REVIEWED: New examples on VS project

This commit is contained in:
Ray
2025-10-15 19:59:28 +02:00
parent 4ba92f8962
commit 8e052b81b4
20 changed files with 3098 additions and 76 deletions

View File

@@ -512,6 +512,7 @@ CORE = \
core/core_automation_events \
core/core_basic_screen_manager \
core/core_basic_window \
core/core_clipboard_text \
core/core_custom_frame_control \
core/core_custom_logging \
core/core_delta_time \
@@ -546,6 +547,7 @@ SHAPES = \
shapes/shapes_bouncing_ball \
shapes/shapes_bullet_hell \
shapes/shapes_circle_sector_drawing \
shapes/shapes_clock_of_clocks \
shapes/shapes_collision_area \
shapes/shapes_colors_palette \
shapes/shapes_dashed_line \
@@ -559,12 +561,14 @@ SHAPES = \
shapes/shapes_lines_bezier \
shapes/shapes_logo_raylib \
shapes/shapes_logo_raylib_anim \
shapes/shapes_mouse_trail \
shapes/shapes_pie_chart \
shapes/shapes_rectangle_advanced \
shapes/shapes_rectangle_scaling \
shapes/shapes_recursive_tree \
shapes/shapes_ring_drawing \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_simple_particles \
shapes/shapes_splines_drawing \
shapes/shapes_starfield \
shapes/shapes_top_down_lights \
@@ -613,8 +617,8 @@ TEXT = \
text/text_sprite_fonts \
text/text_unicode_emojis \
text/text_unicode_ranges \
text/text_writing_anim \
text/text_words_alignment
text/text_words_alignment \
text/text_writing_anim
MODELS = \
models/models_animation_gpu_skinning \

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@@ -512,6 +512,7 @@ CORE = \
core/core_automation_events \
core/core_basic_screen_manager \
core/core_basic_window \
core/core_clipboard_text \
core/core_custom_frame_control \
core/core_custom_logging \
core/core_delta_time \
@@ -546,6 +547,7 @@ SHAPES = \
shapes/shapes_bouncing_ball \
shapes/shapes_bullet_hell \
shapes/shapes_circle_sector_drawing \
shapes/shapes_clock_of_clocks \
shapes/shapes_collision_area \
shapes/shapes_colors_palette \
shapes/shapes_dashed_line \
@@ -559,12 +561,14 @@ SHAPES = \
shapes/shapes_lines_bezier \
shapes/shapes_logo_raylib \
shapes/shapes_logo_raylib_anim \
shapes/shapes_mouse_trail \
shapes/shapes_pie_chart \
shapes/shapes_rectangle_advanced \
shapes/shapes_rectangle_scaling \
shapes/shapes_recursive_tree \
shapes/shapes_ring_drawing \
shapes/shapes_rounded_rectangle_drawing \
shapes/shapes_simple_particles \
shapes/shapes_splines_drawing \
shapes/shapes_starfield \
shapes/shapes_top_down_lights \
@@ -613,8 +617,8 @@ TEXT = \
text/text_sprite_fonts \
text/text_unicode_emojis \
text/text_unicode_ranges \
text/text_writing_anim \
text/text_words_alignment
text/text_words_alignment \
text/text_writing_anim
MODELS = \
models/models_animation_gpu_skinning \
@@ -736,6 +740,9 @@ core/core_basic_screen_manager: core/core_basic_screen_manager.c
core/core_basic_window: core/core_basic_window.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
core/core_clipboard_text: core/core_clipboard_text.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
core/core_custom_frame_control: core/core_custom_frame_control.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@@ -836,6 +843,9 @@ shapes/shapes_bullet_hell: shapes/shapes_bullet_hell.c
shapes/shapes_circle_sector_drawing: shapes/shapes_circle_sector_drawing.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_clock_of_clocks: shapes/shapes_clock_of_clocks.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_collision_area: shapes/shapes_collision_area.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@@ -875,6 +885,9 @@ shapes/shapes_logo_raylib: shapes/shapes_logo_raylib.c
shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_mouse_trail: shapes/shapes_mouse_trail.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_pie_chart: shapes/shapes_pie_chart.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@@ -893,9 +906,15 @@ shapes/shapes_ring_drawing: shapes/shapes_ring_drawing.c
shapes/shapes_rounded_rectangle_drawing: shapes/shapes_rounded_rectangle_drawing.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_simple_particles: shapes/shapes_simple_particles.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_splines_drawing: shapes/shapes_splines_drawing.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_starfield: shapes/shapes_starfield.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
shapes/shapes_top_down_lights: shapes/shapes_top_down_lights.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
@@ -1078,6 +1097,9 @@ text/text_unicode_ranges: text/text_unicode_ranges.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file text/resources/NotoSansTC-Regular.ttf@resources/NotoSansTC-Regular.ttf
text/text_words_alignment: text/text_words_alignment.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
text/text_writing_anim: text/text_writing_anim.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)

