ocornut
cee40f8af9
Examples: made examples's main.cpp consistent with returning 1 on error.
2025-09-24 17:48:48 +02:00
ocornut
719ea9c228
Comments
2025-09-24 15:00:24 +02:00
ocornut
f61a7ef222
Backends: SDL2,SDL3: avoid using the SDL_GetGlobalMouseState() path when one of our window is hovered. Fix mouse coordinate issue in fullscreen apps with macOS notch + better X11 perfs. ( #7919 , #7786 )
2025-09-24 14:48:33 +02:00
ocornut
e1aea42e45
Windows: add resize grips for child windows with both ResizeX+ResizeY. Amends. ( #8501 )
2025-09-23 16:55:37 +02:00
ocornut
5f6eaa5278
Backends: Win32: minor optimization not submitting gamepad input if packet number has not changed. ( #8556 )
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To be honest I don't believe this is valuable as an optimization, but it makes debug stepping a little nicer.
2025-09-23 16:30:07 +02:00
ocornut
d701ffb478
Examples: added SDL3+DirectX11 example. Minor amends + fix both SDL2/SDL3+DirectX11 to allow WARP driver. ( #8956 , #8957 )
2025-09-22 21:38:33 +02:00
ocornut
301e652376
Backends: OpenGL3: fixed GL loader to work on Haiku OS which does not support. ( #8952 )
2025-09-22 16:04:59 +02:00
ocornut
dc0198a7e4
CI: update Windows Vulkan scripts. Amends. ( #8925 )
2025-09-22 12:45:18 +02:00
ocornut
46e6382b69
Added type formatters for the LLDB debuggers (e.g. Xcode, Android Studio) ( #8950 )
2025-09-22 12:26:53 +02:00
ocornut
d4f722d5b2
IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). ( #8945 , #2769 )
2025-09-18 16:58:50 +02:00
ocornut
0e7cd694eb
Version 1.92.4 WIP
2025-09-18 15:38:46 +02:00
ocornut
1c544ee941
Version 1.92.3
2025-09-17 18:37:56 +02:00
ocornut
9cf9d2be83
Debug Tools: ID Stack Tool: fixed a crash when using PushOverrideID(0) during a query. ( #8937 , #4631 )
2025-09-17 18:06:45 +02:00
ocornut
f6890ed007
Nav, Inputs: fixed a crash that could occur when opening a popup following the processing of a global shortcut while no windows were focused.
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Regression test: "window_popup_from_shortcut"
2025-09-17 16:41:40 +02:00
ocornut
d92c8c6aff
Backends: SDL2: Content Scales are always reported as 1.0 on Wayland. ( #8921 )
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SDL_GetDisplayDPI() seems generally broken on X11/Wayland, but our logs shows that on Wayland we get both a content scale from SDL_GetDisplayDPI() and a framebuffer scale.
2025-09-15 19:20:56 +02:00
ocornut
2675b7ca26
Backends: GLFW: Content Scales always reported as 1.0 on Wayland, FramebufferScale always reported as 1.0 on X11. ( #8920 , #8921 )
2025-09-15 18:55:09 +02:00
ocornut
3c6c5692b8
Examples: Win32+Vulkan, GLFW+Metal: Fixed not applying content scale. ( #8921 , #8756 )
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Somehow it breaks in Win32+OpenGL3 example: when enabled Win32 applies some extra scale.
2025-09-15 16:50:58 +02:00
ocornut
22a6a83c54
Backends: SDL3: use SDL_GetWindowDisplayScale() on Mac to output DisplayFrameBufferScale. The function is more reliable during resolution changes e.g. going fullscreen. ( #8703 , #4414 )
2025-09-15 15:16:42 +02:00
ocornut
cd476b27f8
Examples: GLFW+Vulkan: Fixed not applying content scale. ( #8921 , #8756 )
2025-09-12 21:32:46 +02:00
ocornut
9f13684d70
Examples: GLFW+OpenGL2: Fixed not applying content scale. ( #8921 )
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Note that this requires GLFW 3.3.
2025-09-12 20:57:04 +02:00
ocornut
36133d8ac4
InputText: Word-Wrap: hide vertical scrollbar but takes its width into account. ( #3237 , #952 , #1062 , #7363 )
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Also increase IMGUI_VERSION_NUM for good measure, forgot to increase it when moving to public api.
2025-09-12 16:03:18 +02:00
ocornut
78c1d4a92c
InputText: Word-Wrap: moving ImGuiInputTextFlags_WordWrap to public API. Added in demo. ( #3237 , #952 , #1062 , #7363 )
2025-09-12 15:03:33 +02:00
ocornut
2f3e85bc37
Comments
2025-09-12 15:03:33 +02:00
ocornut
1e52e7b90c
InputText: Added a line index. Refactored cursor and selection rendering, now simpler, easier to reason about, and faster. ( #3237 , #952 , #1062 , #7363 )
2025-09-11 21:26:01 +02:00
ocornut
f36c65661c
InputText: fixed pressing End (without Shift) in a multi-line selection from mistakenly moving cursor based on selection start.
