ocornut
f145b0cffd
Debug Tools: ID Stack Tool: refactor, extract data/code into ImGuiDebugItemPathQuery for reuse.
2025-11-13 18:32:43 +01:00
ocornut
c254db7637
Debug Tools: ID Stack Tool: store ResultsComplete and don't display incomplete paths.
2025-11-13 16:19:27 +01:00
ocornut
5a0c67c4b8
Debug Tools: ID Stack Tool: extracted code into a StackToolGetResultAsPath() function.
2025-11-13 16:15:00 +01:00
ocornut
ec6219752d
Fonts: calling ImFontAtlas::Clear() mid-frame without re-adding a font will lead to a more explicit crash. ( #9067 )
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+ reformat Changelog.
2025-11-13 15:54:50 +01:00
ocornut
d246850787
Fonts: added comment about the classic AddFontFromMemoryTTF() issue. ( #9067 , #6916 , #6781 , #5330 , #4307 , #2042 , #2029 , #1734 , #1259 , #220 )
2025-11-13 15:42:19 +01:00
ocornut
e60e5bff63
Misc: standardized casing of keyboard mods in comments and demo ("CTRL" -> "Ctrl").
2025-11-13 15:24:03 +01:00
ocornut
873fe34b31
Debug Tools: ID Stack Tool: preserve first data type, so user of PushOverrideID() e.g. TreeNode() elements don't get demoted from _String to _ID.
2025-11-13 15:05:16 +01:00
ocornut
e3979c2098
Demo: removing absolute __FILE_ from being emitted by default. ( #9033 )
2025-11-13 14:23:25 +01:00
ocornut
68a44776bd
Misc: tweak conflicting id error tooltip to use a link.
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Now that nested tooltips are not hiding each others.
2025-11-13 13:47:45 +01:00
ocornut
613cfaf0b4
Tooltips: made BeginTooltipEx() not hide nested tooltips.
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It's not typically possible to nest tooltips since BeginTooltipEx() imply ImGuiWindowFlags_NoInputs + following mouse pos + most tooltips would be triggered on hover. But BeginErrorTooltip() bypass that.
2025-11-13 13:47:45 +01:00
ocornut
de917ebb95
Windows: move auto-fit block into braces for clarify. (no-op)
2025-11-11 21:48:17 +01:00
ocornut
501e0adcdb
Windows: CalcWindowAutoFitSize() remove child-specific hack added by 29439bdd27 and made obsolete by 7537ba2b4. ( #9060 , #1710 )
2025-11-11 21:47:15 +01:00
ocornut
a2544f9496
Windows: programmatic auto-sizing on a single axis also apply proper logic. ( #9060 )
2025-11-11 21:37:21 +01:00
ocornut
b51f6e073c
Windows: reorganize auto-fitting code blocks in Begin(), step 2.
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Toward #9060
2025-11-11 21:15:43 +01:00
ocornut
52e9d94f93
Windows: reorganize auto-fitting code blocks in Begin(), aimed to have no side-effect, but..
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..outer ImGuiWindowFlags_AlwaysAutoResize previously took priority for both axis. New logic per-axis.
Toward #9060
2025-11-11 20:03:31 +01:00
ocornut
fc262355ca
Windows: Fixed an issue where repeated calls to SetNextWindowSize() using 0.0f to auto-size would keep marking ini settings as dirty.
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+ marking dirty on old io.FontAllowUserScaling Ctrl+Wheel
2025-11-11 19:47:48 +01:00
ocornut
7537ba2b44
Windows: fixed single-axis auto-sizing (via double-clicking a border) to take account of remaining scrollbar on the other axis. ( #9060 )
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Potentially now should apply same logic to the other resizing path also described in #9060
2025-11-10 19:36:16 +01:00
ocornut
86daa8930e
Backends, Examples: WebGPU: simplified ifndef ( #8381 )
2025-11-07 13:24:16 +01:00
ocornut
635eb1d8e9
Added .tmp files.
2025-11-06 18:07:18 +01:00
ocornut
bd0e2036e0
Drag and Drop: added ImGuiDragDropFlags_AcceptDrawAsHovered. ( #8632 )
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Not calling SetHoveredId() in that path, does not seem necessary.
2025-11-06 18:07:18 +01:00
ocornut
b0d3c3a674
Drag and Drop: prev/curr storage for DragDropAcceptFlags. ImGuiDragDropFlags_AcceptNoPreviewTooltip test uses DragDropAcceptFlagsPrev for consistency. ( #143 )
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I don't think this would have materialized as a visible bug.
2025-11-06 17:59:01 +01:00
ocornut
dacd080639
Docs: added link to imgui-module. (#8868(
2025-11-06 17:30:00 +01:00
ocornut
8e2e87d638
(Breaking) Commented out legacy SetItemAllowOverlap() obsoleted in 1.89.7: this never worked right. Use SetNextItemAllowOverlap() _before_ item instead.
2025-11-06 16:29:19 +01:00
ocornut
e389502ffb
Amends comments referring to 1.92.X to refer to 1.92.0. FontAllowUserScaling not marked obsolete anymore.
2025-11-06 16:28:59 +01:00
ocornut
1c3a60047c
(Breaking) IO: commented out legacy io.ClearInputCharacters() obsoleted in 1.89.8.
