Update README.md

This commit is contained in:
Ray
2026-04-01 10:17:34 +02:00
parent 78797757f0
commit 449182bb51

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@@ -40,6 +40,7 @@ features
- Written in plain C code (C99) using PascalCase/camelCase notation
- Hardware accelerated with OpenGL: **1.1, 2.1, 3.3, 4.3, ES 2.0, ES 3.0**
- **Unique OpenGL abstraction layer** (usable as standalone module): [rlgl](https://github.com/raysan5/raylib/blob/master/src/rlgl.h)
- **Software Renderer** backend (no OpenGL required!): [rlsw](https://github.com/raysan5/raylib/blob/master/src/external/rlsw.h)
- Multiple **Fonts** formats supported (TTF, OTF, FNT, BDF, sprite fonts)
- Multiple texture formats supported, including **compressed formats** (DXT, ETC, ASTC)
- **Full 3D support**, including 3D Shapes, Models, Billboards, Heightmaps and more!
@@ -61,7 +62,7 @@ This is a basic raylib example, it creates a window and draws the text `"Congrat
int main(void)
{
InitWindow(800, 450, "raylib [core] example - basic window");
InitWindow(800, 450, "raylib example - basic window");
while (!WindowShouldClose())
{