Commit Graph

8923 Commits

Author SHA1 Message Date
ocornut
7aba8da551 (Breaking) Fonts: CalcWordWrapPositionA() -> CalcWordWrapPosition(), takes size instead of scale as this will be needed. 2025-06-11 15:45:22 +02:00
ocornut
a2371ef90b Internals: added ImStableVector<> helper. 2025-06-11 15:45:14 +02:00
ocornut
fb69a09d6e Fonts: Fixed leak due to indirectly recursing ImFontAtlasPackInit(). 2025-06-11 15:45:14 +02:00
ocornut
c5653d5f34 Fonts: stb_truetype loader: Reworked scale handling to suggest this is not required caching. 2025-06-11 15:45:14 +02:00
ocornut
b203ac1e0d Fonts: Reduced reliance on ImFontConfig::DstFont. 2025-06-11 15:45:14 +02:00
ocornut
722f6013ff Fonts: Added a bit of user facing tooling. 2025-06-11 15:45:14 +02:00
ocornut
bd19bc5085 Fonts: Removed BuildClearGlyphs(), conflated with ClearOutputData() 2025-06-11 15:45:14 +02:00
ocornut
2bf6552f2f Fonts: Fixed/improved support for legacy backend. SetTexID() writes into our ImTextureData to keep the indirection, clear TexIsBuilt.
The idea is that a legacy backend can somehow add a if (!atlas->IsBuilt()) ImGui_ImplXXXXX_CreateFontsTexture() call _after_ Render() and some features are supported.
2025-06-11 15:45:14 +02:00
ocornut
ba62becb7d (Breaking) Fonts: remove ImFontAtlasCustomRect which is now the same as ImTextureRect 2025-06-11 15:45:08 +02:00
ocornut
a509790a1c Fonts: Added back support for AddCustomRectFontGlyph()
Legacy path naturally works.
2025-06-11 15:45:08 +02:00
ocornut
953ce90d27 Fonts: ImFontAtlasBuildInit() uses the occasion to sync HasTexUpdates from imgui context, narrowing the scope where it isn't set. 2025-06-11 15:45:07 +02:00
ocornut
288055180e Fonts: Comments, remove ImFontAtlas facing BuildGrowTexture(), BuildCompactTexture(). Make IsBuilt() obsolete. 2025-06-11 15:45:07 +02:00
ocornut
8ed4e2dde7 Fonts: Basic heuristic to repack instead of growing. Moved rects count/surface to internals. 2025-06-11 15:45:07 +02:00
ocornut
2137b3448b Textures: Added atlas's TexMinWidth/TexMinHeight/TexMaxWidth/TexMaxHeight.
Fixed ImFontAtlasBuildGetTextureSizeEstimate().
Basic error handling on OOM.
2025-06-11 15:45:01 +02:00
ocornut
14614f561b Textures: Ensure UpdateBox is set on texture _WantCreate state too. 2025-06-11 15:45:01 +02:00
ocornut
b06f3c6d1d Fonts: turn public facing BuildRegisterGlyph() into ImFontAtlasBuildAddFontGlyph() thats sets up UV. 2025-06-11 15:44:38 +02:00
ocornut
4ff1631b31 Fonts: Rasterizing ellipsis character from dot as one glyph + avoid preloading if it not needed.