2025-11-06 16:28:58 +01:00
ocornut
62162747e7
(Breaking) Keys: commented out legacy names which were obsoleted in 1.89.
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ImGuiKey_ModCtrl --> ImGuiMod_Ctrl, ImGuiKey_ModShift --> ImGuiMod_Shift, ImGuiKey_ModAlt --> ImGuiMod_Alt, ImGuiKey_ModSuper --> ImGuiMod_Super.
2025-11-06 16:28:25 +01:00
ocornut
189d8c9d9c
(Breaking) Commented out legacy ImGuiChildFlags_Border ( #462 ), ImGuiWindowFlags_NavFlattened ( #7687 ), ImGuiWindowFlags_AlwaysUseWindowPadding.
2025-11-06 16:11:07 +01:00
ocornut
f45adb995c
Drag and Drop, Style: added basic styling options to DragDrop target rect. Amends. ( #9056 )
2025-11-06 15:38:20 +01:00
aaronkirkham
7954d6782e
Drag and Drop, Style: added basic styling options to DragDrop target rect. ( #9056 )
2025-11-06 15:34:40 +01:00
Clownacy
59db6ceeb1
Backends: GLFW: lower minimum requirement from GLFW 3.1 to GLFW 3.0. ( #9055 )
2025-11-06 15:25:11 +01:00
ocornut
a0bfbe4d8f
Windows: BgClickFlags inherited by default + missing info in Changelog. Amend 40f9e4e. ( #899 , #3071 , #5044 , #3379 )
2025-11-05 20:16:45 +01:00
ocornut
e674f57bb6
Backends: SDL3: Fixed an issue with missing characters events when an already active text field changes viewports. ( #9054 )
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Always use SDL_GetKeyboardFocus().
(tried to defer ImGui_ImplSDL3_PlatformSetImeData() processing for when OS-window is available but it didn't actually work because we don't systemetically OS-focus new viewports and SDL3 only sent characters to keyboard focused window.)
2025-11-05 19:15:47 +01:00
ocornut
1897248bda
Misc: added assert to detect ~ImGuiContext() called without DestroyContext(). ( #9051 )
2025-11-04 17:55:18 +01:00
ocornut
051a31594f
Metrics: fixed table and columns rect highlight from display when metrics window is not in the same viewport as the table.
2025-11-03 19:48:57 +01:00
ocornut
dc6e0f4b9e
Tables: Angled headers: fixed an auto-resize feedback loop that could affect tables with empty non-resizing columns using angled headers.
2025-11-03 19:35:19 +01:00
BrutPitt
df3f2fff88
Examples: WebGPU: moved CreateWGPUSurface to the bottom of the file due to interference with X.h. ( #8381 )
2025-11-03 19:15:41 +01:00
ocornut
8e5e79054e
Examples: WGPU: tweak headers and standardize other things so examples have less differences. ( #8381 )
2025-11-03 19:05:28 +01:00
BrutPitt
3cc8b470a6
Backends, Examples: WebGPU: header optimization. Added the code for using Dawn “pre-built” library. ( #8381 )
2025-11-03 19:05:28 +01:00
ocornut
f1becf7e4b
Amend 149587b config/build infos change to be resilient to IM_ASSERT() macros using stringification inside a list.
2025-11-03 14:31:14 +01:00
Brenton Bostick
a3546b52f8
Various typo fixes ( #9042 )
2025-11-03 13:26:12 +01:00
ocornut
823ccc274e
Examples: update docs. ( #8381 )
2025-10-31 19:34:12 +01:00
BrutPitt
ff672b2db3
Examples: SDL2+WebGPU, SDL3+WebGPU: add new examples. ( #8381 )
2025-10-31 19:10:23 +01:00
BrutPitt
778aed9966
Examples: GLFW+WebGPU: update to latest specs and to work on Emscripten 4.0.10+ and latest Dawn-Native, WGPU-Native. ( #8381 , #8567 , #8191 , #7435 )
2025-10-31 19:10:23 +01:00
BrutPitt
c5b2a848fa
Backends: WebGPU: added smaller and debug helpers. ( #8381 , #8831 , #8567 , #8191 , #7435 )
2025-10-31 19:10:23 +01:00
BrutPitt
d0e3b1d4e2
Backends: WebGPU: added ImGui_ImplWGPU_CreateWGPUSurfaceHelper(). ( #8381 , #8831 , #8567 , #8191 , #7435 )
2025-10-31 19:10:23 +01:00
ocornut
505ff536f9
Textures: fixed an issue preventing multi-contexts from using each others' fonts if context 2 runs after context 1's Render() function. ( #9039 )
2025-10-31 16:38:27 +01:00
ocornut
db577cd445
Fonts: rename internal fields for consistency.
2025-10-31 16:38:23 +01:00
ocornut
149587b85b
Config/build infos emit infos to convey when IM_ASSERT() macro is disabled.
2025-10-30 18:03:36 +01:00
ocornut
670a92723a
Move IM_STRINGIFY() to imgui.h
2025-10-30 17:47:06 +01:00
ocornut
130c3e6b75
Backends: Vulkan: tweak comments. ( #9041 )
2025-10-30 16:04:21 +01:00