:58:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						55d35d8387 
					 
					
						
						
							
							Version 1.85  
						
						
						
						
					 
					
						2021-10-11 19:24:25 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						44f801186f 
					 
					
						
						
							
							SetItemDefaultFocus() use ScrollToRectEx(), don't tab when Alt is held either, TabItemEx() uses ItemAdd's extra_flags, misc comments.  
						
						
						
						
					 
					
						2021-10-08 15:24:54 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ec6ca06898 
					 
					
						
						
							
							InputText: Fixed selection rectangle appearing one frame late when selecting all.  
						
						
						
						
					 
					
						2021-10-08 13:00:55 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						31d033c9d8 
					 
					
						
						
							
							Nav: refactor SetKeyboardFocusHere() into using Nav facility. Fix it for clipped items. ( #343 ,  #4079 ,  #2352 ,  #432 )  
						
						... 
						
						
						
						+ Removed references to counter used by previous implementation of SetKeyboardFocus functions (the TabStop ones will be removed after) 
						
						
					 
					
						2021-10-06 18:42:11 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2de96c4bd5 
					 
					
						
						
							
							Stack Tool: Added Stack Tool (ShowStackToolWindow() function and available from Demo and Metrics window). ( #4631 )  
						
						
						
						
					 
					
						2021-10-06 17:47:27 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						8f495e5543 
					 
					
						
						
							
							Internal: added ScrollToItem() upcoming replacement to ScrollToBringRectIntoView() + ImGuiScrollFlags (WIP) ( #3692 ,  #3208 ,  #2812 ,  #4242 ,  #2900 )  
						
						
						
						
					 
					
						2021-09-29 17:13:45 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						15fe7ba31f 
					 
					
						
						
							
							ColorPicker: Fix not being able to pick exactly (1.0f, 1.0f, 1.0f) color by dragging toward the edges of the SV square. ( #3517 )  
						
						... 
						
						
						
						Old code attempted to mitigate hue/saturation resetting for colors where these components are undefined. Since we now explicitly back up and restore these components this workaround is no longer necessary. 
						
						
					 
					
						2021-09-21 15:10:07 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						30546bc0e7 
					 
					
						
						
							
							ColorEdit: Fix multiple issues. ( #4014 )  
						
						... 
						
						
						
						* Change g.ColorEditLastColor type to ImU32 and store RGB color value.
  - Fixes inability to change hue when saturation is 0. (#4014 )
  - Fixes edgecases where lossy color conversion prevent restoration of hue/saturation.
  - Fixes hue value jitter when modifying color using SV square.
* Fix hue resetting to 0 when it is set to 255 by explicitly restoring hue if it is 0 and previous value was 1.
* Further reduce hue jitter by restoring hue when color is modified using SV square. 
						
						
					 
					
						2021-09-21 15:10:07 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ddddabdccf 
					 
					
						
						
							
							InputText: amend validation test to allow pushing Activate events remotely. ( #4552 ,  #2321 )  
						
						
						
						
					 
					
						2021-09-17 16:44:14 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2cffcbdc64 
					 
					
						
						
							
							InputText: fix Space key with nav enabled interfering with input text boxes (fix  bd6c9e99). made it possible to activate InputText with tweak gamepad button (why not, now that we can cancel) ( #4552 ,  #2321 )  
						
						
						
						
					 
					
						2021-09-17 16:30:32 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3973de7933 
					 
					
						
						
							
							Internals: removed last parameter to IsClippedEx() + fix PVS studio warnings.  
						
						
						
						
					 
					
						2021-09-16 18:07:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4f10fe0a27 
					 
					
						
						
							
							TreePush: removed arbitrary/weird suppot for TreePush((const char*)NULL)  
						
						
						
						
					 
					
						2021-09-15 12:12:49 +02:00