View File

@@ -17,9 +17,9 @@ You may find it easier to use than other toolchains, especially when it comes to
- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
## EXAMPLES COLLECTION [TOTAL: 176]
## EXAMPLES COLLECTION [TOTAL: 183]
### category: core [41]
### category: core [42]
Examples using raylib[core](../src/rcore.c) platform functionality like window creation, inputs, drawing modes and system functionality.
@@ -66,8 +66,9 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
| [core_undo_redo](core/core_undo_redo.c) | <img src="core/core_undo_redo.png" alt="core_undo_redo" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) |
| [core_input_actions](core/core_input_actions.c) | <img src="core/core_input_actions.png" alt="core_input_actions" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) |
| [core_directory_files](core/core_directory_files.c) | <img src="core/core_directory_files.png" alt="core_directory_files" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
| [core_clipboard_text](core/core_clipboard_text.c) | <img src="core/core_clipboard_text.png" alt="core_clipboard_text" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
### category: shapes [27]
### category: shapes [31]
Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
@@ -93,13 +94,17 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
| [shapes_top_down_lights](shapes/shapes_top_down_lights.c) | <img src="shapes/shapes_top_down_lights.png" alt="shapes_top_down_lights" width="80"> | ⭐⭐⭐⭐️ | 4.2 | 4.2 | [Jeffery Myers](https://github.com/JeffM2501) |
| [shapes_rectangle_advanced](shapes/shapes_rectangle_advanced.c) | <img src="shapes/shapes_rectangle_advanced.png" alt="shapes_rectangle_advanced" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.5 | [Everton Jr.](https://github.com/evertonse) |
| [shapes_splines_drawing](shapes/shapes_splines_drawing.c) | <img src="shapes/shapes_splines_drawing.png" alt="shapes_splines_drawing" width="80"> | ⭐⭐⭐☆ | 5.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [shapes_starfield](shapes/shapes_starfield.c) | <img src="shapes/shapes_starfield.png" alt="shapes_starfield" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.5 | [JP Mortiboys](https://github.com/themushroompirates) |
| [shapes_digital_clock](shapes/shapes_digital_clock.c) | <img src="shapes/shapes_digital_clock.png" alt="shapes_digital_clock" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) |
| [shapes_double_pendulum](shapes/shapes_double_pendulum.c) | <img src="shapes/shapes_double_pendulum.png" alt="shapes_double_pendulum" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [JoeCheong](https://github.com/Joecheong2006) |
| [shapes_dashed_line](shapes/shapes_dashed_line.c) | <img src="shapes/shapes_dashed_line.png" alt="shapes_dashed_line" width="80"> | ⭐☆☆☆ | 5.5 | 5.5 | [Luís Almeida](https://github.com/luis605) |
| [shapes_triangle_strip](shapes/shapes_triangle_strip.c) | <img src="shapes/shapes_triangle_strip.png" alt="shapes_triangle_strip" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
| [shapes_vector_angle](shapes/shapes_vector_angle.c) | <img src="shapes/shapes_vector_angle.png" alt="shapes_vector_angle" width="80"> | ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
| [shapes_pie_chart](shapes/shapes_pie_chart.c) | <img src="shapes/shapes_pie_chart.png" alt="shapes_pie_chart" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Gideon Serfontein](https://github.com/GideonSerf) |
| [shapes_kaleidoscope](shapes/shapes_kaleidoscope.c) | <img src="shapes/shapes_kaleidoscope.png" alt="shapes_kaleidoscope" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
| [shapes_clock_of_clocks](shapes/shapes_clock_of_clocks.c) | <img src="shapes/shapes_clock_of_clocks.png" alt="shapes_clock_of_clocks" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
| [shapes_mouse_trail](shapes/shapes_mouse_trail.c) | <img src="shapes/shapes_mouse_trail.png" alt="shapes_mouse_trail" width="80"> | ⭐☆☆☆ | 5.6 | 5.6-dev | [[Balamurugan R]](https://github.com/[Bala050814]) |
| [shapes_simple_particles](shapes/shapes_simple_particles.c) | <img src="shapes/shapes_simple_particles.png" alt="shapes_simple_particles" width="80"> | ⭐☆☆☆ | 5.6 | 5.6 | [Jordi Santonja](https://github.com/JordSant) |
| [shapes_starfield](shapes/shapes_starfield.c) | <img src="shapes/shapes_starfield.png" alt="shapes_starfield" width="80"> | ⭐☆☆☆ | 5.5 | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
### category: textures [26]
@@ -154,7 +159,7 @@ Examples using raylib text functionality, including sprite fonts loading/generat
| [text_3d_drawing](text/text_3d_drawing.c) | <img src="text/text_3d_drawing.png" alt="text_3d_drawing" width="80"> | ⭐⭐⭐⭐️ | 3.5 | 4.0 | [Vlad Adrian](https://github.com/demizdor) |
| [text_codepoints_loading](text/text_codepoints_loading.c) | <img src="text/text_codepoints_loading.png" alt="text_codepoints_loading" width="80"> | ⭐⭐⭐☆ | 4.2 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
| [text_inline_styling](text/text_inline_styling.c) | <img src="text/text_inline_styling.png" alt="text_inline_styling" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Wagner Barongello](https://github.com/SultansOfCode) |
| [text_words_alignment](text/text_words_alignment.c) | <img src="text/text_words_alignment.png" alt="text_words_alignment" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
| [text_words_alignment](text/text_words_alignment.c) | <img src="text/text_words_alignment.png" alt="text_words_alignment" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
### category: models [25]

