Update README.md

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Ray
2026-08-21 21:14:21 +02:00
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@@ -61,9 +61,9 @@ raylib presents some limitation by design for code simplicity, some forks, alter
- Single window with single OpenGL context by default, no multi-window support
- Window resize and move stops the rendering loop on platforms supporting a window
- `RenderTextures` are flipped vertically, as provided by OpenGL, it's up to user to draw then flipped to screen
- Font rasterization has lower quality than alternatives using `Freetype2`, `HarfBuzz` or `Slug`
- Text drawing does not support RTL, ligatures or emojis
- `RenderTextures` are flipped vertically, as provided by OpenGL, it's up to user to draw then flipped on screen
basic example
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