Ray
|
25f4e544d1
|
REXM: UPDATED: Examples source code header info, aligned with name
|
2025-09-07 12:01:51 +02:00 |
|
Ray
|
e1dfb4cd4e
|
Update shaders_normal_map.c
|
2025-09-07 11:44:03 +02:00 |
|
Ray
|
2d19abb2cf
|
REXM: REVIEWED: Examples header info inconsistencies
|
2025-09-07 11:04:00 +02:00 |
|
Ray
|
e5cef3c0d8
|
REXM: Reviewed examples source code headers metadata
|
2025-09-07 10:46:51 +02:00 |
|
Ray
|
eb816898e5
|
Revert "Added creation-review years to examples"
This reverts commit b5e25916fc .
|
2025-09-05 23:02:06 +02:00 |
|
Ray
|
b5e25916fc
|
Added creation-review years to examples
|
2025-09-05 11:25:24 +02:00 |
|
Ray
|
a51cb7fe30
|
REXM: Updated some examples inconsistencies
|
2025-09-04 19:15:37 +02:00 |
|
Ray
|
d97e0a8ac7
|
REXM: RENAME: example: shaders_texture_drawing --> shaders_texture_rendering
|
2025-09-04 11:27:32 +02:00 |
|
Ray
|
41dee9e9f9
|
REXM: RENAME: example: shaders_fog --> shaders_fog_rendering
|
2025-09-04 11:12:01 +02:00 |
|
Ray
|
dd0587e12a
|
Update shaders_texture_drawing.c
|
2025-09-04 10:33:22 +02:00 |
|
Ray
|
2e376c6f5b
|
Update shaders_spotlight.c
|
2025-09-04 10:33:14 +02:00 |
|
Ray
|
2a295210fb
|
Update shaders_spotlight.c
|
2025-09-03 19:58:38 +02:00 |
|
Ray
|
c579eef4b7
|
REVIEWED: Examples section comments, for better organization and consistency
|
2025-09-03 10:40:31 +02:00 |
|
Ray
|
aa475b1046
|
REVIEWED: Code sections description for consistency
|
2025-09-02 12:34:04 +02:00 |
|
Ray
|
b6ae380260
|
REVIEWED: Examples comments, consistent code sections
|
2025-09-02 12:10:16 +02:00 |
|
JohnnyCena123
|
0e73e0ea64
|
reviewed ALL non-external files to follow raylib's convention of no spaces around / or * (#5153)
|
2025-08-29 14:53:16 +02:00 |
|
Ray
|
a72b4b177b
|
Updated examples short description
|
2025-08-26 00:32:24 +02:00 |
|
Maicon Santana
|
69021939e6
|
fix write_depth.fs glsl120
|
2025-08-23 13:06:56 +01:00 |
|
Maicon Santana
|
c6d7694286
|
set glsl100 back to 100
|
2025-08-23 10:17:11 +01:00 |
|
Ray
|
a8dfd9db76
|
REXM: RENAMED: shaders_normalmap --> shaders_normal_map
|
2025-08-18 14:35:04 +02:00 |
|
Ray
|
503e6d8bb5
|
Merge branch 'master' into julia_set
|
2025-08-11 20:26:16 +02:00 |
|
Ray
|
9b598f6bcf
|
REVIEWED: Shaders formating to follow raylib code conventions
|
2025-08-11 20:22:31 +02:00 |
|
Ray
|
8dae39fbda
|
ADDED: Missing GLSL120 shaders
|
2025-08-11 20:22:02 +02:00 |
|
Maicon Santana
|
00f7121b1c
|
Increasing maxInterations glsl100 to 255 to match with glsl330 and add glsl120
|
2025-08-11 18:16:00 +01:00 |
|
Ray
|
570082deba
|
WARNING : **NEW** raylib code CONVENTION: Comments do not end with '.'
|
2025-08-07 18:23:20 +02:00 |
|
Ray
|
2365ac8def
|
REVIEWED: Example shaders_normalmap #5032
|
2025-08-07 17:31:11 +02:00 |
|
Ray
|
54473e2c2b
|
REVIEWED: Example shaders_normalmap , it crashes #5032
|
2025-08-07 17:28:25 +02:00 |
|
Ray
|
a06962ee38
|
Merge branch 'master' into normalmap_example
|
2025-08-07 17:17:12 +02:00 |
|
Ray
|
f0889a74fe
|
EXAMPLES: Format tweaks
|
2025-08-07 17:08:22 +02:00 |
|
Ray
|
d45b00b191
|
Update shaders_rounded_rectangle.c
|
2025-08-07 17:07:26 +02:00 |
|
Ray
|
1fadc67fb3
|
ADDED: Missing resources on some examples
|
2025-08-07 17:05:25 +02:00 |
|
Ray
|
414235dd17
|
Update shaders_multi_sample2d.c
|
2025-07-30 16:06:43 +02:00 |
|
sir-irk
|
32026ca78b
|
fix preview image file name
|
2025-07-08 06:34:25 -05:00 |
|
sir-irk
|
86d2db2aa9
|
fix typo on UI and preview image
|
2025-07-08 05:51:14 -05:00 |
|
sir-irk
|
9a578dbce0
|
fix formatting
|
2025-07-08 05:47:11 -05:00 |
|
sir-irk
|
897a8fbc9f
|
adding preview image
|
2025-07-08 05:28:15 -05:00 |
|
sir-irk
|
510dc763e9
|
adding normal map example
|
2025-07-08 05:05:30 -05:00 |
|
sir-irk
|
ed509193d9
|
remving w multiply on the tangent itself
|
2025-07-01 15:30:50 -05:00 |
|
sir-irk
|
f86295732a
|
fixing shader tangents to be vec4
|
2025-07-01 15:18:11 -05:00 |
|
Pivok
|
0ffc8c517f
|
Pbr example fix
|
2025-05-17 12:32:17 +02:00 |
|
Jeffery Myers
|
eb3d96a36a
|
Fix cast warnings in examples.
|
2025-04-16 18:23:55 -07:00 |
|
Ray
|
cc5739a6d7
|
REVIEWED: Some PRs formating
|
2025-04-13 20:55:38 +02:00 |
|
luis605
|
4960cc74e0
|
[examples] Reviewed shader view depth
|
2025-04-04 22:41:34 +01:00 |
|
luis605
|
8ec52e3b25
|
Added example to build system
|
2025-03-26 19:47:45 +00:00 |
|
luis605
|
e08fc8ab80
|
Added new example - [shader] render depth texture
|
2025-03-26 16:59:05 +00:00 |
|
Ray
|
e4993c5557
|
Merge branch 'master' of https://github.com/raysan5/raylib
|
2025-02-25 17:50:54 +01:00 |
|
Ray
|
557d071fa2
|
Reviewed shader loading message
|
2025-02-25 17:50:46 +01:00 |
|
jordan4ibanez
|
7cae259a6d
|
Reviewed shaders comment wording (#4793)
|
2025-02-25 14:26:52 +01:00 |
|
Ray
|
53ea275b9c
|
Merge branch 'master' of https://github.com/raysan5/raylib
|
2025-01-26 19:43:01 +01:00 |
|
Ray
|
861ebafe62
|
Update shaders_mesh_instancing.c
|
2025-01-26 19:42:52 +01:00 |
|