# Conflicts:
#	imgui.cpp
2025-06-11 15:44:37 +02:00
ocornut
a2bc3d81c2 Fonts: Fixed support for multiple contexts. 2025-06-11 15:43:07 +02:00
ocornut
cec3e945f0 Fonts: added ImFontAtlas::RemoveFont(), fixed various leaks. 2025-06-11 15:43:07 +02:00
ocornut
df8450d928 Fonts: marked ImFontAtlas::Build() as obsolete 2025-06-11 15:43:07 +02:00
ocornut
4399599de9 Fonts: ClearCache(), ImFontAtlasBuildGetTextureSizeEstimate(), tweak clearing functions. 2025-06-11 15:43:06 +02:00
ocornut
ef1521b472 Fonts: fix for password fields 2025-06-11 15:43:06 +02:00
ocornut
a51a26e2aa Fonts: use a structure for post-processing - easier to pass things around and iterate on. 2025-06-11 15:43:06 +02:00
ocornut
553b1c301d Fonts: repack without full reload, discard rectangle, fixed CustomRect api with stable id, remove public BuildInit(). 2025-06-11 15:43:01 +02:00
ocornut
a6c7801926 Fonts: Measured and tweaked CalcTextSize() computation to minimize cost in our stress tests. 2025-06-11 15:42:55 +02:00
ocornut
076a1ab85c Fonts: Misc amends, remove _PackNodesFactor, comments. 2025-06-11 15:42:54 +02:00
ocornut
ac13683c26 Fonts: ImFontAtlas accept DrawListSharedData not being set. 2025-06-11 15:42:54 +02:00
ocornut
43cc3fc8b1 Fonts: optimization bake FallbackAdvanceX into IndexAdvanceX[]. 2025-06-11 15:42:54 +02:00
ocornut
4f27792ffe (Breaking) Removed atlas->TexDesiredWidth now unnecessary (github 327) 2025-06-11 15:42:54 +02:00
ocornut
b670f799d5 Fonts: use TexGlyphPadding. Fixed packing issues. Removed old code. 2025-06-11 15:41:21 +02:00
ocornut
0f553c57bd Fonts: AddFont() actually does the work, so we can handle errors & return an accurate return value. 2025-06-11 15:41:21 +02:00
ocornut
1269467fa0 imgui_freetype: Removing old code. 2025-06-11 15:41:16 +02:00
ocornut
08e1e7681e imgui_freetype: Added Freetype implementation for new architecture. 2025-06-11 15:41:16 +02:00
thedmd
26c017d5ea Backends: Metal: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
#	backends/imgui_impl_metal.h
#	backends/imgui_impl_metal.mm
2025-06-11 15:41:05 +02:00
ocornut
ee8941e0de Backends: Allegro5: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:41:05 +02:00
ocornut
16fe666e36 Backends: SDLGPU3: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
#	backends/imgui_impl_sdlgpu3.cpp
#	backends/imgui_impl_sdlgpu3.h
2025-06-11 15:38:14 +02:00
ocornut
e538883a20 Backends: SDL_Renderer3: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:38:13 +02:00
ocornut
9fa65cd190 Backends: SDL_Renderer2: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:37:50 +02:00
ocornut
abe294bfd0 Backends: Vulkan: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
#	backends/imgui_impl_vulkan.cpp
2025-06-11 15:33:28 +02:00
ocornut
0430c55b84 Backends: OpenGL2: added ImGuiBackendFlags_RendererHasTextures support.
Removed ImGui_ImplOpenGL2_CreateFontsTexture() and ImGui_ImplOpenGL2_DestroyFontsTexture().
2025-06-11 15:30:45 +02:00
ocornut
dbb91a574f Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support.
+ Removed ImGui_ImplOpenGL3_CreateFontsTexture() and ImGui_ImplOpenGL3_DestroyFontsTexture().
2025-06-11 15:29:14 +02:00
ocornut
eefe5d5aac Backends: DirectX12: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
#	backends/imgui_impl_dx12.cpp
2025-06-11 15:27:19 +02:00
ocornut
2d2b1bc1cc Backends: DirectX10: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
2025-06-11 15:27:16 +02:00
ocornut
75efba7ec7 Backends: DirectX9: added ImGuiBackendFlags_RendererHasTextures support
# Conflicts:
#	backends/imgui_impl_dx9.cpp
2025-06-11 15:27:11 +02:00
ocornut
372fd27e71 Backends: DirectX11: added ImGuiBackendFlags_RendererHasTextures support.
# Conflicts:
#	backends/imgui_impl_dx11.cpp
2025-06-11 15:26:00 +02:00
ocornut
c20e160e0f Textures: added texture list pointer in ImDrawData.
# Conflicts:
#	imgui.h
2025-06-11 15:12:02 +02:00
ocornut
208705368e Textures: Adding a RefCount to textures so backend can avoid destroying them on shutdown if atlas is shared. 2025-06-11 15:05:51 +02:00
ocornut
a21a2e855b Textures: Single Textures[] array allows backend to not have to care about atlases.
# Conflicts:
#	imgui.h
2025-06-11 15:05:49 +02:00
ocornut
ee357aaddf Textures: Add ImTextureUserID_Invalid + introducing SetTexID().
Which gives us room for potentially updating ImDrawData during render.
2025-06-11 15:04:02 +02:00
ocornut
2cde9125d6 Fonts: Selecting font config source list done by shared code. 2025-06-11 15:04:02 +02:00