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@@ -4,14 +4,14 @@
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 5.6-dev
* Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
*
* Example contributed by Robin (@RobinsAviary) and reviewed by Ramon Santamaria (@raysan5)
*
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2025-2025 Robin (@RobinsAviary)
* Copyright (c) 2025 Robin (@RobinsAviary)
*
********************************************************************************************/

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@@ -185,3 +185,8 @@ others;raylib_opengl_interop;★★★★;3.8;4.0;2021;2025;"Stephan Soller";@ar
others;embedded_files_loading;★★☆☆;3.0;3.5;2020;2025;"Kristian Holmgren";@defutura
others;web_basic_window;★☆☆☆;5.6-dev;5.6-dev;2014;2025;"Ramon Santamaria";@raysan5
shapes;shapes_kaleidoscope;★★☆☆;5.5;5.6;2025;2025;"Hugo ARNAL";@hugoarnal
core;core_clipboard_text;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Robin";@RobinsAviary
shapes;shapes_clock_of_clocks;★★☆☆;5.5;5.6-dev;2025;2025;"JP Mortiboys";@themushroompirates
shapes;shapes_mouse_trail;★☆☆☆;5.6;5.6-dev;2024;2024;"[Balamurugan R]";@[Bala050814]
shapes;shapes_simple_particles;★☆☆☆;5.6;5.6;2025;2025;"Jordi Santonja";@JordSant
shapes;shapes_starfield;★☆☆☆;5.5;5.6-dev;2025;2025;"JP Mortiboys";@themushroompirates

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@@ -4,7 +4,7 @@
*
* Example complexity rating: [★★☆☆] 2/4
*
* Example originally created with raylib 5.5
* Example originally created with raylib 5.5, last time updated with raylib 5.6-dev
*
* Example contributed by JP Mortiboys (@themushroompirates) and reviewed by Ramon Santamaria (@raysan5)
*

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@@ -31,7 +31,7 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - Draw a mouse trail");
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - mouse trail");
// Array to store the history of mouse positions (our fixed-size queue)
Vector2 trailPositions[MAX_TRAIL_LENGTH] = { 0 };