2025-09-11 18:45:07 +02:00
ocornut
55f590c1d1
Selectable: ImGuiSelectableFlags_SelectOnNav doesn't select when holding Ctrl, to be consistent with multi-select.
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Amend e66afbb
+ remove needless line in CloseCurrentPopup() block
2025-09-10 22:29:42 +02:00
Harry Mander
5e5658e68f
Debug Tools: fixed assertion failure when opening a combo box while using io.ConfigDebugBeginReturnValueOnce/ConfigDebugBeginReturnValueLoop. ( #8931 )
2025-09-10 19:12:03 +02:00
ocornut
2f1d1c8b2f
Focus, InputText: fixed an issue where SetKeyboardFocusHere() did not work on InputTextMultiline() with ImGuiInputTextFlags_AllowTabInput. ( #8928 )
2025-09-10 18:31:34 +02:00
ocornut
1cd08b883c
TabBar: fixed calling TabBarQueueFocus() before submitting tabs. ( #8929 , #6681 )
2025-09-10 18:03:34 +02:00
ocornut
045645e5f1
Demo: tweaked ShowFontSelector() and ShowStyleSelector() to update selection while navigating and to not close popup automatically.
2025-09-09 17:50:40 +02:00
ocornut
8e4955bb23
Selectable: moved ImGuiSelectableFlags_SelectOnNav to public API.
2025-09-09 17:42:14 +02:00
ocornut
ea8a5a9e17
DrawList: made AddCallback() assert when passing a null callback.
2025-09-08 15:20:18 +02:00
yaz0r
f77f68a5ed
CI: Windows: update to 1.4.326 + pull Vulkan from KhronosGroup's Vulkan-Headers and Vulkan-Loader. ( #8925 , #8778 )
2025-09-08 11:42:28 +02:00
fdsa
09ebcf1779
Docs: fixed mismatched parentheses & other small changes. ( #8922 )
2025-09-08 11:30:14 +02:00
ocornut
1ecc34a0b1
Backends: Vulkan: misc amends (e.g. changelog, coding style). (8110, 8111, 8053)
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
2025-09-04 18:04:20 +02:00
ocornut
7d33524042
InputText: fixed an issue where using Escape with ImGuiInputTextFlags_EscapeClearsAll. ( #8915 , #8273 )
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Regression test: "widgets_inputtext_temp_buffer_2"
2025-09-04 13:16:05 +02:00
ocornut
605a751571
InputText, InputInt, InputFloat: fixed an issue where using Escape to revert would not write back the reverted value. ( #8915 , #8273 )
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Revealed by 00f12b9a0
Regression test: "widgets_inputtext_temp_buffer_2"
2025-09-04 13:16:04 +02:00
ocornut
20160ff1d5
Fonts: fixed merging a font and specifying a font target in DstFont that's not the last added font (regression in 1.92). ( #8912 )
2025-09-03 19:36:02 +02:00
ocornut
3766d40394
Nav: fixed Ctrl+Tab window appearing as empty when the sole active and focused window has the ImGuiWindowFlags_NoNavFocus flag. ( #8914 )
2025-09-03 17:50:10 +02:00
Ян Ли
0dd3c845eb
Docs: add missing anchor in FAQ.md ( #8913 )
2025-09-03 09:17:23 +02:00
ocornut
0ef9610e70
InputText, stb_textedit: Revert special handling when pressing Down/PageDown on last line of a buffer without a trailing carriage return.
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Revert fbf70070bb
.
2025-09-02 15:39:14 +02:00
ocornut
55cbc66508
InputText: allow passing an empty string with buf_size==0. ( #8907 )
2025-08-27 20:21:31 +02:00
ocornut
aa2f40c3bb
Clipper, Tables: added ImGuiListClipperFlags, ImGuiListClipperFlags_NoSetTableRowCounters. ( #8886 )
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a0cdac48e0
revealed the issue but technically the core issue is that clipper assume 1 item = 1 table row.
2025-08-27 18:54:57 +02:00
Christian Fillion
a309d2dcac
Fonts: fixed assertion failure when ImFontAtlasRectEntry::Generation overflows. ( #8906 )
2025-08-27 14:39:08 +02:00
ocornut
229d56e37a
Debug Tools: ID Stack Tool: when ### is used, uncontributing prefix before the ### is now skipped. ( #8904 , #4631 )
2025-08-26 16:30:13 +02:00
ocornut
9e864012ae
Debug Tools: ID Stack Tool: added option to hex-encode non-ASCII characters in output path. ( #8904 , #4631 )
2025-08-26 15:58:59 +02:00
ocornut
783f1e62cc
Debug Tools: ID Stack Tool: fixed using fixed-size buffers preventing long identifiers from being displayed in the tool. ( #8905 , #4631 )
2025-08-26 15:36:56 +02:00
ocornut
e728b96600
Fixed Bullet() fixed tesselation amount which looked out of place in very large sizes.
2025-08-20 20:22:31 +02:00
ocornut
fe03035112
Docs: advertise ProggyVector font as an alternative.
2025-08-20 20:02:49 +02:00
ocornut
515c0b526f
Backends: SDL_GPU: typo + changelog. ( #8892 )
2025-08-20 18:53:25 +02:00