ocornut
80f8298769
Backends: Vulkan: fixed warning.
2026-03-11 22:07:56 +01:00
ocornut
8f63c3691d
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui_demo.cpp
2026-03-11 21:07:46 +01:00
MaciejDziuban
decb5cdf10
Backends: Vulkan: added ImGui_ImplVulkan_PipelineInfo::ExtraDynamicStates. ( #9211 )
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This new setting allows an application to force the pipeline created by vulkan backend to specify more dynamic states than just default viewport and scissor.
It is useful e.g. when using draw list callbacks, e.g. adding VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT to be able to use vkCmdSetColorBlendEquationEXT inside callbacks.
2026-03-11 17:00:47 +01:00
ocornut
83fa0ae263
Backends, Examples: removed Emscripten < 4.0.10 support. Removed IMGUI_IMPL_WEBGPU_BACKEND_WGPU. Amends. ( #9281 , #8381 )
2026-03-09 16:18:59 +01:00
Yan Pujante
e92820db2a
Backends, Examples: removed Emscripten < 4.0.10 support. Removed IMGUI_IMPL_WEBGPU_BACKEND_WGPU. ( #9281 , #8381 )
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- This commit removes the option of using -sUSE_WEBGPU=1 from CMake and make
- Compiling with a version of Emscripten >= 4.0.10 will work the same way as it was before
- Compiling with a version of Emscripten < 4.0.10 will print an error message and abort the build (in the case of CMake)
- Since there can only be 1 implementation for the backend in the case of Emscripten, this commit cleans the code accordingly
2026-03-09 15:45:34 +01:00
ocornut
aeaaee8090
Backends: SDL2, SDL3: fixed an issue in 06c2c9f45 causing ImGuiBackendFlags_HasMouseHoveredViewport to never be set. ( #9284 )
2026-03-09 14:42:00 +01:00
ocornut
934c6a5f5e
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
# imgui.cpp
2026-02-25 19:48:53 +01:00
Seppo Räisänen
dd5c604768
Backends: SDLGPU3: remove unnecessary call to SDL_WaitForGPUIdle when releasing vertex/index buffers. ( #9262 )
2026-02-25 18:08:27 +01:00
ocornut
2b415e642b
Backends: WebGPU: fixed Emscripten version check. ( #8381 )
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Amend ff673d3 .
2026-02-24 17:49:08 +01:00
ocornut
2a1b69f057
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2026-02-17 18:09:30 +01:00
ocornut
ff673d31df
Backends: WebGPU: minor build fix for Emscripten 5.0.0 (note: our examples currently don't build with 5.0.1).
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Getting 'warning: unused function 'CreateWGPUSurface' [-Wunused-function]' in some build paths.
cc #9246
2026-02-16 18:04:20 +01:00
ocornut
acdaaef625
Backends: further zealous warning fixes. ( #9247 )
2026-02-16 16:45:08 +01:00
Laurenz Altenmüller
fbe973a8d0
Cast this to (void*) in zero-clearing memset calls to fix -Wnontrivial-memcall ( #9247 , #8295 , #8129 , #8135 )
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Clang 20+ warns on memset(this, ...) for non-trivially copyable types via -Wnontrivial-memcall.
Should separately investigate -Wnonontrivial-memaccess vs -Wnonontrivial-memcall.
2026-02-16 16:29:00 +01:00
ocornut
9f2b3bcf7a
Backends: SDL2, SDL3: systems other than X11 are back to starting mouse capture on mouse down. Only X11 requires waiting for a drag by defaultadded ImGui_ImplSDL2_SetMouseCaptureMode(), ImGui_ImplSDL3_SetMouseCaptureMode(). ( #9235 , #3650 , #6410 , #3956 , #3835 )
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Amend aa83d5d455
2026-02-13 16:01:08 +01:00
ocornut
943fcc4f10
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_glfw.cpp
# imgui.cpp
2026-02-10 20:52:55 +01:00
ocornut
9f30044333
Backends: GLFW: try to set IMGUI_IMPL_GLFW_DISABLE_X11 / IMGUI_IMPL_GLFW_DISABLE_WAYLAND automatically if headers are not available. ( #9225 )
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Amend/fix 10d0162378 for system without X11/Wayland headers. (#8921 , #8920 , #8969 )
2026-02-10 20:50:46 +01:00
tanksdude
5fe48b6a0e
Docs: fixed some typos ( #9217 )
2026-02-10 16:40:52 +01:00
ocornut
d6d5580099
Merge branch 'master' into docking w/ custom fix in Scrollbar()
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# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
2026-01-29 17:52:30 +01:00
Ahmed Samy
960aff24fc
Backends: Win32: use XInput Packet to avoid resubmitting gamepad data. ( #9202 , #8556 )
2026-01-28 15:30:49 +01:00
ocornut
63e9fbc265
Backends: GLFW: fix previous commit, would break multi-monitor. ( #9195 , #7902 , #5683 )
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Amend be2cfc2
2026-01-28 14:51:21 +01:00
ocornut
c91bcea7a8
Backends: SDLGPU3: fixed missing release of TexSamplerNearest. ( #9196 )
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Amend/fix 8b86c939c7
2026-01-25 13:30:28 +01:00
ocornut
be2cfc26c9
Backends: GLFW: improve workarounds for cases where GLFW is unable to provide reliable monitor info. ( #9195 , #7902 , #5683 )
2026-01-25 13:24:20 +01:00
ocornut
2a08c87b8c
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# examples/example_glfw_metal/main.mm
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_sdlrenderer2/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_directx11/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_sdl3_sdlgpu3/main.cpp
# examples/example_sdl3_sdlrenderer3/main.cpp
# examples/example_sdl3_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/example_win32_opengl3/main.cpp
# examples/example_win32_vulkan/main.cpp
# imgui_internal.h
2026-01-23 16:05:50 +01:00
ocornut
8c0b410371
Docs: tweaks.