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@@ -2,9 +2,9 @@
*
* raylib [shapes] example - pie chart
*
* Example complexity rating: [★☆☆] 2/4
* Example complexity rating: [★☆☆] 1/4
*
* Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
* Example originally created with raylib 5.5, last time updated with raylib 5.6
*
* Example contributed by Gideon Serfontein (@GideonSerf) and reviewed by Ramon Santamaria (@raysan5)
*
@@ -32,7 +32,7 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - interactive pie chart");
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - pie chart");
#define MAX_SLICES 10
int sliceCount = 7;

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@@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [shapes] example - shapes recursive tree
* raylib [shapes] example - recursive tree
*
* Example complexity rating: [★★★☆] 3/4
*
@@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2018-2025 Jopestpe (@jopestpe)
* Copyright (c) 2025 Jopestpe (@jopestpe)
*
********************************************************************************************/
@@ -46,7 +46,7 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - shapes recursive tree");
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - recursive tree");
Vector2 start = { (screenWidth/2.0f) - 125.0f, (float)screenHeight };
float angle = 40.0f;

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@@ -31,16 +31,17 @@ typedef enum ParticleType {
FIRE
} ParticleType;
static const char particleTypesChar[3][10] = { "WATER", "SMOKE", "FIRE" };
static const char particleTypeNames[3][10] = { "WATER", "SMOKE", "FIRE" };
typedef struct Particle {
ParticleType type; // Particle type (WATER, SMOKE, FIRE)
Vector2 position; // Particle position on screen
Vector2 velocity; // Particle current speed and direction
bool alive; // Particle alive: inside screen and life time
float lifeTime; // Particle life time
ParticleType type; // Particle type (WATER, SMOKE, FIRE)
float radius; // Particle radius
Color color; // Particle color
float lifeTime; // Particle life time
bool alive; // Particle alive: inside screen and life time
} Particle;
typedef struct CircularBuffer {
@@ -68,7 +69,7 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - particles");
InitWindow(screenWidth, screenHeight, "raylib [shapes] example - simple particles");
// Definition of particles
Particle *particles = (Particle*)RL_CALLOC(MAX_PARTICLES, sizeof(Particle)); // Particle array
@@ -90,13 +91,11 @@ int main(void)
// Emit new particles: when emissionRate is 1, emit every frame
if (emissionRate < 0)
{
if (rand()%(-emissionRate) == 0)
EmitParticle(&circularBuffer, emitterPosition, currentType);
if (rand()%(-emissionRate) == 0) EmitParticle(&circularBuffer, emitterPosition, currentType);
}
else
{
for (int i = 0; i <= emissionRate; ++i)
EmitParticle(&circularBuffer, emitterPosition, currentType);
for (int i = 0; i <= emissionRate; ++i) EmitParticle(&circularBuffer, emitterPosition, currentType);
}
// Update the parameters of each particle
@@ -105,43 +104,37 @@ int main(void)
UpdateCircularBuffer(&circularBuffer);
// Change Particle Emission Rate (UP/DOWN arrows)
if (IsKeyPressed(KEY_UP))
++emissionRate;
if (IsKeyPressed(KEY_DOWN))
--emissionRate;
if (IsKeyPressed(KEY_UP)) emissionRate++;
if (IsKeyPressed(KEY_DOWN)) emissionRate--;
// Change Particle Type (LEFT/RIGHT arrows)
if (IsKeyPressed(KEY_RIGHT))
(currentType == FIRE) ? (currentType = WATER) : ++currentType;
if (IsKeyPressed(KEY_LEFT))
(currentType == WATER) ? (currentType = FIRE) : --currentType;
if (IsKeyPressed(KEY_RIGHT)) (currentType == FIRE)? (currentType = WATER) : currentType++;
if (IsKeyPressed(KEY_LEFT)) (currentType == WATER)? (currentType = FIRE) : currentType--;
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
emitterPosition = GetMousePosition();
