ocornut 
							
						 
					 
					
						
						
							
						
						ac90e1bd5b 
					 
					
						
						
							
							Backends: Win32: replace bd != nullptr assert with early out. ( #6275 )  
						
						... 
						
						
						
						+ fixed inconsistent use of break vs return 0 in WndProcHandler (had no tangible effect). 
						
						
					 
					
						2024-05-14 12:18:10 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d06b8b58d8 
					 
					
						
						
							
							Nav: fixed holding Ctrl or gamepad L1 from not slowing down keyboard/gamepad tweak speed.  
						
						... 
						
						
						
						Broken by 8b8a61bd#7570 ) 
						
						
					 
					
						2024-05-13 19:03:04 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f48aae600a 
					 
					
						
						
							
							Version 1.90.7 WIP  
						
						
						
						
					 
					
						2024-05-13 14:47:37 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6ccc561a2a 
					 
					
						
						
							
							Version 1.90.6  
						
						
						
						
					 
					
						2024-05-08 15:38:33 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						558c57a086 
					 
					
						
						
							
							Fixed static analyzer warning "Pointer to local array 'overlay_buf' is stored outside the scope". Technically not used outside that scope, but best to play nice.  
						
						
						
						
					 
					
						2024-04-30 11:00:57 +02:00 
						 
				 
			
				
					
						
							
							
								gan74 
							
						 
					 
					
						
						
							
						
						c895e987ad 
					 
					
						
						
							
							ProgressBar: added indeterminate mode by passing an animated negative value. ( #5316 ,  #5370 ,  #1901 )  
						
						
						
						
					 
					
						2024-04-24 19:40:26 +02:00 
						 
				 
			
				
					
						
							
							
								diego.mateos 
							
						 
					 
					
						
						
							
						
						b8a44b198c 
					 
					
						
						
							
							TreeNode: added ImGuiTreeNodeFlags_SpanTextWidth. ( #6937 )  
						
						
						
						
					 
					
						2024-04-24 19:00:58 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						da18fcb7ae 
					 
					
						
						
							
							Internals: ensure ButtonBehavior() is called with non 0 id.  
						
						
						
						
					 
					
						2024-04-23 18:39:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						361432a0bb 
					 
					
						
						
							
							TreeNode: fixed layout so that TreeNode("") or TreeNode("##HiddenLabel") may properly be used with SameLine(0,0). ( #7505 ,  #282 )  
						
						... 
						
						
						
						Also adjust some of the interact_bb padding, arbitrary interact padding not meaningful as empty label is likely to be followed by extra item. User likely to use ImGuiTreeNodeFlags_SpanAvailWidth. 
						
						
					 
					
						2024-04-18 20:50:00 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3caa79c8a5 
					 
					
						
						
							
							Version 1.90.6 WIP  
						
						
						
						
					 
					
						2024-04-15 11:27:07 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f790d51665 
					 
					
						
						
							
							Silent zealous/stupid warning introduced by Clang 16 (shipping with VS2022) with -Weverything. Pointers are now illegal!  
						
						
						
						
					 
					
						2024-04-12 16:55:32 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						231cbee0fc 
					 
					
						
						
							
							Version 1.90.5  
						
						
						
						
					 
					
						2024-04-11 15:54:39 +02:00 
						 
				 
			
				
					
						
							
							
								GamingMinds-DanielC 
							
						 
					 
					
						
						
							
						
						4f9ba19e52 
					 
					
						
						
							
							Drags, Sliders, Inputs: Reactivated decimal point replacement for SliderScalar and DragScalar. ( #7389 ,  #6719 ,  #2278 )  
						
						... 
						
						
						
						Amend/fix 4a242644 
						
						
					 
					
						2024-04-03 11:39:46 +09:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9a2b598ec1 
					 
					
						
						
							
							ListBox: Fixed text-baseline offset when using SameLine()+Text() after a labeled ListBox().  
						
						... 
						
						
						
						Visible in demo->basic->listbox 
						
						
					 
					
						2024-04-03 10:20:18 +09:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						25a492f330 
					 
					
						
						
							
							ProgressBar: Fixed passing fraction==NaN from leading to a crash. ( #7451 )  
						
						
						
						
					 
					
						2024-03-29 19:09:55 +09:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						286cd5bd41 
					 
					
						
						
							
							Internals, InputText: removed ImGuiInputSource_Clipboard. ( #4005 )  
						
						... 
						