2026-01-20 18:25:18 +01:00
ocornut
8b86c939c7
Backends: DirectX10, DirectX11, SDLGPU3: added nearest sampler in ImGui_ImplDX10_RenderState/ImGui_ImplDX11_RenderState/ImGui_ImplSDLGPU3_RenderState struct.
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(#6969 , #5834 , #7468 , #3590 , #9173 , #8926 , #7230 , #5118 , #3590 , #2973 , #6969 )
2026-01-19 13:02:25 +01:00
thedmd
b933599f00
Backends: DirectX12: added helpers to switch to Linear sampler (yet not made public, but intended to be forward declared). ( #9173 )
2026-01-19 12:32:45 +01:00
ocornut
f89ef40cb2
Backends: Win32: fixed an issue from 1.90.5 where newly appearing windows that are not parented to the main viewport don't have task bar icon appear before the windows was explicited refocused. ( #7354 , #8669 )
2026-01-16 18:43:02 +01:00
ocornut
21d3299e58
Backends: fixed reappearing uses to NULL to favor nullptr.
2026-01-15 16:09:01 +01:00
ocornut
d7598aa84f
Backends: SDL2, SDL3: changed GetClipboardText() handler to return NULL on error aka clipboard contents is not text. ( #9168 )
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Consistent with other backends.
2026-01-15 16:08:18 +01:00
ocornut
5b5d5b049d
Amends for docking for 9a6eb0a and 7a02f4b. ( #9138 )
2026-01-14 19:46:46 +01:00
ocornut
66e08b6575
Merge branch 'master' into docking (require next commit)
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# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
2026-01-14 19:42:11 +01:00
ocornut
9a6eb0ab25
Backends: Vulkan: ImGui_ImplVulkanH_DestroyWindow() oes not call vkDestroySurfaceKHR(): because surface is created by caller. ( #9163 )
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
2026-01-14 19:37:05 +01:00
ocornut
d1c5a66557
Backends: WebGPU: rework unsupported path into an assert. ( #9155 , #9156 )
2026-01-12 12:11:10 +01:00
Dario Mylonopoulos
84a9d532b6
Backends: GLFW: Load X11 functions dynamically to avoid x11 linking requirement. ( #9116 , #9109 )
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Amend 6b2cdf2 (#8884 , #8474 , #8289 )
2026-01-08 14:55:10 +01:00
ocornut
ca46e5d959
Backends: SDL2/SDL3: adjusted IME offset to match other backends and master branch. ( #6071 , #1953 )
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Amend 1668693bc
2026-01-08 14:41:52 +01:00
ocornut
9ce41a92c3
Misc/shallow merges from docking branch to reduce small drift.
2026-01-08 14:31:25 +01:00
ocornut
8103582b65
Backends: Vulkan: amend 1dc1964 for multi-viewports ( #9152 )
2026-01-07 18:20:41 +01:00
ocornut
cab7088c85
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# imgui.cpp
2026-01-07 18:20:29 +01:00
JD31
4ce188def8
Backends: WebGPU: clarify build failure when attempting to build with Dawn for iOS. ( #9155 , #9156 )
2026-01-07 17:25:41 +01:00
ocornut
69a501df6e
Backends: OpenGL3: call ImGui_ImplOpenGL3_InitLoader() in ImGui_ImplOpenGL3_CreateDeviceObjects() / ImGui_ImplOpenGL3_DestroyDeviceObjects(). ( #9112 )
2026-01-05 16:46:56 +01:00
ocornut
1dc1964d5b
Backends: Vulkan: change ImGui_ImplVulkanH_Window::ClearEnable to fuller featured AttachmentDesc. ( #9152 )
2026-01-05 16:39:49 +01:00
ocornut
f106ccd5fa
Backends: Vulkan: clarify ImGui_ImplVulkanH_Window members.
2026-01-05 16:38:01 +01:00
ocornut
0a4783309d
Renamed IM_ARRAYSIZE() -> IM_COUNTOF(). Amend 4e7c055 for branch.
2025-12-21 18:06:51 +01:00
ocornut
26f7b2f5aa
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2025-12-21 18:05:20 +01:00
ocornut
4e7c05504a
Renamed IM_ARRAYSIZE() -> IM_COUNTOF(). Kept legacy name for now.
2025-12-17 14:30:01 +01:00
ocornut
9ca7ea00c8
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
2025-12-11 23:25:47 +01:00
ocornut
bd6f48fe20
Backends: OpenGL3: Fixed embedded loader multiple init/shutdown cycles broken on some platforms. ( #8792 , #9112 )
2025-12-11 18:28:23 +01:00
ocornut
a07b2828ce
Backends: GLFW: add IMGUI_IMPL_GLFW_DISABLE_X11 / IMGUI_IMPL_GLFW_DISABLE_WAYLAND. ( #9109 , #9116 )
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cc #8884 , #8474 , #8289
2025-12-10 18:57:02 +01:00
ocornut
9a4fd69f6d
Backends: GLFW: avoid repeated glfwSetCursor()/glfwSetInputMode() calls when unnecessary.
2025-12-10 18:35:22 +01:00
ocornut
42e91c3155
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdlgpu3.cpp
# backends/imgui_impl_win32.cpp
2025-12-03 13:35:35 +01:00