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) emitterPosition = GetMousePosition();
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
ClearBackground(RAYWHITE);
// Call the function with a loop to draw all particles
DrawParticles(&circularBuffer);
// Call the function with a loop to draw all particles
DrawParticles(&circularBuffer);
// Draw UI and Instructions
DrawRectangle(5, 5, 315, 75, Fade(SKYBLUE, 0.5f));
DrawRectangleLines(5, 5, 315, 75, BLUE);
// Draw UI and Instructions
DrawRectangle(5, 5, 315, 75, Fade(SKYBLUE, 0.5f));
DrawRectangleLines(5, 5, 315, 75, BLUE);
DrawText("CONTROLS:", 15, 15, 10, BLACK);
DrawText("UP/DOWN: Change Particle Emission Rate", 15, 35, 10, BLACK);
DrawText("LEFT/RIGHT: Change Particle Type (Water, Smoke, Fire)", 15, 55, 10, BLACK);
DrawText("CONTROLS:", 15, 15, 10, BLACK);
DrawText("UP/DOWN: Change Particle Emission Rate", 15, 35, 10, BLACK);
DrawText("LEFT/RIGHT: Change Particle Type (Water, Smoke, Fire)", 15, 55, 10, BLACK);
if (emissionRate < 0)
DrawText(TextFormat("Particles every %d frames | Type: %s", -emissionRate, particleTypesChar[currentType]), 15, 95, 10, DARKGRAY);
else
DrawText(TextFormat("%d Particles per frame | Type: %s", emissionRate + 1, particleTypesChar[currentType]), 15, 95, 10, DARKGRAY);
if (emissionRate < 0) DrawText(TextFormat("Particles every %d frames | Type: %s", -emissionRate, particleTypeNames[currentType]), 15, 95, 10, DARKGRAY);
else DrawText(TextFormat("%d Particles per frame | Type: %s", emissionRate + 1, particleTypeNames[currentType]), 15, 95, 10, DARKGRAY);
DrawFPS(screenWidth - 80, 10);
DrawFPS(screenWidth - 80, 10);
EndDrawing();
//----------------------------------------------------------------------------------
@@ -163,6 +156,7 @@ int main(void)
static void EmitParticle(CircularBuffer *circularBuffer, Vector2 emitterPosition, ParticleType type)
{
Particle *newParticle = AddToCircularBuffer(circularBuffer);
// If buffer is full, newParticle is NULL
if (newParticle != NULL)
{
@@ -174,21 +168,25 @@ static void EmitParticle(CircularBuffer *circularBuffer, Vector2 emitterPosition
float speed = (float)(rand()%10)/5.0f;
switch (type)
{
case WATER:
newParticle->radius = 5.0f;
newParticle->color = BLUE;
break;
case SMOKE:
newParticle->radius = 7.0f;
newParticle->color = GRAY;
break;
case FIRE:
newParticle->radius = 10.0f;
newParticle->color = YELLOW;
speed /= 10.0f;
break;
default: break;
case WATER:
{
newParticle->radius = 5.0f;
newParticle->color = BLUE;
} break;
case SMOKE:
{
newParticle->radius = 7.0f;
newParticle->color = GRAY;
} break;
case FIRE:
{
newParticle->radius = 10.0f;
newParticle->color = YELLOW;
speed /= 10.0f;
} break;
default: break;
}
float direction = (float)(rand()%360);
newParticle->velocity = (Vector2){ speed*cosf(direction*DEG2RAD), speed*sinf(direction*DEG2RAD) };
}
@@ -253,6 +251,7 @@ static void UpdateParticles(CircularBuffer *circularBuffer, int screenWidth, int
circularBuffer->buffer[i].alive = false;
}
}
static void UpdateCircularBuffer(CircularBuffer *circularBuffer)
{
// Update circular buffer: advance tail over dead particles

View File

@@ -1,10 +1,10 @@
/*******************************************************************************************
*
* raylib [shapes] example - simple starfield
* raylib [shapes] example - starfield
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 5.5
* Example originally created with raylib 5.5, last time updated with raylib 5.6-dev
*
* Example contributed by JP Mortiboys (@themushroompirates) and reviewed by Ramon Santamaria (@raysan5)
*

View File

@@ -11,7 +11,7 @@
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2018-2025 Jopestpe (@jopestpe)
* Copyright (c) 2025 Jopestpe (@jopestpe)
*
********************************************************************************************/