						
						
						Added by f08566b4d 
						
						
					 
					
						2024-03-07 15:02:38 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e46d1e69ac 
					 
					
						
						
							
							Version 1.90.5 WIP  
						
						
						
						
					 
					
						2024-02-26 13:31:10 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						277ae93c41 
					 
					
						
						
							
							Version 1.90.4  
						
						
						
						
					 
					
						2024-02-22 19:56:39 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						8a14b71f22 
					 
					
						
						
							
							Version 1.90.4 WIP  
						
						
						
						
					 
					
						2024-02-15 16:51:57 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5b6f03213d 
					 
					
						
						
							
							Version 1.90.3  
						
						
						
						
					 
					
						2024-02-14 13:58:19 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						11d73f03ee 
					 
					
						
						
							
							Backends: Vulkan: Fix/amend  8901931 
						
						
						
						
					 
					
						2024-02-12 17:18:52 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						915c6393ad 
					 
					
						
						
							
							Version 1.90.3 WIP  
						
						
						
						
					 
					
						2024-02-12 14:54:48 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						536090303a 
					 
					
						
						
							
							Version 1.90.2  
						
						
						
						
					 
					
						2024-02-09 16:59:31 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						70aa717a8e 
					 
					
						
						
							
							Combo: Fixed not reusing windows optimally when used inside a popup stack.  
						
						
						
						
					 
					
						2024-02-09 15:23:43 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7d67623d15 
					 
					
						
						
							
							InputText: Internal: ReloadUserBufXXX functions don't override revert value. ( #2890 ) fix accidental comment.  
						
						
						
						
					 
					
						2024-02-08 15:46:17 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a5e0e90c16 
					 
					
						
						
							
							Nav: tweak RenderNavHighlight() syntax. ImGuiNavHighlightFlags_TypeThin -> ImGuiNavHighlightFlags_Compact.  
						
						
						
						
					 
					
						2024-02-08 15:44:46 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1e8fc01ddd 
					 
					
						
						
							
							InputText: Internal: ReloadUserBufXXX functions don't override revert value. ( #2890 ) + rename  
						
						
						
						
					 
					
						2024-02-08 15:25:04 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a06dd7a27b 
					 
					
						
						
							
							OpenPopup(): Added ImGuiPopupFlags_NoReopen. Nav, Menus: Fixed click on a BeginMenu() followed by right-arrow. ( #1497 ,  #1533 )  
						
						... 
						
						
						
						reopen 
						
						
					 
					
						2024-02-08 15:02:22 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						06ce312745 
					 
					
						
						
							
							InputText: Internal: added reload from user-buf feature. ( #2890 )  
						
						... 
						
						
						
						Very highly requested feature (#6962 , #5219 , #3290 , #4627 , #5054 , #3878 , #2881 , #1506 , #1216 , #968 ).
Also useful for interactive completion/selection popups (#2057 , #718 )
Based on @kudaba PR. Design for Inputtext V2 should make this obsolete. 
						
						
					 
					
						2024-02-07 22:04:18 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a201af7354 
					 
					
						
						
							
							Added SetNextItemShortcut() wip function. ( #456 )  
						
						... 
						
						
						
						Mark widget as hovered. Amend d10641b 
						
						
					 
					
						2024-01-22 18:38:54 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4c2c09450a 
					 
					
						
						
							
							Nav: keyboard/gamepad activation feedback properly timed instead of frame buffer. ( #456 )  
						
						... 
						
						
						
						Amend d10641b 
						
						
					 
					
						2024-01-22 18:26:45 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7c3fa7d049 
					 
					
						
						
							
							Refactor: moved section in imgui_internal.h  
						
						
						
						
					 
					
						2024-01-22 17:42:00 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1844f903d5 
					 
					
						
						
							
							Nav: space/enter poll check ownership. InputText: declare ownership of Enter key as it doesn't go through Shortcut  
						
						... 
						
						
						
						InputText: no need to call SetShortcutRouting() directly.
Tangential to experiments for #7237  
						
						
					 
					
						2024-01-19 16:22:45 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						33fabdf392 
					 
					
						
						
							
							Scrollbar() doesn't forcefully mark itself as hovered when held.  
						
						... 
						
						
						
						Weirdly as old as when dinosaurs roamed earth, aka first commit (per-1.0).
+ Minor alignment in both sense of the term :) Reduce padding in ImGuiNextItemData. 
						
						
					 
					
						2024-01-17 15:47:14 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						095665977f 
					 
					
						
						
							
							Nav: marking NavId as hovered in ButtonBehavior() doesn't check for ActiveId.  
						
						... 
						
						
						
						Aimed at allowing activating another item with a shortcut without losing NavId.
Initial logic from c2cb2a69db5f1b79ccea78cc57 
						
						
					 
					
						2024-01-17 14:52:05 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d10641b04a 
					 
					
						
						
							
							Nav: keyboard/gamepad activation mark widgets as held to give better visual feedback.  
						
						
						
						
					 
					
						2024-01-17 14:02:07 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						29809d7220 
					 
					
						
						
							
							Version 1.90.2 WIP  
						
						
						
						
					 
					
						2024-01-11 14:37:13 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d6cb3c923d 
					 
					
						
						
							
							Version 1.90.1  
						
						
						
						
					 
					
						2024-01-10 18:00:57 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						788bb58b6b 
					 
					
						
						
							
							Metrics: Tweak, reorganize tools menu.  
						
						
						
						
					 
					
						2024-01-10 15:12:24 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7f9533b840 
					 
					
						
						
							
							ColorPicker: Fixed saturation/value cursor radius not scaling properly.  
						
						... 
						
						
						
						+ Misc docs/comments. 
						
						
					 
					
						2024-01-08 16:08:12 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7938550d52 
					 
					
						
						
							
							Comments and some extra line-wrapping in demo ( #3193 )  
						
						
						
						
					 
					
						2024-01-04 11:50:38 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4a2426449a 
					 
					
						
						
							
							Drags, Sliders, Inputs: removed all attempts to filter non-numerical characters during text editing. ( #6810 ,  #7096 )  
						
						
						
						
					 
					
						2023-12-22 19:51:49 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						036a6c875e 
					 
					
						
						
							
							ColorEdit4: Further tweaks for very small sizes. ( #7120 ,  #7121 )  
						
						
						
						
					 
					
						2023-12-20 11:06:22 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0bd6489721 
					 
					
						
						
							
							DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: fixed multi-components width in tight space ( #7120 ,  #7121 )  
						
						... 
						
						
						
						+ extra tweak color ColorEdit4() label. Amend 86512ea3464662 
						
						
					 
					
						2023-12-19 20:50:17 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e265610a0c 
					 
					
						
						
							
							Fixes for MSVC code analyzer.  
						
						
						
						
					 
					
						2023-12-18 18:36:01 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0d582dabf3 
					 
					
						
						
							
							Fixed warning (amend  54c1bde)  
						
						
						
						
					 
					
						2023-12-14 17:24:23 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6cfe3ddf52 
					 
					
						
						
							
							InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. ( #3092 ,  #5759 ,  #787 )  
						
						
						
						
					 
					
						2023-12-14 17:15:43 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						54c1bdeceb 
					 
					
						
						
							
							Internals: removed unused ImGuiItemStatusFlags_FocusedByTabbing. ( #4449 )  
						
						... 
						
						
						
						Amend 1a7526d 
						
						
					 
					
						2023-12-14 16:45:40 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4afffa36e9 
					 
					
						
						
							
							InputTextMultiline: Fixed Tab character input not repeating  
						
						... 
						
						
						
						(1.89.4 regression) 
						
						
					 
					
						2023-12-14 16:31:18 +01:00 
						 
				 
			
				
					
						
							
							
								Nahor 
							
						 
					 
					
						
						
							
						
						34646627aa 
					 
					
						
						
							
							ColorEdit4: improve components width computation to better distribute the error ( #7120 ) ( #7123 )  
						
						
						
						
					 
					
						2023-12-12 11:07:01 +01:00