View File

@@ -1,10 +1,10 @@
/*******************************************************************************************
*
* raylib [text] example - text alignment
* raylib [text] example - words alignment
*
* Example complexity rating: [★☆☆☆] 1/4
*
* Example originally created with raylib 5.0, last time updated with raylib 5.5
* Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
*
* Example contributed by JP Mortiboys (@themushroompirates) and reviewed by Ramon Santamaria (@raysan5)
*
@@ -38,7 +38,7 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib [text] example - text alignment");
InitWindow(screenWidth, screenHeight, "raylib [text] example - words alignment");
// Define the rectangle we will draw the text in
Rectangle textContainerRect = (Rectangle){ screenWidth/2-screenWidth/4, screenHeight/2-screenHeight/3, screenWidth/2, screenHeight*2/3 };

View File

@@ -0,0 +1,569 @@
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View File

@@ -377,6 +377,16 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_directory_files", "exa
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "text_words_alignment", "examples\text_words_alignment.vcxproj", "{29B00F47-BE91-4A1F-B87D-B1302F038316}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_clipboard_text", "examples\core_clipboard_text.vcxproj", "{124935CC-73BB-489E-92E8-4F922A85DB5D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_clock_of_clocks", "examples\shapes_clock_of_clocks.vcxproj", "{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_mouse_trail", "examples\shapes_mouse_trail.vcxproj", "{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_starfield", "examples\shapes_starfield.vcxproj", "{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug.DLL|ARM64 = Debug.DLL|ARM64
@@ -4663,6 +4673,126 @@ Global
{497FDF54-9762-4048-A833-61CC3980A0FB}.Release|x64.Build.0 = Release|x64
{497FDF54-9762-4048-A833-61CC3980A0FB}.Release|x86.ActiveCfg = Release|Win32
{497FDF54-9762-4048-A833-61CC3980A0FB}.Release|x86.Build.0 = Release|Win32
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug|ARM64.ActiveCfg = Debug|ARM64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug|ARM64.Build.0 = Debug|ARM64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug|x64.ActiveCfg = Debug|x64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug|x64.Build.0 = Debug|x64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug|x86.ActiveCfg = Debug|Win32
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Debug|x86.Build.0 = Debug|Win32
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release.DLL|x64.Build.0 = Release.DLL|x64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release|ARM64.ActiveCfg = Release|ARM64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release|ARM64.Build.0 = Release|ARM64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release|x64.ActiveCfg = Release|x64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release|x64.Build.0 = Release|x64
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release|x86.ActiveCfg = Release|Win32
{29B00F47-BE91-4A1F-B87D-B1302F038316}.Release|x86.Build.0 = Release|Win32
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug|ARM64.ActiveCfg = Debug|ARM64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug|ARM64.Build.0 = Debug|ARM64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug|x64.ActiveCfg = Debug|x64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug|x64.Build.0 = Debug|x64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug|x86.ActiveCfg = Debug|Win32
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Debug|x86.Build.0 = Debug|Win32
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release.DLL|x64.Build.0 = Release.DLL|x64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release|ARM64.ActiveCfg = Release|ARM64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release|ARM64.Build.0 = Release|ARM64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release|x64.ActiveCfg = Release|x64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release|x64.Build.0 = Release|x64
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release|x86.ActiveCfg = Release|Win32
{124935CC-73BB-489E-92E8-4F922A85DB5D}.Release|x86.Build.0 = Release|Win32
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug|ARM64.ActiveCfg = Debug|ARM64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug|ARM64.Build.0 = Debug|ARM64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug|x64.ActiveCfg = Debug|x64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug|x64.Build.0 = Debug|x64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug|x86.ActiveCfg = Debug|Win32
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Debug|x86.Build.0 = Debug|Win32
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release.DLL|x64.Build.0 = Release.DLL|x64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release|ARM64.ActiveCfg = Release|ARM64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release|ARM64.Build.0 = Release|ARM64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release|x64.ActiveCfg = Release|x64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release|x64.Build.0 = Release|x64
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release|x86.ActiveCfg = Release|Win32
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}.Release|x86.Build.0 = Release|Win32
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug|ARM64.ActiveCfg = Debug|ARM64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug|ARM64.Build.0 = Debug|ARM64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug|x64.ActiveCfg = Debug|x64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug|x64.Build.0 = Debug|x64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug|x86.ActiveCfg = Debug|Win32
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Debug|x86.Build.0 = Debug|Win32
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release.DLL|x64.Build.0 = Release.DLL|x64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release|ARM64.ActiveCfg = Release|ARM64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release|ARM64.Build.0 = Release|ARM64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release|x64.ActiveCfg = Release|x64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release|x64.Build.0 = Release|x64
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release|x86.ActiveCfg = Release|Win32
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release|x86.Build.0 = Release|Win32
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|ARM64.ActiveCfg = Debug|ARM64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|ARM64.Build.0 = Debug|ARM64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|x64.ActiveCfg = Debug|x64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|x64.Build.0 = Debug|x64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|x86.ActiveCfg = Debug|Win32
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|x86.Build.0 = Debug|Win32
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|x64.Build.0 = Release.DLL|x64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|x86.Build.0 = Release.DLL|Win32
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|ARM64.ActiveCfg = Release|ARM64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|ARM64.Build.0 = Release|ARM64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|x64.ActiveCfg = Release|x64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|x64.Build.0 = Release|x64
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|x86.ActiveCfg = Release|Win32
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -4830,7 +4960,7 @@ Global
{C54703BF-D68A-480D-BE27-49B62E45D582} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
{9CD8BCAD-F212-4BCC-BA98-899743CE3279} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
{0981CA28-E4A5-4DF1-987F-A41D09131EFC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
{A61DAD9C-271C-4E95-81AA-DB4CD58564D4} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
@@ -4839,9 +4969,9 @@ Global
{3B27F358-2679-4F38-B297-17B536F580BB} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{718FCBD0-591D-448C-B7D5-9F1CA8544E7B} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{19CA0070-B4B2-4394-90B7-D0C259AA35BA} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {278D8859-20B1-428F-8448-064F46E1F021}
{9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {278D8859-20B1-428F-8448-064F46E1F021}
{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {278D8859-20B1-428F-8448-064F46E1F021}
{8E132D5A-2C00-48D0-8747-97E41356F26F} = {278D8859-20B1-428F-8448-064F46E1F021}
{A4662163-83E7-4309-8CAA-B0BF13655FE6} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
{5F4B766F-DD52-4B53-B6C3-BC7611E17F20} = {278D8859-20B1-428F-8448-064F46E1F021}
@@ -4853,6 +4983,11 @@ Global
{61997220-5383-4AE5-ABD4-5F45AE1B0F2A} = {278D8859-20B1-428F-8448-064F46E1F021}
{7467E9AE-844F-444D-8A3F-17397544BA21} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{497FDF54-9762-4048-A833-61CC3980A0FB} = {278D8859-20B1-428F-8448-064F46E1F021}
{29B00F47-BE91-4A1F-B87D-B1302F038316} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
{124935CC-73BB-489E-92E8-4F922A85DB5D} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F} = {278D8859-20B1-428F-8448-064F46E1F021}
{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2} = {278D8859-20B1-428F-8448-064F46E1F021}
{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91} = {278D8859-20B1-428F-8448-064F46E1F021}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}

View File

@@ -86,6 +86,7 @@ Example elements validated:
| shapes_dashed_line | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_triangle_strip | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_vector_angle | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_pie_chart | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_logo_raylib | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_srcrec_dstrec | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| textures_image_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@@ -126,6 +127,7 @@ Example elements validated:
| text_3d_drawing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| text_codepoints_loading | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| text_inline_styling | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| text_words_alignment | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_animation_playing | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_billboard_rendering | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| models_box_collisions | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
@@ -196,3 +198,8 @@ Example elements validated:
| embedded_files_loading | ✔ | ❌ | ✔ | ✔ | ✔ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| web_basic_window | ✔ | ❌ | ✔ | ❌ | ❌ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_kaleidoscope | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| core_clipboard_text | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_clock_of_clocks | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_mouse_trail | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_simple_particles | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| shapes_starfield | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |